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#include "Export.h"
#include <stdexcept>
#include "i18n.h"
#include "ieclass.h"
#include "ifilesystem.h"
#include "imodelcache.h"
#include "ientity.h"
#include "iundo.h"
#include "itextstream.h"
#include "os/path.h"
#include "selectionlib.h"
#include "selection/algorithm/Entity.h"
#include "selection/algorithm/General.h"
#include "string/convert.h"
#include "string/case_conv.h"
#include "scenelib.h"
#include "model/export/ModelExporter.h"
#include "registry/registry.h"
#include "scene/Traverse.h"
#include "command/ExecutionFailure.h"
#include "command/ExecutionNotPossible.h"
#include "Models.h"
namespace map
{
namespace algorithm
{
// Returns the union set of layer IDs of the current selection
scene::LayerList getAllLayersOfSelection()
{
scene::LayerList unionSet;
GlobalSelectionSystem().foreachSelected([&](const scene::INodePtr& node)
{
const auto& layers = node->getLayers();
unionSet.insert(layers.begin(), layers.end());
});
return unionSet;
}
void exportSelectedAsModel(const model::ModelExportOptions& options)
{
if (!path_is_absolute(options.outputFilename.c_str()))
{
throw cmd::ExecutionNotPossible(_("Output path must be absolute."));
}
std::string outputFormat = options.outputFormat;
// Request the default format from the preferences
if (outputFormat.empty())
{
outputFormat = registry::getValue<std::string>(RKEY_DEFAULT_MODEL_EXPORT_FORMAT);
}
string::to_lower(outputFormat);
rMessage() << "Model format used for export: " << outputFormat << std::endl;
// Get the output format
model::IModelExporterPtr expFormat = GlobalModelFormatManager().getExporter(outputFormat);
// Instantiate a ModelExporter to do the footwork
model::ModelExporter exporter(expFormat);
// Collect exportables
// Call the traverseSelected function to hit the exporter with each node
traverseSelected(GlobalSceneGraph().root(), exporter);
exporter.setCenterObjects(options.exportOrigin != model::ModelExportOrigin::MapOrigin);
exporter.setSkipCaulkMaterial(options.skipCaulk);
exporter.setExportLightsAsObjects(options.exportLightsAsObjects);
if (options.exportOrigin == model::ModelExportOrigin::EntityOrigin)
{
// Find the specified entity
Entity* foundEntity = nullptr;
GlobalSelectionSystem().foreachSelected([&](const scene::INodePtr& node)
{
auto entity = Node_getEntity(node);
if (!foundEntity && entity && entity->getKeyValue("name") == options.entityName)
{
foundEntity = entity;
}
});
if (foundEntity == nullptr)
{
throw cmd::ExecutionFailure(fmt::format(_("Could not find the entity with name {0}"), options.entityName));
}
exporter.setOrigin(string::convert<Vector3>(foundEntity->getKeyValue("origin")));
exporter.setCenterObjects(true);
}
else if (options.exportOrigin == model::ModelExportOrigin::CustomOrigin)
{
exporter.setOrigin(options.customExportOrigin);
exporter.setCenterObjects(true);
}
exporter.processNodes();
// Extract the output filename
std::string absOutputPath = os::standardPath(options.outputFilename);
std::string outputFile = os::getFilename(absOutputPath);
std::string outputPath = os::getDirectory(absOutputPath);
// Construct a mod-relative path from the absolute one
std::string rootPath = GlobalFileSystem().findRoot(absOutputPath);
// Check the pre-requisites before exporting
if (options.replaceSelectionWithModel && rootPath.empty())
{
throw cmd::ExecutionFailure(_("To replace the selection with the exported model\nthe output path must be located within the mod/project."));
}
rMessage() << "Exporting selection to file " << outputPath << outputFile << std::endl;
expFormat->exportToPath(outputPath, outputFile);
std::string relativeModelPath = os::getRelativePath(absOutputPath, rootPath);
if (options.replaceSelectionWithModel)
{
UndoableCommand command("replaceModel");
// Remember the last selected entity to preserve spawnargs
auto lastSelectedNode = GlobalSelectionSystem().ultimateSelected();
auto lastSelectedEntity = Node_getEntity(lastSelectedNode);
auto root = lastSelectedNode->getRootNode();
// Remove the selection, but remember its layers first
auto previousLayerSet = getAllLayersOfSelection();
selection::algorithm::deleteSelection();
// Create an entity of the same class in its place
// Place the model in the world origin, unless we set "center objects" to true
Vector3 modelPos(0, 0, 0);
if (options.exportOrigin != model::ModelExportOrigin::MapOrigin)
{
modelPos = -exporter.getCenterTransform().translation();
}
auto className = lastSelectedEntity ? lastSelectedEntity->getKeyValue("classname") : "func_static";
auto eclass = GlobalEntityClassManager().findClass(className);
if (!eclass)
{
throw cmd::ExecutionFailure(fmt::format(_("Cannot replace exported entity, class {0} not found"), className));
}
auto modelNode = GlobalEntityModule().createEntity(eclass);
scene::addNodeToContainer(modelNode, root);
auto newEntity = Node_getEntity(modelNode);
newEntity->setKeyValue("model", relativeModelPath);
newEntity->setKeyValue("origin", string::to_string(modelPos));
modelNode->assignToLayers(previousLayerSet);
if (lastSelectedEntity)
{
// Preserve all spawnargs of the last selected entity, except for a few
std::set<std::string> spawnargsToDiscard{ "model", "classname", "origin", "rotation" };
lastSelectedEntity->forEachKeyValue([&](const std::string& key, const std::string& value)
{
if (spawnargsToDiscard.count(string::to_lower_copy(key)) > 0) return;
rMessage() << "Replaced entity inherits the key " << key << " with value " << value << std::endl;
newEntity->setKeyValue(key, value);
});
}
Node_setSelected(modelNode, true);
}
// It's possible that the export overwrote a model we're already using in this map, refresh it
refreshModelsByPath(relativeModelPath);
}
void exportSelectedAsModelCmd(const cmd::ArgumentList& args)
{
if (args.size() < 2 || args.size() > 8)
{
rMessage() << "Usage: ExportSelectedAsModel <Path> <ExportFormat> [<ExportOrigin>] [<OriginEntityName>] "
"[<CustomOrigin>][<SkipCaulk>][<ReplaceSelectionWithModel>][<ExportLightsAsObjects>]" << std::endl;
rMessage() << " <Path> must be an absolute file system path" << std::endl;
rMessage() << " <ExportFormat> one of the available formats, e.g. lwo, ase, obj" << std::endl;
rMessage() << " [<ExportOrigin>]: 0 = Map origin, 1 = SelectionCenter, 2 = EntityOrigin, 3 = CustomOrigin" << std::endl;
rMessage() << " [<OriginEntityName>]: the name of the entity defining origin (if ExportOrigin == 2)" << std::endl;
rMessage() << " [<CustomOrigin>]: the Vector3 to be used as custom origin (if ExportOrigin == 3)" << std::endl;
rMessage() << " [<SkipCaulk>] as 1 to skip caulked surfaces" << std::endl;
rMessage() << " [<ReplaceSelectionWithModel>] as 1 to delete the selection and put the exported model in its place" << std::endl;
rMessage() << " [<ExportLightsAsObjects>] as 1 to export lights as small polyhedric objects" << std::endl;
return;
}
model::ModelExportOptions options;
options.outputFilename = args[0].getString();
options.outputFormat = args[1].getString();
options.exportOrigin = model::ModelExportOrigin::MapOrigin;
options.entityName = std::string();
options.customExportOrigin = Vector3(0,0,0);
options.skipCaulk = false;
options.replaceSelectionWithModel = false;
options.exportLightsAsObjects = false;
if (args.size() >= 3)
{
options.exportOrigin = model::getExportOriginFromString(args[2].getString());
}
if (args.size() >= 4)
{
options.entityName = args[3].getString();
}
if (args.size() >= 5)
{
options.customExportOrigin = args[4].getVector3();
}
if (args.size() >= 6)
{
options.skipCaulk = (args[5].getInt() != 0);
}
if (args.size() >= 7)
{
options.replaceSelectionWithModel = (args[6].getInt() != 0);
}
if (args.size() >= 8)
{
options.exportLightsAsObjects = (args[7].getInt() != 0);
}
// Forward the call, leak any ExecutionFailure exceptions
exportSelectedAsModel(options);
}
}
}
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