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#include "XMLRegistry.h"
#include <iostream>
#include <stdexcept>
#include "itextstream.h"
#include "os/file.h"
#include "os/path.h"
#include "version.h"
#include "string/string.h"
#include "string/encoding.h"
#include "module/StaticModule.h"
#include "settings/SettingsManager.h"
namespace registry
{
namespace
{
const char* const RKEY_SKIP_REGISTRY_SAVE = "user/skipRegistrySaveOnShutdown";
}
XMLRegistry::XMLRegistry() :
_queryCounter(0),
_changesSinceLastSave(0),
_shutdown(false)
{}
void XMLRegistry::shutdown()
{
rMessage() << "XMLRegistry Shutdown: " << _queryCounter << " queries processed." << std::endl;
saveToDisk();
_shutdown = true;
_autosaveTimer.reset();
}
void XMLRegistry::saveToDisk()
{
// Save the user tree to the settings path, this contains all
// settings that have been modified during runtime
if (!get(RKEY_SKIP_REGISTRY_SAVE).empty())
{
return;
}
std::lock_guard<std::mutex> lock(_writeLock);
// Make a deep copy of the user tree by copy-constructing it
RegistryTree copiedTree(_userTree);
// Get the version-specific folder we can store our settings files in
settings::SettingsManager manager(module::GlobalModuleRegistry().getApplicationContext());
auto settingsPath = manager.getCurrentVersionSettingsFolder();
// Replace the version tag and set it to the current DarkRadiant version
copiedTree.deleteXPath("user//version");
copiedTree.set("user/version", RADIANT_VERSION);
// Export the user-defined filter definitions to a separate file
copiedTree.exportToFile("user/ui/filtersystem/filters", settingsPath + "filters.xml");
copiedTree.deleteXPath("user/ui/filtersystem/filters");
// Export the colour schemes and remove them from the registry
copiedTree.exportToFile("user/ui/colourschemes", settingsPath + "colours.xml");
copiedTree.deleteXPath("user/ui/colourschemes");
// Export the input definitions into the user's settings folder and remove them as well
copiedTree.exportToFile("user/ui/input", settingsPath + "input.xml");
copiedTree.deleteXPath("user/ui/input");
// Delete all nodes marked as "transient", they are NOT exported into the user's xml file
copiedTree.deleteXPath("user/*[@transient='1']");
// Remove any remaining upgradePaths (from older registry files)
copiedTree.deleteXPath("user/upgradePaths");
// Remove legacy <interface> node
copiedTree.deleteXPath("user/ui/interface");
// Save the remaining /darkradiant/user tree to user.xml so that the current settings are preserved
copiedTree.exportToFile("user", settingsPath + "user.xml");
_changesSinceLastSave = 0;
}
xml::NodeList XMLRegistry::findXPath(const std::string& path)
{
// Query the user tree first
xml::NodeList results = _userTree.findXPath(path);
xml::NodeList stdResults = _standardTree.findXPath(path);
// Append the stdResults to the results
std::copy(stdResults.begin(), stdResults.end(), std::back_inserter(results));
_queryCounter++;
return results;
}
void XMLRegistry::dump() const
{
rConsole() << "User Tree:" << std::endl;
_userTree.dump();
rConsole() << "Default Tree:" << std::endl;
_standardTree.dump();
}
void XMLRegistry::exportToFile(const std::string& key, const std::string& filename)
{
// Only the usertree should be exported, so pass the call to this tree
_userTree.exportToFile(key, filename);
}
sigc::signal<void> XMLRegistry::signalForKey(const std::string& key) const
{
return _keySignals[key]; // will return existing or default-construct
}
bool XMLRegistry::keyExists(const std::string& key)
{
// Pass the query on to findXPath which queries the subtrees
xml::NodeList result = findXPath(key);
return !result.empty();
}
void XMLRegistry::deleteXPath(const std::string& path)
{
std::lock_guard<std::mutex> lock(_writeLock);
assert(!_shutdown);
auto numDeletedNodes = _userTree.deleteXPath(path);
numDeletedNodes += _standardTree.deleteXPath(path);
if (numDeletedNodes > 0)
{
_changesSinceLastSave++;
}
}
xml::Node XMLRegistry::createKeyWithName(const std::string& path,
const std::string& key,
const std::string& name)
{
std::lock_guard<std::mutex> lock(_writeLock);
assert(!_shutdown);
_changesSinceLastSave++;
// The key will be created in the user tree (the default tree is read-only)
return _userTree.createKeyWithName(path, key, name);
}
xml::Node XMLRegistry::createKey(const std::string& key)
{
std::lock_guard<std::mutex> lock(_writeLock);
assert(!_shutdown);
_changesSinceLastSave++;
return _userTree.createKey(key);
}
void XMLRegistry::setAttribute(const std::string& path,
const std::string& attrName, const std::string& attrValue)
{
std::lock_guard<std::mutex> lock(_writeLock);
assert(!_shutdown);
_changesSinceLastSave++;
_userTree.setAttribute(path, attrName, attrValue);
}
std::string XMLRegistry::getAttribute(const std::string& path, const std::string& attrName)
{
// Pass the query to the findXPath method, which queries the user tree first
if (xml::NodeList nodeList = findXPath(path); !nodeList.empty()) {
return nodeList[0].getAttributeValue(attrName);
}
return std::string();
}
std::string XMLRegistry::get(const std::string& key)
{
if (const xml::NodeList nodeList = findXPath(key); !nodeList.empty()) {
if (const auto content = nodeList[0].getContent(); !content.empty()) {
return string::utf8_to_mb(content);
}
else {
return string::utf8_to_mb(nodeList[0].getAttributeValue("value"));
}
}
return {};
}
void XMLRegistry::set(const std::string& key, const std::string& value)
{
{
std::lock_guard<std::mutex> lock(_writeLock);
assert(!_shutdown);
// Create or set the value in the user tree, the default tree stays untouched
// Convert the string to UTF-8 before storing it into the RegistryTree
_userTree.set(key, string::mb_to_utf8(value));
_changesSinceLastSave++;
}
// Notify the observers
emitSignalForKey(key);
}
void XMLRegistry::import(const std::string& importFilePath, const std::string& parentKey, Tree tree)
{
std::lock_guard<std::mutex> lock(_writeLock);
assert(!_shutdown);
switch (tree)
{
case treeUser:
_userTree.importFromFile(importFilePath, parentKey);
break;
case treeStandard:
_standardTree.importFromFile(importFilePath, parentKey);
break;
}
_changesSinceLastSave++;
}
void XMLRegistry::emitSignalForKey(const std::string& changedKey)
{
// Do not default-construct a signal, just emit if there is one already
KeySignals::const_iterator i = _keySignals.find(changedKey);
if (i != _keySignals.end())
{
i->second.emit();
}
}
void XMLRegistry::loadUserFileFromSettingsPath(const settings::SettingsManager& settingsManager,
const std::string& filename, const std::string& baseXPath)
{
auto userSettingsFile = settingsManager.getExistingSettingsFile(filename);
if (os::fileOrDirExists(userSettingsFile))
{
try
{
import(userSettingsFile, baseXPath, Registry::treeUser);
}
catch (const std::exception& e)
{
// User files may become corrupted, in which case we should just
// skip them and move on (as if the user-modified file simply did
// not exist).
rError() << "XMLRegistry: user settings file " << filename
<< " could not be parsed and was skipped (" << e.what() << ")" << std::endl;
}
}
else
{
rMessage() << "XMLRegistry: file " << filename << " not present in "
<< settingsManager.getBaseSettingsPath() << std::endl;
}
}
// RegisterableModule implementation
const std::string& XMLRegistry::getName() const
{
static std::string _name(MODULE_XMLREGISTRY);
return _name;
}
const StringSet& XMLRegistry::getDependencies() const
{
static StringSet _dependencies; // no dependencies
return _dependencies;
}
void XMLRegistry::initialiseModule(const IApplicationContext& ctx)
{
// Load the XML files from the runtime data directory
std::string base = ctx.getRuntimeDataPath();
rMessage() << "XMLRegistry: looking for XML files in " << base << std::endl;
try
{
// Load all of the required XML files
import(base + "user.xml", "", Registry::treeStandard);
import(base + "colours.xml", "user/ui", Registry::treeStandard);
import(base + "input.xml", "user/ui", Registry::treeStandard);
import(base + "menu.xml", "user/ui", Registry::treeStandard);
import(base + "commandsystem.xml", "user/ui", Registry::treeStandard);
// Load the debug.xml file only if the relevant key is set in user.xml
if (get("user/debug") == "1")
{
import(base + "debug.xml", "", Registry::treeStandard);
}
}
catch (std::runtime_error& e)
{
rConsoleError() << "XML registry population failed:\n\n" << e.what() << std::endl;
}
// Load user preferences, these overwrite any values that have defined before
settings::SettingsManager manager(ctx);
loadUserFileFromSettingsPath(manager, "user.xml", "");
loadUserFileFromSettingsPath(manager, "colours.xml", "user/ui");
loadUserFileFromSettingsPath(manager, "input.xml", "user/ui");
loadUserFileFromSettingsPath(manager, "filters.xml", "user/ui/filtersystem");
// Subscribe to the post-module-shutdown signal to save changes to disk
module::GlobalModuleRegistry().signal_allModulesUninitialised().connect(
sigc::mem_fun(this, &XMLRegistry::shutdown));
_autosaveTimer.reset(new util::Timer(2000,
sigc::mem_fun(this, &XMLRegistry::onAutoSaveTimerIntervalReached)));
module::GlobalModuleRegistry().signal_allModulesInitialised().connect([this]()
{
_autosaveTimer->start();
});
}
void XMLRegistry::shutdownModule()
{
_autosaveTimer->stop();
}
void XMLRegistry::onAutoSaveTimerIntervalReached()
{
{
std::lock_guard<std::mutex> lock(_writeLock);
if (_changesSinceLastSave == 0) {
return;
}
}
saveToDisk();
}
// Static module instance
module::StaticModuleRegistration<XMLRegistry> xmlRegistryModule;
}
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