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#pragma once
#include <fstream>
#include "ilogwriter.h"
namespace applog
{
class LogFile :
public ILogDevice
{
// The log file name including path
std::string _logFilePath;
// We write line by line
std::string _buffer;
// The file stream which will be filled with bytes
std::ofstream _logStream;
public:
/**
* greebo: Pass the full path to the constructor
*/
LogFile(const std::string& fullPath);
// Returns true if the log stream was successfully opened
bool isOpen();
// Returns the full path to the log file
const std::string& getFullPath() const;
/**
* Use this to write a string to the logfile. This usually gets
* called by the LogWriter class, but it can be called independently.
*/
void writeLog(const std::string& outputStr, LogLevel level) override;
void close();
};
} // namespace applog
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