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#pragma once
#include <functional>
#include "math/AABB.h"
#include "Node.h"
class IPatch;
struct PatchControl;
namespace textool
{
class PatchNode final :
public Node,
public IPatchNode
{
private:
IPatch& _patch;
mutable AABB _bounds;
public:
PatchNode(IPatch& patch);
IPatch& getPatch() override;
void beginTransformation() override;
void revertTransformation() override;
void commitTransformation() override;
void transform(const Matrix3& transform) override;
void transformComponents(const Matrix3& transform) override;
const AABB& localAABB() const override;
void testSelect(Selector& selector, SelectionTest& test) override;
void render(SelectionMode mode) override;
void expandSelectionToRelated() override;
void snapto(float snap) override;
void snapComponents(float snap) override;
void mergeComponentsWith(const Vector2& center) override;
private:
void foreachVertex(const std::function<void(PatchControl&)>& functor) const;
};
}
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