1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70
|
#pragma once
#include "ComponentEditorBase.h"
#include "ComponentEditorFactory.h"
#include "SpecifierEditCombo.h"
#include "../ComponentType.h"
namespace objectives
{
namespace ce
{
/**
* ComponentEditor subclass for COMP_READABLE_CLOSED component type.
*
* This component requires that the player closes a certain readable
* (after having it opened before).
*/
class ReadableClosedComponentEditor :
public ComponentEditorBase
{
private:
// Registration class
static struct RegHelper
{
RegHelper() {
ComponentEditorFactory::registerType(
objectives::ComponentType::COMP_READABLE_CLOSED().getName(),
ComponentEditorPtr(new ReadableClosedComponentEditor())
);
}
} regHelper;
// Component to edit
Component* _component;
// SpecifierEditCombo for the readable
SpecifierEditCombo* _readableSpec;
/**
* Construct a default ReadableClosedComponentEditor.
*/
ReadableClosedComponentEditor() :
_component(NULL)
{}
/**
* Construct an ReadableClosedComponentEditor with a Component object to display and
* edit.
*
* @param component
* The Component to edit.
*/
ReadableClosedComponentEditor(wxWindow* parent, Component& component);
public:
/* ComponentEditor implementation */
ComponentEditorPtr create(wxWindow* parent, Component& component) const
{
return ComponentEditorPtr(new ReadableClosedComponentEditor(parent, component));
}
void writeToComponent() const;
};
} // namespace ce
} // namespace objectives
|