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#pragma once
#include "ComponentEditorBase.h"
#include "ComponentEditorFactory.h"
#include "SpecifierEditCombo.h"
#include "../ComponentType.h"
namespace objectives
{
namespace ce
{
/**
* ComponentEditor subclass for COMP_LOCATION component type.
*
* An COMP_LOCATION component usually uses a two specifiers.
*/
class LocationComponentEditor :
public ComponentEditorBase
{
// Registration class
static struct RegHelper
{
RegHelper() {
ComponentEditorFactory::registerType(
objectives::ComponentType::COMP_LOCATION().getName(),
ComponentEditorPtr(new LocationComponentEditor())
);
}
} regHelper;
// Component to edit
Component* _component;
// SpecifierEditCombo for the entity in question
SpecifierEditCombo* _entSpec;
// SpecifierEditCombo for the location the entity should be in (or not)
SpecifierEditCombo* _locationSpec;
/**
* Construct a default LocationComponentEditor.
*/
LocationComponentEditor() :
_component(NULL)
{}
/**
* Construct a LocationComponentEditor with a Component object to display and
* edit.
*
* @param component
* The Component to edit.
*/
LocationComponentEditor(wxWindow* parent, Component& component);
public:
/* ComponentEditor implementation */
ComponentEditorPtr create(wxWindow* parent, Component& component) const
{
return ComponentEditorPtr(new LocationComponentEditor(parent, component));
}
void writeToComponent() const;
};
} // namespace ce
} // namespace objectives
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