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/*
Copyright (C) 2001-2006, William Joseph.
All Rights Reserved.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#if !defined(INCLUDED_KEYOBSERVERS_H)
#define INCLUDED_KEYOBSERVERS_H
#include "ientity.h"
#include <map>
#include <string>
#include <sigc++/connection.h>
#include "SpawnArgs.h"
namespace entity
{
/**
* @brief Map of key observers associated with a particular entity.
*
* This is used internally by EntityNode to keep track of the KeyObserver
* classes which are observing particular spawnargs.
*/
class KeyObserverMap :
public Entity::Observer,
public sigc::trackable
{
// A map using case-insensitive comparison, storing one or more KeyObserver
// objects for each observed key.
typedef std::multimap<std::string, KeyObserver::Ptr, string::ILess> KeyObservers;
KeyObservers _keyObservers;
// Signals for each key observed with observeKey(). This is a map, not a
// multimap, since each signal can be connected to an arbitrary number of
// slots.
using KeySignal = sigc::signal<void, std::string>;
using KeySignals = std::map<std::string, KeySignal, string::ILess>;
KeySignals _keySignals;
// Keep track of connections for each external observer, so we can
// disconnect them if erase() is called.
std::multimap<KeyObserver*, sigc::connection> _connectionsByObserver;
// The observed entity
SpawnArgs& _entity;
void attachObserver(const std::string& key, KeyObserver& observer)
{
if (EntityKeyValuePtr keyValue = _entity.getEntityKeyValue(key); keyValue) {
// Attach immediately if the entity already has such a (non-inherited)
// spawnarg. This will automatically send the current value.
keyValue->attach(observer);
}
else {
// No current value, call the observer with the inherited value or
// the empty string.
observer.onKeyValueChanged(_entity.getKeyValue(key));
}
}
void detachObserver(const std::string& key, KeyObserver& observer, bool sendEmptyValue)
{
if (EntityKeyValuePtr kvp = _entity.getEntityKeyValue(key); kvp)
kvp->detach(observer, sendEmptyValue);
}
public:
KeyObserverMap(SpawnArgs& entity) :
_entity(entity)
{
// Start observing the entity
_entity.attachObserver(this);
}
~KeyObserverMap()
{
// Detach each individual KeyObserver from its EntityKeyValue, to avoid
// dangling pointers if KeyObservers are destroyed.
for (auto& [key, observer]: _keyObservers)
detachObserver(key, *observer, false /* don't send final value change */);
// All observers are detached, clear them out
_keyObservers.clear();
// Clear out and destroy all signals
_keySignals.clear();
// Remove ourselves as an Entity::Observer (onKeyInsert and onKeyErase)
_entity.detachObserver(this);
}
/**
* @brief Add an observer slot for the specified key.
*
* The slot will be connected to an internal signal which will be emitted
* when the associated key changes. This enables the standard libsigc++
* auto-disconnection if the slot is bound to a member function of a
* sigc::trackable class using sigc::mem_fun. If a lambda is used, there
* will be no auto-disconnection; in this case the calling code must ensure
* that the lambda does not capture variables that may become invalid while
* the signal is still connected.
*
* There is currently no way to manually disconnect an observer function
* added in this way. All observer functions will be removed on destruction.
*
* @param key
* Key to observe.
*
* @param func
* Slot to be invoked when the key value changes. It will also be invoked
* immediately with the key's current value, or an empty string if the key
* does not currently exist.
*/
sigc::connection observeKey(const std::string& key, KeyObserverFunc func)
{
// If there is already a signal for this key, just connect the slot to it
sigc::connection conn;
if (auto iter = _keySignals.find(key); iter != _keySignals.end()) {
conn = iter->second.connect(func);
// Send initial value to slot
func(_entity.getKeyValue(key));
}
else {
// No existing signal, so we need to create one
conn = _keySignals[key].connect(func);
// Create and attach an internal KeyObserver to respond to keyvalue
// changes and emit the associated signal. Note that we don't just wrap
// the slot in a delegate to invoke it directly — we need the
// intervening sigc::signal to allow for auto-disconnection.
auto delegate = std::make_shared<KeyObserverDelegate>(
[=](const std::string& value) { _keySignals[key].emit(value); }
);
// Store the observer internally. We must only do this once per key;
// multiple observers would result in multiple signal emissions.
_keyObservers.insert({key, delegate});
// Send initial value and attach to EntityKeyValue immediately if needed
attachObserver(key, *delegate);
}
return conn;
}
void refreshObservers()
{
for (KeyObservers::const_iterator i = _keyObservers.begin();
i != _keyObservers.end(); ++i)
{
// Call the observer once again with the entity value
i->second->onKeyValueChanged(_entity.getKeyValue(i->first));
}
}
// Entity::Observer implementation, gets called on key insert
void onKeyInsert(const std::string& key, EntityKeyValue& value)
{
for (KeyObservers::const_iterator i = _keyObservers.find(key);
i != _keyObservers.upper_bound(key) && i != _keyObservers.end();
++i)
{
value.attach(*i->second);
}
}
// Entity::Observer implementation, gets called on Key erase
void onKeyErase(const std::string& key, EntityKeyValue& value)
{
for (KeyObservers::const_iterator i = _keyObservers.find(key);
i != _keyObservers.upper_bound(key) && i != _keyObservers.end();
++i)
{
value.detach(*i->second);
}
}
};
} // namespace entity
#endif
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