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// DynamicFilter.h
//
// Copyright (c) 2007 The Dasher Team
//
// This file is part of Dasher.
//
// Dasher is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// Dasher is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Dasher; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#ifndef __ButtonMultiPress_h__
#define __ButtonMultiPress_h__
#include "DynamicButtons.h"
namespace Dasher {
/// \ingroup InputFilter
/// @{
/// DynamicButtons filter which detects long and multiple presses - the latter of the
/// same button, up to maxClickCount() consecutive presses,
/// with a gap of up to LP_MULTIPRESS_TIME ms between the start of _each_pair_ of
/// presses. Long- and multi-presses are passed onto the standard ButtonEvent method,
/// with iType 1 or to the number of presses, respectively, for subclasses to decide how to respond.
class CButtonMultiPress : public CDynamicButtons {
public:
CButtonMultiPress(CSettingsUser *pCreator, CDasherInterfaceBase *pInterface, CFrameRate *pFramerate, ModuleID_t iID, const char *szName);
void Timer(unsigned long iTime, CDasherView *pView, CDasherInput *pInput, CDasherModel *pModel, CExpansionPolicy **pol);
void KeyDown(unsigned long iTime, int iId, CDasherView *pView, CDasherInput *pInput, CDasherModel *pModel);
void pause();
protected:
virtual unsigned int maxClickCount()=0;
void reverse(unsigned long iTime);
void run(unsigned long iTime);
private:
virtual void RevertPresses(int iCount) {};
int m_iQueueId;
std::deque<unsigned long> m_deQueueTimes;
///Whether a long-press has been handled (in Timer) - as the key
/// may still be down (and the press becoming ever-longer)!
bool m_bKeyHandled;
unsigned long m_iKeyDownTime;
};
}
#endif
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