File: View.h

package info (click to toggle)
darkradiant 3.9.0-1
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid, trixie
  • size: 41,080 kB
  • sloc: cpp: 264,743; ansic: 10,659; python: 1,852; xml: 1,650; sh: 92; makefile: 21
file content (219 lines) | stat: -rw-r--r-- 4,279 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
#pragma once

#include "irenderview.h"

#include "math/Frustum.h"
#include "math/ViewProjection.h"
#include "math/Viewer.h"

#if 0
#define DEBUG_CULLING
#endif

#ifdef DEBUG_CULLING
#include <fmt/format.h>

#define INC_COUNTER(x) (++(const_cast<View*>(this)->x))
#else
#define INC_COUNTER(x)
#endif

namespace render
{

/// \brief View-volume culling and transformations.
class View: public IRenderView
{
private:
	/// modelview matrix
	Matrix4 _modelview;

	/// projection matrix
	Matrix4 _projection;

	/// device-to-screen transform
	Matrix4 _viewport;

	Matrix4 _scissor;

	/// combined modelview and projection matrix
	ViewProjection _viewproj;

	/// camera position in world space
	Viewer _viewer;

	/// view frustum in world space
	Frustum _frustum;

	bool _fill;

#ifdef DEBUG_CULLING
	int _count_planes;
	int _count_oriented_planes;
	int _count_bboxs;
	int _count_oriented_bboxs;
#endif

public:
	View(bool fill = false) :
		_modelview(Matrix4::getIdentity()),
		_projection(Matrix4::getIdentity()),
		_scissor(Matrix4::getIdentity()),
		_fill(fill)
	{}

	View(const View& other) = default;

	View(const VolumeTest& other) :
		_modelview(other.GetModelview()),
		_projection(other.GetProjection()),
		_viewport(other.GetViewport()),
		_scissor(Matrix4::getIdentity()),
		_fill(other.fill())
	{
		// calculate _viewproj, _viewer and _frustum
		construct();
	}

	void construct(const Matrix4& projection, const Matrix4& modelview, std::size_t width, std::size_t height) override
	{
		// modelview
		_modelview = modelview;

		// projection
		_projection = projection;

		// viewport
		_viewport = Matrix4::getIdentity();
		_viewport[0] = float(width / 2);
		_viewport[5] = float(height / 2);
		if (fabs(_projection[11]) > 0.0000001)
			_viewport[10] = _projection[0] * _viewport[0];
		else
			_viewport[10] = 1 / _projection[10];

		construct();
	}

	void EnableScissor(double min_x, double max_x, double min_y, double max_y)
	{
		_scissor = Matrix4::getIdentity();
		_scissor[0] = (max_x - min_x) * 0.5;
		_scissor[5] = (max_y - min_y) * 0.5;
		_scissor[12] = (min_x + max_x) * 0.5;
		_scissor[13] = (min_y + max_y) * 0.5;
		_scissor.invertFull();

		construct();
	}

	void DisableScissor()
	{
		_scissor = Matrix4::getIdentity();

		construct();
	}

	bool TestPoint(const Vector3& point) const override
	{
		return _viewproj.testPoint(point);
	}

	bool TestLine(const Segment& segment) const override
	{
		return _frustum.testLine(segment);
	}

	bool TestPlane(const Plane3& plane) const override
	{
		INC_COUNTER(_count_planes);
		return _viewer.testPlane(plane);
	}

	bool TestPlane(const Plane3& plane, const Matrix4& localToWorld) const override
	{
		INC_COUNTER(_count_oriented_planes);
		return _viewer.testPlane(plane, localToWorld);
	}

    VolumeIntersectionValue TestAABB(const AABB& aabb) const override
	{
		INC_COUNTER(_count_bboxs);
		return _frustum.testIntersection(aabb);
	}

	VolumeIntersectionValue TestAABB(const AABB& aabb, const Matrix4& localToWorld) const override
	{
		INC_COUNTER(_count_oriented_bboxs);
		return _frustum.testIntersection(aabb, localToWorld);
	}

	const Matrix4& GetViewProjection() const override
	{
		return _viewproj;
	}

	const Matrix4& GetViewport() const override
	{
		return _viewport;
	}

	const Matrix4& GetModelview() const override
	{
		return _modelview;
	}

	const Matrix4& GetProjection() const override
	{
		return _projection;
	}

	bool fill() const override
	{
		return _fill;
	}

	Vector3 getViewer() const override
	{
		return _viewer.getVector3();
	}

    const Frustum& getFrustum() const override
	{
		return _frustum;
	}

	std::string getCullStats() const override
	{
		std::string stats;

#if defined(DEBUG_CULLING)
		stats = fmt::format("planes {0:d} + {1:d} | bboxs {2:d} + {3:d}",
			_count_planes, _count_oriented_planes,
			_count_bboxs, _count_oriented_bboxs);
#endif

		return stats;
	}

	void resetCullStats()
	{
#if defined(DEBUG_CULLING)
		_count_planes = 0;
		_count_oriented_planes = 0;
		_count_bboxs = 0;
		_count_oriented_bboxs = 0;
#endif
	}

private:
	void construct()
	{
		_viewproj = _scissor.getMultipliedBy(_projection).getMultipliedBy(_modelview);

		_frustum = Frustum::createFromViewproj(_viewproj);
		_viewer = Viewer::createFromViewProjection(_viewproj);
	}
};

} // namespace