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// DasherButtons.cpp, build a set of boxes for Button Dasher.
// Copyright 2005, Chris Ball and David MacKay. GPL.
// Idea - should back off button always just undo the previous 'forwards' button?
#include "../Common/Common.h"
#include "ButtonMode.h"
#include "DasherScreen.h"
#include "DasherInterfaceBase.h"
#include <valarray>
#include <iostream>
// Track memory leaks on Windows to the line that new'd the memory
#ifdef _WIN32
#ifdef _DEBUG_MEMLEAKS
#define DEBUG_NEW new( _NORMAL_BLOCK, THIS_FILE, __LINE__ )
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
#endif
using namespace Dasher;
static SModuleSettings sSettings[] = {
/* TRANSLATORS: The number of time steps over which to perform the zooming motion in button mode. */
{LP_ZOOMSTEPS, T_LONG, 1, 63, 1, 1, _("Frames over which to perform zoom")},
{LP_BUTTON_SCAN_TIME, T_LONG, 0, 2000, 1, 100, _("Scan time in menu mode (0 to not scan)")},
{LP_B, T_LONG, 2, 10, 1, 1, _("Number of forward boxes")},
{LP_S, T_LONG, 0, 256, 1, 1, _("Safety margin")},
/* TRANSLATORS: The boxes (zoom targets) in button mode can either be the same size, or different sizes - this is the extent to which the sizes are allowed to differ from each other. */
/* XXX PRLW: 128 log(2) = 89, where 2 is the ratio of adjacent boxes
* however the code seems to use ratio = (129/127)^-r, instead of
* ratio = exp(r/128) used in the design document
*/
{LP_R, T_LONG, -89, 89, 1, 10, _("Box non-uniformity")},
/* TRANSLATORS: Intercept keyboard events for 'special' keys even when the Dasher window doesn't have keyboard focus.*/
{BP_GLOBAL_KEYBOARD, T_BOOL, -1, -1, -1, -1, _("Global keyboard grab")}
};
// FIX iStyle == 0
CButtonMode::CButtonMode(CSettingsUser *pCreator, CDasherInterfaceBase *pInterface, bool bMenu, int iID, const char *szName)
: CDasherButtons(pCreator, pInterface, bMenu, iID, szName), CSettingsObserver(pCreator) {}
void CButtonMode::SetupBoxes()
{
int iDasherY(CDasherModel::MAX_Y);
int iForwardBoxes(GetLongParameter(LP_B));
m_pBoxes = new SBoxInfo[m_iNumBoxes = iForwardBoxes+1];
// Calculate the sizes of non-uniform boxes using standard
// geometric progression results
// FIXME - implement this using DJCM's integer method?
// See ~mackay/dasher/buttons/
const double dRatio = pow(129/127.0, -static_cast<double>(GetLongParameter(LP_R)));
if(m_bMenu) {
double dMaxSize;
if(dRatio == 1.0)
dMaxSize = iDasherY / static_cast<double>(iForwardBoxes);
else
dMaxSize = ((dRatio - 1)/(pow(dRatio, iForwardBoxes) - 1)) * iDasherY;
double dMin(0.0);
double dMax;
for(int i(0); i < m_iNumBoxes - 1; ++i) { // One button reserved for backoff
dMax = dMin + dMaxSize * pow(dRatio, i);
// m_pBoxes[i].iDisplayTop = (i * iDasherY) / (m_iNumBoxes - 1);
// m_pBoxes[i].iDisplayBottom = ((i+1) * iDasherY) / (m_iNumBoxes - 1);
m_pBoxes[i].iDisplayTop = static_cast<int>(dMin);
m_pBoxes[i].iDisplayBottom = static_cast<int>(dMax);
m_pBoxes[i].iTop = m_pBoxes[i].iDisplayTop - GetLongParameter(LP_S);
m_pBoxes[i].iBottom = m_pBoxes[i].iDisplayBottom + GetLongParameter(LP_S);
dMin = dMax;
}
}
else {
if(iForwardBoxes == 2) { // Special case for two forwards buttons
myint iMid = static_cast<int>(iDasherY / (1.0+dRatio));
m_pBoxes[0].iDisplayTop = 0;
m_pBoxes[0].iDisplayBottom = iMid;
m_pBoxes[1].iDisplayTop = iMid;
m_pBoxes[1].iDisplayBottom = iDasherY;
}
else {
bool bEven(iForwardBoxes % 2 == 0);
const int iGeometricTerms = (iForwardBoxes+1)/2; //int div, round down
double dMaxSize;
if(dRatio == 1.0) {
dMaxSize = iDasherY / iForwardBoxes;
}
else {
if(bEven)
dMaxSize = iDasherY * (dRatio - 1) / (2 * (pow(dRatio, iGeometricTerms) - 1));
else
dMaxSize = iDasherY * (dRatio - 1) / (2 * (pow(dRatio, iGeometricTerms) - 1) - (dRatio - 1));
}
double dMin = (bEven) ? iDasherY/2.0 : (iDasherY-dMaxSize)/2.0;
const int iUpBase = iForwardBoxes/2; //int div, round down if !bEven
const int iDownBase = bEven ? iUpBase-1 : iUpBase;
for(int i(0); i < iGeometricTerms; ++i) { // One button reserved for backoff
const double dMax = dMin + dMaxSize * pow(dRatio, i);
m_pBoxes[iUpBase + i].iDisplayTop = int(dMin);
m_pBoxes[iUpBase + i].iDisplayBottom = int(dMax);
m_pBoxes[iDownBase - i].iDisplayTop = int(iDasherY - dMax);
m_pBoxes[iDownBase - i].iDisplayBottom = int(iDasherY - dMin);
dMin = dMax;
}
}
}
for(int i(0); i < m_iNumBoxes - 1; ++i) {
m_pBoxes[i].iTop = m_pBoxes[i].iDisplayTop - GetLongParameter(LP_S);
m_pBoxes[i].iBottom = m_pBoxes[i].iDisplayBottom + GetLongParameter(LP_S);
}
m_pBoxes[m_iNumBoxes-1].iDisplayTop = 0;
m_pBoxes[m_iNumBoxes-1].iDisplayBottom = iDasherY;
m_pBoxes[m_iNumBoxes-1].iTop = int(- iDasherY / 2);
m_pBoxes[m_iNumBoxes-1].iBottom = int(iDasherY * 1.5);
}
bool CButtonMode::DecorateView(CDasherView *pView, CDasherInput *pInput) {
for(int i(0); i < m_iNumBoxes; ++i) {
if(i != iActiveBox)
NewDrawGoTo(pView, m_pBoxes[i].iDisplayTop, m_pBoxes[i].iDisplayBottom, false);
}
NewDrawGoTo(pView, m_pBoxes[iActiveBox].iDisplayTop, m_pBoxes[iActiveBox].iDisplayBottom, m_bMenu || m_bHighlight);
bool bRV(m_bDecorationChanged);
m_bDecorationChanged = false;
return bRV;
}
void CButtonMode::Timer(unsigned long Time, CDasherView *pView, CDasherInput *pInput, CDasherModel *pModel, CExpansionPolicy **pol) {
bool m_bOldHighlight(m_bHighlight);
m_bHighlight = (Time - m_iLastTime < 200);
if(m_bOldHighlight != m_bHighlight)
m_bDecorationChanged = true;
CDasherButtons::Timer(Time, pView, pInput, pModel, pol);
}
void CButtonMode::KeyDown(unsigned long iTime, int iId, CDasherView *pView, CDasherInput *pInput, CDasherModel *pModel) {
if (iId == 100) {
//Mouse!
if (m_bMenu) {
bool bScan;
if (GetLongParameter(LP_BUTTON_SCAN_TIME))
bScan = false; //auto-scan, any click selects
else {
//top scans, bottom selects
screenint iScreenX, iScreenY;
pInput->GetScreenCoords(iScreenX, iScreenY, pView);
bScan = iScreenY < pView->Screen()->GetHeight()/2;
}
CDasherButtons::KeyDown(iTime, bScan ? 1 : 2, pView, pInput, pModel);
return;
} else {
myint iDasherX, iDasherY;
pInput->GetDasherCoords(iDasherX, iDasherY, pView);
//look for a click _in_ a box -> activate box
for (int i = 0; i < m_iNumBoxes; i++) {
if (iDasherY < m_pBoxes[i].iDisplayBottom &&
iDasherY > m_pBoxes[i].iDisplayTop &&
iDasherX < (m_pBoxes[i].iDisplayBottom - m_pBoxes[i].iDisplayTop)) {
//user has clicked in box! Simulate press of appropriate (direct-mode) button...
CDasherButtons::KeyDown(iTime, (i==m_iNumBoxes-1) ? 1 : i+2, pView, pInput, pModel);
return;
}
}
//not in any box. Fall through, just to be conservative...
}
}
CDasherButtons::KeyDown(iTime, iId, pView, pInput, pModel);
}
void CButtonMode::DirectKeyDown(unsigned long iTime, int iId, CDasherView *pView, CDasherModel *pModel) {
CDasherButtons::DirectKeyDown(iTime, iId, pView, pModel);
if (iId!=100) m_iLastTime = iTime;
}
void CButtonMode::HandleEvent(int iParameter) {
switch (iParameter) {
case LP_B:
case LP_R:
// Delibarate fallthrough
delete[] m_pBoxes;
SetupBoxes();
m_pInterface->ScheduleRedraw();
break;
}
}
bool CButtonMode::GetSettings(SModuleSettings **pSettings, int *iCount) {
*pSettings = sSettings;
*iCount = sizeof(sSettings) / sizeof(SModuleSettings);
return true;
}
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