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#pragma once
#include <istream>
#include <string>
#include <memory>
namespace scene
{
class INode;
typedef std::shared_ptr<INode> INodePtr;
class IMapRootNode;
typedef std::shared_ptr<IMapRootNode> IMapRootNodePtr;
}
namespace map
{
class MapFormat;
typedef std::shared_ptr<MapFormat> MapFormatPtr;
namespace algorithm
{
// Integrates the map graph rooted at \p node into the global scene-graph.
void importMap(const scene::INodePtr& node);
/**
* Ensures that all names in the foreign root node are adjusted such that
* they don't conflict with any names in the target root's namespace, while keeping
* all the links within the imported nodes intact.
*/
void prepareNamesForImport(const scene::IMapRootNodePtr& targetRoot, const scene::INodePtr& foreignRoot);
/**
* Imports map objects from the given stream, inserting it into the active map.
* De-selects the current selection before importing, selects the imported objects.
*/
void importFromStream(std::istream& stream);
/**
* Returns a map format capable of loading the data in the given stream,
* matching the the given extension. Since more than one map format might
* be able to load the map data (e.g. .pfb vs .map), the extension gives this
* method a hint about which one to prefer.
* Passing an empty extension will consider all available formats.
* The stream needs to support the seek method.
* After this call, the stream is guaranteed to be rewound to the beginning
*/
MapFormatPtr determineMapFormat(std::istream& stream, const std::string& type);
/**
* Returns a map format capable of loading the data in the given stream
* The stream needs to support the seek method
* After this call, the stream is guaranteed to be rewound to the beginning
*/
MapFormatPtr determineMapFormat(std::istream& stream);
}
}
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