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/************************************************************************
* IRC - Internet Relay Chat, include/whowas.h
* Copyright (C) 1990 Markku Savela
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/*
*
*/
#ifndef INCLUDED_whowas_h
#define INCLUDED_whowas_h
#include "ircd_defs.h"
#include <sys/types.h>
/*
* Whowas hash table size
*
*/
#define WW_MAX 65536
struct User;
struct CLient;
/*
** WHOWAS structure moved here from whowas.c
*/
typedef struct aname {
struct User *ww_user;
struct Client *ww_online;
time_t ww_logout;
char ww_nick[NICKLEN+1];
char ww_info[REALLEN+1];
} aName;
/*
lets speed this up...
also removed away information. *tough*
- Dianora
*/
typedef struct Whowas
{
int hashv;
char name[NICKLEN + 1];
char username[USERLEN + 1];
char hostname[HOSTLEN + 1];
const char* servername;
char realname[REALLEN + 1];
time_t logoff;
struct Client *online; /* Pointer to new nickname for chasing or NULL */
struct Whowas *next; /* for hash table... */
struct Whowas *prev; /* for hash table... */
struct Whowas *cnext; /* for client struct linked list */
struct Whowas *cprev; /* for client struct linked list */
}aWhowas;
/*
** initwhowas
*/
extern void initwhowas(void);
/*
** add_history
** Add the currently defined name of the client to history.
** usually called before changing to a new name (nick).
** Client must be a fully registered user (specifically,
** the user structure must have been allocated).
*/
void add_history (struct Client *, int);
/*
** off_history
** This must be called when the client structure is about to
** be released. History mechanism keeps pointers to client
** structures and it must know when they cease to exist. This
** also implicitly calls AddHistory.
*/
void off_history (struct Client *);
/*
** get_history
** Return the current client that was using the given
** nickname within the timelimit. Returns NULL, if no
** one found...
*/
struct Client *get_history (const char *, time_t);
/* Nick name */
/* Time limit in seconds */
/*
** for debugging...counts related structures stored in whowas array.
*/
void count_whowas_memory (int *, size_t *);
#endif /* INCLUDED_whowas_h */
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