1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88
|
// DynamicFilter.h
//
// Copyright (c) 2007 The Dasher Team
//
// This file is part of Dasher.
//
// Dasher is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// Dasher is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Dasher; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#ifndef __DynamicButtons_h__
#define __DynamicButtons_h__
#include "DynamicFilter.h"
/// \ingroup InputFilter
/// @{
namespace Dasher {
///filter with three states: paused, reversing, running. Button 1 is dedicated reverse
/// button (subclasses may also call reverse()); when reversing, any key pauses,
/// then any key restarts.
class CDynamicButtons : public CDynamicFilter {
public:
CDynamicButtons(CSettingsUser *pCreator, CDasherInterfaceBase *pInterface, CFrameRate *pFramerate, ModuleID_t iID, const char *szName);
///when reversing, backs off; when paused, does nothing; when running, delegates to TimerImpl
virtual void Timer(unsigned long Time, CDasherView *pView, CDasherInput *pInput, CDasherModel *m_pDasherModel, CExpansionPolicy **pol);
virtual void KeyDown(unsigned long iTime, int iId, CDasherView *pView, CDasherInput *pInput, CDasherModel *pModel);
virtual void KeyUp(unsigned long iTime, int iId, CDasherView *pView, CDasherInput *pInput, CDasherModel *pModel);
protected:
///Called when a key event is detected - could be a single press (a la KeyDown/KeyUp),
/// but is also called with explicit indication of "long" or other types of press,
/// avoiding need for subclasses to try to detect these manually. In the default implementation:
/// if paused, any key restarts; if reversing, any key pauses; if running, short presses
/// of button 0 or 100 act as a dedicated reverse button, and button 1 pauses; any other
/// press type or button is passed onto ActionButton.
/// \param iType 0=normal press, 1=long press; see also CButtonMultiPress.
virtual void ButtonEvent(unsigned long iTime, int iButton, int iType, CDasherModel *pModel);
///Called to handle key events when the Filter is running forwards normally.
/// Short presses of buttons 0, 100 and 1 have been handled already, but all
/// other buttons/press-types will be passed here.
/// \param iType 0=normal press, 1=long press; see also CButtonMultiPress.
virtual void ActionButton(unsigned long iTime, int iButton, int iType, CDasherModel *pModel) = 0;
///Whether a key (any that we might respond to) is held down.
/// If so, m_iHeldId identifies the key in question. We need this
/// not just for detecting long-presses etc. (in subclasses), and
/// ignoring presses of other keys while the first is down, but also
/// simply to filter out key-repeat events (=multiple keydown without a keyup)
bool m_bKeyDown;
///if m_bKeyDown is true, identifies the key that was first pressed
/// that is currently still held down.
int m_iHeldId;
bool m_bDecorationChanged;
bool isReversing() {return !isPaused() && !m_bForwards;}
bool isRunning() {return !isPaused() && m_bForwards;}
virtual void pause();
virtual void reverse(unsigned long iTime);
virtual void run(unsigned long iTime);
virtual void TimerImpl(unsigned long Time, CDasherView *m_pDasherView, CDasherModel *m_pDasherModel, CExpansionPolicy **pol) = 0;
///Subclasses should all this (rather than pModel->Offset()) to offset the model
/// (it also stores the model, to abort the offset upon pause if necessary)
void ApplyOffset(CDasherModel *pModel, int iOffset);
private:
bool m_bForwards;
unsigned long m_uSpeedControlTime;
CDasherModel *m_pModel;
};
}
#endif
|