File: Storage.h

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// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2001-2004 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
// 
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// 
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA


#ifndef COMMON_STORAGE_H
#define COMMON_STORAGE_H

#include "Database.h"

/// \brief Class to handle connecting to the cyphesis database in order to
/// access the account table
class Storage {
  protected:
    /// \brief Database connection used to change the accounts table
    Database & m_connection;

    /// \brief Name of the ruleset to be read from file
    std::string m_rulesetName;
  public:
    Storage() : m_connection(*Database::instance()) { }

    ~Storage() {
        if (m_connection.getConnection() != 0) {
            m_connection.shutdownConnection();
        }
    }

    int init();

    int putAccount(const Atlas::Message::MapType & o);
    int modAccount(const Atlas::Message::MapType & o,
                   const std::string & accountId);
    int delAccount(const std::string & account);
    int getAccount(const std::string & username,
                   Atlas::Message::MapType & o);

    void storeInRules(const Atlas::Message::MapType & rule,
                      const std::string & key);
    int clearRules();
    void setRuleset(const std::string & n);

};

inline void Storage::setRuleset(const std::string & n)
{
    m_rulesetName = n;
}

#endif // COMMON_STORAGE_H