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#pragma once
#include "itexturetoolmodel.h"
#include "ObservedSelectable.h"
namespace textool
{
class SelectableVertex :
public selection::ObservedSelectable
{
private:
Vector3& _vertex;
Vector2& _texcoord;
public:
SelectableVertex(Vector3& vertex, Vector2& texcoord) :
ObservedSelectable(std::bind(&SelectableVertex::onSelectionStatusChanged, this, std::placeholders::_1)),
_vertex(vertex),
_texcoord(texcoord)
{}
const Vector3& getVertex() const
{
return _vertex;
}
Vector3& getVertex()
{
return _vertex;
}
const Vector2& getTexcoord() const
{
return _texcoord;
}
Vector2& getTexcoord()
{
return _texcoord;
}
private:
void onSelectionStatusChanged(const ISelectable& selectable)
{
GlobalTextureToolSelectionSystem().onComponentSelectionChanged(*this);
}
};
}
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