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#include "SelectedNodeList.h"
const scene::INodePtr& SelectedNodeList::ultimate() {
if (size() == 0) {
return end()->first; // return invalid iterator
}
std::size_t latestTime(0);
iterator latest;
for (iterator i = begin(); i != end(); i++) {
if (i->second > latestTime) {
latestTime = i->second;
latest = i;
}
}
return latest->first;
}
const scene::INodePtr& SelectedNodeList::ultimate() const {
if (size() == 0) {
return end()->first; // return invalid iterator
}
std::size_t latestTime(0);
const_iterator latest;
for (const_iterator i = begin(); i != end(); i++) {
if (i->second > latestTime) {
latestTime = i->second;
latest = i;
}
}
return latest->first;
}
const scene::INodePtr& SelectedNodeList::penultimate() const {
if (size() <= 1) {
return end()->first; // return invalid iterator
}
std::size_t ultimateTime(0);
std::size_t penUltimateTime(0);
const_iterator ultimate;
const_iterator penUltimate;
for (const_iterator i = begin(); i != end(); i++) {
if (i->second > ultimateTime) {
penUltimateTime = ultimateTime;
penUltimate = ultimate;
ultimateTime = i->second;
ultimate = i;
}
else if (i->second > penUltimateTime) {
penUltimateTime = i->second;
penUltimate = i;
}
}
return penUltimate->first;
}
const scene::INodePtr& SelectedNodeList::penultimate() {
if (size() <= 1) {
return end()->first; // return invalid iterator
}
std::size_t ultimateTime(0);
std::size_t penUltimateTime(0);
iterator ultimate;
iterator penUltimate;
for (iterator i = begin(); i != end(); i++) {
if (i->second > ultimateTime) {
penUltimateTime = ultimateTime;
penUltimate = ultimate;
ultimateTime = i->second;
ultimate = i;
}
else if (i->second > penUltimateTime) {
penUltimateTime = i->second;
penUltimate = i;
}
}
return penUltimate->first;
}
void SelectedNodeList::append(const scene::INodePtr& selected) {
time++;
MapType::insert(value_type(selected, time));
}
void SelectedNodeList::erase(const scene::INodePtr& selected) {
iterator last;
std::size_t lastTime(0);
// Lookup the instance selected last
for (iterator it = MapType::find(selected);
it != upper_bound(selected) && it != end();
it++)
{
if (it->second > lastTime) {
last = it;
lastTime = it->second;
}
}
assert(last != end());
// Remove the element selected last, leave the others
MapType::erase(last);
}
std::size_t SelectedNodeList::time = 1;
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