1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358
|
#include "SelectionGroupInfoFileModule.h"
#include <limits>
#include "iselectiongroup.h"
#include "ientity.h"
#include "string/convert.h"
#include "string/replace.h"
#include "parser/DefTokeniser.h"
#include "scenelib.h"
#include "debugging/ScenegraphUtils.h"
#include "SelectionGroupManager.h"
namespace selection
{
namespace
{
const char* const SELECTION_GROUPS = "SelectionGroups";
const char* const SELECTION_GROUP = "SelectionGroup";
const char* const NODE_MAPPING = "SelectionGroupNodeMapping";
const char* const NODE = "Node";
std::size_t EMPTY_PRIMITVE_NUM = std::numeric_limits<std::size_t>::max();
}
std::string SelectionGroupInfoFileModule::getName()
{
return "Selection Groups";
}
void SelectionGroupInfoFileModule::clear()
{
_groupInfo.clear();
_nodeMapping.clear();
_output.str(std::string());
_output.clear();
_selectionGroupBuffer.str(std::string());
_selectionGroupBuffer.clear();
_nodeInfoCount = 0;
}
void SelectionGroupInfoFileModule::onInfoFileSaveStart()
{
clear();
}
void SelectionGroupInfoFileModule::onBeginSaveMap(const scene::IMapRootNodePtr& root)
{
// Selection Group output
_selectionGroupBuffer << "\t" << SELECTION_GROUPS << std::endl;
_selectionGroupBuffer << "\t{" << std::endl;
// SelectionGroup 0 { Name of this group }
std::size_t selectionGroupCount = 0;
root->getSelectionGroupManager().foreachSelectionGroup([&](ISelectionGroup& group)
{
// Ignore empty groups
if (group.size() == 0) return;
// Make sure to escape the quotes of the set name, use the XML quote entity
_selectionGroupBuffer << "\t\t" << SELECTION_GROUP << " " << group.getId()
<< " { \"" << string::replace_all_copy(group.getName(), "\"", """) << "\" }"
<< std::endl;
selectionGroupCount++;
});
_selectionGroupBuffer << "\t}" << std::endl;
rMessage() << selectionGroupCount << " selection groups collected." << std::endl;
}
void SelectionGroupInfoFileModule::onFinishSaveMap(const scene::IMapRootNodePtr& root)
{}
void SelectionGroupInfoFileModule::onSavePrimitive(const scene::INodePtr& node, std::size_t entityNum, std::size_t primitiveNum)
{
saveNode(node, entityNum, primitiveNum);
}
void SelectionGroupInfoFileModule::onSaveEntity(const scene::INodePtr& node, std::size_t entityNum)
{
saveNode(node, entityNum, EMPTY_PRIMITVE_NUM);
}
void SelectionGroupInfoFileModule::saveNode(const scene::INodePtr& node, std::size_t entityNum, std::size_t primitiveNum)
{
// Don't export the group settings for models and particles, as they are not there
// at map load/parse time - these shouldn't even be passed in here
assert(Node_isEntity(node) || Node_isPrimitive(node));
std::shared_ptr<IGroupSelectable> selectable = std::dynamic_pointer_cast<IGroupSelectable>(node);
if (!selectable) return;
const IGroupSelectable::GroupIds& ids = selectable->getGroupIds();
// Ignore nodes that are not part of any group
if (ids.empty()) return;
// Node { ( EntityNum [PrimitiveNum] ) ( GroupId1 GroupId2 ... )
// e.g.
// Node { ( 3 78 ) ( 1 2 8 ) }
// Open a Node block
_output << "\t\t" << NODE << " { ";
// Write the node coordinates
_output << "( " << entityNum;
if (primitiveNum != EMPTY_PRIMITVE_NUM)
{
_output << " " << primitiveNum;
}
_output << " )";
_output << " ( ";
// Write a space-separated list of group IDs
for (const IGroupSelectable::GroupIds::value_type& i : ids)
{
_output << i << " ";
}
_output << ") ";
// Close the Node block
_output << "}";
// Write additional node info, for easier debugging in case of issues
_output << " // " << getNodeInfo(node);
_output << std::endl;
_nodeInfoCount++;
}
void SelectionGroupInfoFileModule::writeBlocks(std::ostream& stream)
{
// Selection Group output
stream << _selectionGroupBuffer.str();
// Write the NodeToLayerMapping block
stream << "\t" << NODE_MAPPING << std::endl;
stream << "\t{" << std::endl;
// Write the output buffer to the stream
stream << _output.str();
// Closing braces of NodeToLayerMapping block
stream << "\t}" << std::endl;
rMessage() << _nodeInfoCount << " selection group member mappings written." << std::endl;
}
void SelectionGroupInfoFileModule::onInfoFileSaveFinished()
{
clear();
}
void SelectionGroupInfoFileModule::onInfoFileLoadStart()
{
clear();
}
bool SelectionGroupInfoFileModule::canParseBlock(const std::string& blockName)
{
return blockName == SELECTION_GROUPS || blockName == NODE_MAPPING;
}
void SelectionGroupInfoFileModule::parseBlock(const std::string& blockName, parser::DefTokeniser& tok)
{
assert(canParseBlock(blockName));
if (blockName == SELECTION_GROUPS)
{
parseSelectionGroups(tok);
}
else if (blockName == NODE_MAPPING)
{
parseNodeMappings(tok);
}
}
void SelectionGroupInfoFileModule::parseSelectionGroups(parser::DefTokeniser& tok)
{
// The opening brace
tok.assertNextToken("{");
while (tok.hasMoreTokens())
{
std::string token = tok.nextToken();
if (token == SELECTION_GROUP)
{
// SelectionGroup 0 { Name of this group }
// Get the ID
std::string idStr = tok.nextToken();
std::size_t id = string::convert<std::size_t>(idStr);
tok.assertNextToken("{");
// Parse the name, replacing the " placeholder with a proper quote
std::string name = string::replace_all_copy(tok.nextToken(), """, "\"");
tok.assertNextToken("}");
_groupInfo.push_back(SelectionGroupImportInfo());
_groupInfo.back().id = id;
_groupInfo.back().name = name;
rDebug() << "[InfoFile]: Parsed group #" << id << " with name \"" << name << "\"" << std::endl;
continue;
}
if (token == "}")
{
break;
}
}
}
void SelectionGroupInfoFileModule::parseNodeMappings(parser::DefTokeniser& tok)
{
// The opening brace
tok.assertNextToken("{");
while (tok.hasMoreTokens())
{
std::string token = tok.nextToken();
if (token == NODE)
{
// Node { ( 3 78 ) ( 1 2 8 ) }
// Get the node coordinates
tok.assertNextToken("{");
tok.assertNextToken("(");
// Entity number is always there
std::size_t entityNum = string::convert<std::size_t>(tok.nextToken());
std::size_t primitiveNum = EMPTY_PRIMITVE_NUM;
token = tok.nextToken();
// If we hit the closing parenthesis, we don't have a primitive number
if (token != ")")
{
// We have a primitive number
primitiveNum = string::convert<std::size_t>(token);
tok.assertNextToken(")");
}
// Initialise the node mapping with an empty list
NodeMapping::iterator mapped = _nodeMapping.insert(NodeMapping::value_type(
map::NodeIndexPair(entityNum, primitiveNum),
IGroupSelectable::GroupIds())).first;
tok.assertNextToken("(");
// Parse the group IDs until we hit the closing parenthesis
for (token = tok.nextToken(); token != ")"; token = tok.nextToken())
{
std::size_t groupId = string::convert<std::size_t>(token);
mapped->second.push_back(groupId);
}
// Node closed
tok.assertNextToken("}");
continue;
}
if (token == "}")
{
break;
}
}
}
void SelectionGroupInfoFileModule::applyInfoToScene(const scene::IMapRootNodePtr& root, const map::NodeIndexMap& nodeMap)
{
// Remove all selection sets, there shouldn't be any left at this point
root->getSelectionGroupManager().deleteAllSelectionGroups();
typedef std::map<std::size_t, ISelectionGroupPtr> GroupMap;
GroupMap groups;
// Re-construct the groups first
for (const SelectionGroupImportInfo& info : _groupInfo)
{
try
{
// Create the group by ID
ISelectionGroupPtr group = root->getSelectionGroupManager().createSelectionGroup(info.id);
group->setName(info.name);
// Store for later retrieval
groups[info.id] = group;
}
catch (std::runtime_error& ex)
{
rError() << ex.what() << std::endl;
}
}
// Assign the nodes, as found in the mapping, keeping the group ID order intact
std::size_t failedNodes = 0;
for (const NodeMapping::value_type& mapping : _nodeMapping)
{
map::NodeIndexMap::const_iterator foundNode = nodeMap.find(mapping.first);
if (foundNode != nodeMap.end())
{
// Assign this node to its groups, following the order
for (const IGroupSelectable::GroupIds::value_type& id : mapping.second)
{
// Get the group and assign the node
GroupMap::iterator found = groups.find(id);
if (found == groups.end())
{
rWarning() << "Invalid group ID " << id << " encountered for node (" <<
mapping.first.first << "," << mapping.first.second << ")" << std::endl;
continue;
}
found->second->addNode(foundNode->second);
}
}
else
{
failedNodes++;
}
}
if (failedNodes > 0)
{
rWarning() << "Couldn't resolve " << failedNodes << " nodes in group mapping " << std::endl;
}
}
void SelectionGroupInfoFileModule::onInfoFileLoadFinished()
{
clear();
}
}
|