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#include "CustomComponentEditor.h"
#include "../SpecifierType.h"
#include "../Component.h"
#include "i18n.h"
#include <wx/stattext.h>
namespace objectives
{
namespace ce
{
namespace {
const char* const DESCRIPTION = N_(
"A custom component requires no specifiers,\n"
"the state of this component is manually controlled \n"
"(i.e. by scripts or triggers).");
}
// Registration helper, will register this editor in the factory
CustomComponentEditor::RegHelper CustomComponentEditor::regHelper;
// Constructor
CustomComponentEditor::CustomComponentEditor(wxWindow* parent, Component& component) :
ComponentEditorBase(parent),
_component(&component)
{
_panel->GetSizer()->Add(new wxStaticText(_panel, wxID_ANY, _(DESCRIPTION)), 0);
}
// Write to component
void CustomComponentEditor::writeToComponent() const
{
if (!_active) return; // still under construction
_component->clearArguments();
// nothing to save here
}
} // namespace ce
} // namespace objectives
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