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// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2006 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#include "debug.h"
#include <Atlas/Message/Element.h>
#include <iostream>
#include <sstream>
using Atlas::Message::Element;
using Atlas::Message::MapType;
using Atlas::Message::ListType;
void output_element(std::ostream & out, const Element & item, int depth)
{
switch (item.getType()) {
case Element::TYPE_INT:
out << item.Int();
break;
case Element::TYPE_FLOAT:
out << item.Float();
break;
case Element::TYPE_STRING:
out << "\"" << item.String() << "\"";
break;
case Element::TYPE_LIST:
{
out << "[ ";
ListType::const_iterator I = item.List().begin();
ListType::const_iterator Iend = item.List().end();
for(; I != Iend; ++I) {
output_element(out, *I, depth + 1);
out << " ";
}
out << "]";
}
break;
case Element::TYPE_MAP:
{
out << "{" << std::endl;
MapType::const_iterator I = item.Map().begin();
MapType::const_iterator Iend = item.Map().end();
for(; I != Iend; ++I) {
out << std::string((depth + 1) * 4, ' ') << I->first << ": ";
output_element(out, I->second, depth + 1);
out << std::endl;
}
out << std::string(depth * 4, ' ') << "}";
out << std::endl;
}
break;
default:
out << "(\?\?\?)";
break;
}
}
template <typename T>
void debug_dump(const T & t, std::ostream & os)
{
output_element(os, t, 0);
}
template <typename T>
std::string debug_tostring(const T & t)
{
std::stringstream out(std::ios::out);
output_element(out, t, 0);
return out.str();
}
template
void debug_dump<MapType>(const MapType & map, std::ostream & os);
template
void debug_dump<ListType>(const ListType & list, std::ostream & os);
template
void debug_dump<Element>(const Element & e, std::ostream & os);
template
std::string debug_tostring<MapType>(const MapType & map);
template
std::string debug_tostring<ListType>(const ListType & list);
template
std::string debug_tostring<Element>(const Element & e);
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