File: ConversationDialog.cpp

package info (click to toggle)
darkradiant 3.9.0-1
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid, trixie
  • size: 41,080 kB
  • sloc: cpp: 264,743; ansic: 10,659; python: 1,852; xml: 1,650; sh: 92; makefile: 21
file content (444 lines) | stat: -rw-r--r-- 12,848 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
#include "ConversationDialog.h"

#include "i18n.h"
#include "iregistry.h"
#include "iundo.h"
#include "ieclass.h"
#include "ui/imainframe.h"
#include "iscenegraph.h"
#include "string/string.h"

#include "wxutil/dataview/TreeModel.h"
#include "wxutil/dialog/MessageBox.h"

#include "RandomOrigin.h"
#include "ConversationEntityFinder.h"
#include "ConversationEditor.h"

#include <wx/panel.h>
#include <wx/button.h>
#include <wx/sizer.h>

#include <fmt/format.h>
#include <iostream>

namespace ui
{

namespace
{
	const char* const WINDOW_TITLE = N_("Conversation Editor");
	const std::string CONVERSATION_ENTITY_CLASS = "atdm:conversation_info";
}

ConversationDialog::ConversationDialog() :
	DialogBase(_(WINDOW_TITLE)),
	_entityList(new wxutil::TreeModel(_convEntityColumns, true)),
	_entityView(nullptr),
	_convList(new wxutil::TreeModel(_convColumns, true)),
	_convView(nullptr),
	_addConvButton(nullptr),
	_editConvButton(nullptr),
	_deleteConvButton(nullptr),
	_moveUpConvButton(nullptr),
	_moveDownConvButton(nullptr),
	_clearConvButton(nullptr),
	_addEntityButton(nullptr),
	_deleteEntityButton(nullptr)
{
	// Create the widgets
	populateWindow();

	FitToScreen(0.3f, 0.5f);
}

void ConversationDialog::populateWindow()
{
	loadNamedPanel(this, "ConvDialogMainPanel");

	wxPanel* entityPanel = findNamedObject<wxPanel>(this, "ConvDialogEntityPanel");

	// Entity Tree View
	_entityView = wxutil::TreeView::CreateWithModel(entityPanel, _entityList.get(), wxDV_NO_HEADER);
	entityPanel->GetSizer()->Add(_entityView, 1, wxEXPAND);

	_entityView->AppendTextColumn("", _convEntityColumns.displayName.getColumnIndex(),
		wxDATAVIEW_CELL_INERT, wxCOL_WIDTH_AUTOSIZE, wxALIGN_NOT, wxDATAVIEW_COL_SORTABLE);

	_entityView->Connect(wxEVT_DATAVIEW_SELECTION_CHANGED, 
		wxDataViewEventHandler(ConversationDialog::onEntitySelectionChanged), NULL, this);

	// Wire up button signals
	_addEntityButton = findNamedObject<wxButton>(this, "ConvDialogAddEntityButton");
	_addEntityButton->Connect(wxEVT_BUTTON, wxCommandEventHandler(ConversationDialog::onAddEntity), NULL, this);

	_deleteEntityButton = findNamedObject<wxButton>(this, "ConvDialogDeleteEntityButton");
	_deleteEntityButton->Connect(wxEVT_BUTTON, wxCommandEventHandler(ConversationDialog::onDeleteEntity), NULL, this);
	_deleteEntityButton->Enable(false);

	wxPanel* convPanel = findNamedObject<wxPanel>(this, "ConvDialogConversationPanel");

	_convView = wxutil::TreeView::CreateWithModel(convPanel, _convList.get());

	// Key and value text columns
	_convView->AppendTextColumn("#", _convColumns.index.getColumnIndex(),
		wxDATAVIEW_CELL_INERT, wxCOL_WIDTH_AUTOSIZE, wxALIGN_NOT, wxDATAVIEW_COL_SORTABLE);
	_convView->AppendTextColumn(_("Name"), _convColumns.name.getColumnIndex(),
		wxDATAVIEW_CELL_INERT, wxCOL_WIDTH_AUTOSIZE, wxALIGN_NOT, wxDATAVIEW_COL_SORTABLE);

	_convView->Bind(wxEVT_DATAVIEW_SELECTION_CHANGED, &ConversationDialog::onConversationSelectionChanged, this);
    _convView->Bind(wxEVT_DATAVIEW_ITEM_ACTIVATED, [this](auto&) { editSelectedConversation(); });

	convPanel->GetSizer()->Add(_convView, 1, wxEXPAND);

	convPanel->Enable(false);

	// Wire up button signals
	_addConvButton = findNamedObject<wxButton>(this, "ConvDialogAddConvButton");
	_addConvButton->Bind(wxEVT_BUTTON, &ConversationDialog::onAddConversation, this);
	_addConvButton->Enable(false); // not enabled without selection

	_editConvButton = findNamedObject<wxButton>(this, "ConvDialogEditConvButton");
	_editConvButton->Bind(wxEVT_BUTTON, &ConversationDialog::onEditConversation, this);
	_editConvButton->Enable(false); // not enabled without selection

	_deleteConvButton = findNamedObject<wxButton>(this, "ConvDialogDeleteConvButton");
	_deleteConvButton->Bind(wxEVT_BUTTON, &ConversationDialog::onDeleteConversation, this);
	_deleteConvButton->Enable(false); // not enabled without selection

	_moveUpConvButton = findNamedObject<wxButton>(this, "ConvDialogMoveUpConvButton");
	_moveUpConvButton->Bind(wxEVT_BUTTON, &ConversationDialog::onMoveConversationUpOrDown, this);
	_moveUpConvButton->Enable(false); // not enabled without selection

	_moveDownConvButton = findNamedObject<wxButton>(this, "ConvDialogMoveDownConvButton");
	_moveDownConvButton->Bind(wxEVT_BUTTON, &ConversationDialog::onMoveConversationUpOrDown, this);
	_moveDownConvButton->Enable(false); // not enabled without selection

	_clearConvButton = findNamedObject<wxButton>(this, "ConvDialogClearConvButton");
	_clearConvButton->Bind(wxEVT_BUTTON, &ConversationDialog::onClearConversations, this);
	_clearConvButton->Enable(false); // requires >0 conversations

	// Boldify a few labels
	makeLabelBold(this, "ConvDialogEntityLabel");
	makeLabelBold(this, "ConvDialogConvLabel");

	// Connect dialog buttons
	findNamedObject<wxButton>(this, "ConvDialogCancelButton")->Connect(
		wxEVT_BUTTON, wxCommandEventHandler(ConversationDialog::onCancel), NULL, this);
	findNamedObject<wxButton>(this, "ConvDialogOkButton")->Connect(
		wxEVT_BUTTON, wxCommandEventHandler(ConversationDialog::onOK), NULL, this);
}

void ConversationDialog::save()
{
	// Consistency check can go here

	// Scoped undo object
	UndoableCommand command("editConversations");

	// Save the working set to the entity
	for (conversation::ConversationEntityMap::iterator i = _entities.begin();
		 i != _entities.end();
		 ++i)
	{
		i->second->writeToEntity();
	}
}

void ConversationDialog::clear()
{
	// Clear internal data
	_entities.clear();
	_curEntity = _entities.end();

	// Clear the list boxes
	_entityList->Clear();
	_convList->Clear();
}

void ConversationDialog::refreshConversationList()
{
	// Clear and refresh the conversation list
	_convList->Clear();
	_curEntity->second->populateListStore(*_convList, _convColumns);

	// If there is at least one conversation, make the Clear button available
	_clearConvButton->Enable(!_curEntity->second->isEmpty());

	handleConversationSelectionChange();
}

void ConversationDialog::populateWidgets()
{
	// First clear the data
	clear();

	// Use an ConversationEntityFinder to walk the map and add any conversation
	// entities to the liststore and entity map
	conversation::ConversationEntityFinder finder(
		_entityList,
		_convEntityColumns,
		_entities,
		CONVERSATION_ENTITY_CLASS
	);

	GlobalSceneGraph().root()->traverseChildren(finder);

	updateConversationPanelSensitivity();
}

int ConversationDialog::ShowModal()
{
	populateWidgets();

	int returnCode = DialogBase::ShowModal();

	if (returnCode == wxID_OK)
	{
		save();
	}
	
	return returnCode;
}

// Static command target
void ConversationDialog::ShowDialog(const cmd::ArgumentList& args)
{
	// Construct a new instance, this enters the main loop
	ConversationDialog* editor = new ConversationDialog;

	editor->ShowModal();
	editor->Destroy();
}

void ConversationDialog::updateConversationPanelSensitivity()
{
	// Clear the conversations list
	_convList->Clear();

	wxDataViewItem item = _entityView->GetSelection();

	if (item.IsOk())
    {
		// Get name of the entity and find the corresponding ConversationEntity in the map
		wxutil::TreeModel::Row row(item, *_entityList);

		std::string name = row[_convEntityColumns.entityName];

		// Save the current selection and refresh the conversation list
		_curEntity = _entities.find(name);
		refreshConversationList();

		// Enable the delete button and conversation panel
		_deleteEntityButton->Enable(true);

		findNamedObject<wxPanel>(this, "ConvDialogConversationPanel")->Enable(true);
		_addConvButton->Enable(true);
	}
	else
    {
		// No selection, disable the delete button and clear the conversation panel
		_deleteEntityButton->Enable(false);

        // Disable all the Conversation buttons
		findNamedObject<wxPanel>(this, "ConvDialogConversationPanel")->Enable(false);
		_addConvButton->Enable(false);
		_editConvButton->Enable(false);
		_deleteConvButton->Enable(false);
		_moveUpConvButton->Enable(false);
		_moveDownConvButton->Enable(false);
		_clearConvButton->Enable(false);
	}
}

// Callback for conversation entity selection changed in list box
void ConversationDialog::onEntitySelectionChanged(wxDataViewEvent& ev)
{
	updateConversationPanelSensitivity();
}

void ConversationDialog::onOK(wxCommandEvent& ev)
{
	EndModal(wxID_OK);
}

void ConversationDialog::onCancel(wxCommandEvent& ev)
{
	EndModal(wxID_CANCEL);
}

// Add a new conversations entity button
void ConversationDialog::onAddEntity(wxCommandEvent& ev)
{
	// Obtain the entity class object
	IEntityClassPtr eclass =
		GlobalEntityClassManager().findClass(CONVERSATION_ENTITY_CLASS);

    if (eclass)
    {
        UndoableCommand addEntityCommand("addConversationEntity");

        // Construct a Node of this entity type
        IEntityNodePtr node(GlobalEntityModule().createEntity(eclass));

        // Create a random offset
        node->getEntity().setKeyValue(
            "origin", RandomOrigin::generate(128)
        );

        // Insert the node into the scene graph
        assert(GlobalSceneGraph().root());
        GlobalSceneGraph().root()->addChildNode(node);

        // Refresh the widgets
        populateWidgets();
    }
    else
    {
        // conversation entityclass was not found
        wxutil::Messagebox::ShowError(
			fmt::format(_("Unable to create conversation Entity: class '{0}' not found."),
				CONVERSATION_ENTITY_CLASS)
        );
    }
}

// Delete entity button
void ConversationDialog::onDeleteEntity(wxCommandEvent& ev)
{
	// Get the Node* from the tree model and remove it from the scenegraph
	wxDataViewItem item = _entityView->GetSelection();

	if (item)
	{
		// Get the name of the selected entity
		wxutil::TreeModel::Row row(item, *_entityList);
		std::string name = row[_convEntityColumns.entityName];

		// Instruct the ConversationEntity to delete its world node, and then
		// remove it from the map
		_entities[name]->deleteWorldNode();
		_entities.erase(name);

		// Update the widgets to remove the selection from the list
		populateWidgets();
	}
}

// Callback for current conversation selection changed
void ConversationDialog::onConversationSelectionChanged(wxDataViewEvent& ev)
{
	handleConversationSelectionChange();
}

void ConversationDialog::handleConversationSelectionChange()
{
	// Get the selection
	_currentConversation = _convView->GetSelection();
	int index = getSelectedConvIndex();

	if (_currentConversation.IsOk())
	{
		// Enable the edit and delete buttons
		_editConvButton->Enable(true);
		_deleteConvButton->Enable(true);

		_moveUpConvButton->Enable(index > 1);
		_moveDownConvButton->Enable(index < _curEntity->second->getHighestIndex());
	}
	else
	{
		// Disable all manipulation buttons
		_editConvButton->Enable(false);
		_deleteConvButton->Enable(false);
		_moveUpConvButton->Enable(false);
		_moveDownConvButton->Enable(false);
	}
}

void ConversationDialog::onAddConversation(wxCommandEvent& ev)
{
	// Add a new conversation to the ConversationEntity and refresh the list store
	int newIndex = _curEntity->second->addConversation();

	refreshConversationList();

	selectConvByIndex(newIndex);
}

int ConversationDialog::getSelectedConvIndex()
{
	if (!_currentConversation.IsOk())
	{
		return -1;
	}

	// Retrieve the index of the current conversation
	wxutil::TreeModel::Row row(_currentConversation, *_convList);
	return row[_convColumns.index].getInteger();
}

void ConversationDialog::selectConvByIndex(int index)
{
	auto item = _convList->FindInteger(index, _convColumns.index);
	_convView->Select(item);

	handleConversationSelectionChange();
}

void ConversationDialog::editSelectedConversation()
{
    int index = getSelectedConvIndex();

    if (index == -1) return;

    auto& conv = _curEntity->second->getConversation(index);

    // Display the edit dialog, blocks on construction
    auto editor = new ConversationEditor(this, conv);

    editor->ShowModal();
    editor->Destroy();

    // Repopulate the conversation list
    refreshConversationList();
}

void ConversationDialog::onEditConversation(wxCommandEvent& ev)
{
    editSelectedConversation();
}

void ConversationDialog::onDeleteConversation(wxCommandEvent& ev)
{
	int index = getSelectedConvIndex();

	// Tell the ConversationEntity to delete this conversation
	_curEntity->second->deleteConversation(index);

	// Repopulate the conversation list
	refreshConversationList();
}

void ConversationDialog::onMoveConversationUpOrDown(wxCommandEvent& ev)
{
	bool moveUp = ev.GetEventObject() == _moveUpConvButton;
	int index = getSelectedConvIndex();

	int newIndex = _curEntity->second->moveConversation(index, moveUp);

	// Repopulate the conversation list
	refreshConversationList();

	// Try to select the moved item
	selectConvByIndex(newIndex);
}

void ConversationDialog::onClearConversations(wxCommandEvent& ev)
{
	// Clear the entity and refresh the list
	_curEntity->second->clearConversations();
	refreshConversationList();
}

} // namespace ui