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#pragma once
#include "iarchive.h"
#include "MapResource.h"
#include "stream/MapResourceStream.h"
namespace map
{
/**
* MapResource specialising on loading map files from archives
* just as PK4 files, which may be located outside the VFS search
* paths.
*
* ArchivedMapResources are read-only and don't implement the save()
* methods.
*/
class ArchivedMapResource :
public MapResource
{
private:
std::string _archivePath;
std::string _filePathWithinArchive;
IArchive::Ptr _archive;
public:
ArchivedMapResource(const std::string& archivePath, const std::string& filePathWithinArchive);
virtual bool isReadOnly() override;
virtual void save(const MapFormatPtr& mapFormat = MapFormatPtr()) override;
protected:
virtual stream::MapResourceStream::Ptr openMapfileStream() override;
virtual stream::MapResourceStream::Ptr openInfofileStream() override;
private:
stream::MapResourceStream::Ptr openFileInArchive(const std::string& filePathWithinArchive);
void ensureArchiveOpened();
};
}
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