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// DasherWindow.cpp
//
// Copyright (c) 2007 The Dasher Team
//
// This file is part of Dasher.
//
// Dasher is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// Dasher is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Dasher; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "Common/WinMenus.h"
#include "Dasher.h"
// TODO: Put this in DasherInterfaceBase header?
#include "../DasherCore/ControlManager.h"
#include "DasherWindow.h"
#include "Widgets/AboutBox.h"
#ifndef _WIN32_WCE
#include "Widgets/Prefs.h"
#endif
#include "Widgets/Slidebar.h"
#include "Widgets/Toolbar.h"
#include "Widgets/GameGroup.h"
#include "WinCommon.h"
#ifndef _WIN32_WCE
#include <Htmlhelp.h>
#include <Oleacc.h>
//#include <guiddef.h>
#endif
using namespace Dasher;
using namespace std;
#define IDT_TIMER1 200
// NOTE: There were previously various bits and pieces in this class from
// text services framework stuff, which were never really finished. If
// required, look in version control history (prior to May 2007).
CDasherWindow::CDasherWindow() {
m_pToolbar = 0;
m_pEdit = 0;
m_pSpeedAlphabetBar = 0;
m_pSplitter = 0;
m_pDasher = 0;
m_pGameGroup = 0;
m_hIconSm = (HICON) LoadImage(WinHelper::hInstApp, (LPCTSTR) IDI_DASHER, IMAGE_ICON, GetSystemMetrics(SM_CXSMICON), GetSystemMetrics(SM_CYSMICON), LR_DEFAULTCOLOR);
ATL::CWndClassInfo& wc = CDasherWindow::GetWndClassInfo();
wc.m_wc.hIcon = LoadIcon(WinHelper::hInstApp, (LPCTSTR) IDI_DASHER);
wc.m_wc.hCursor = LoadCursor(NULL, IDC_ARROW);
wc.m_wc.hbrBackground = (HBRUSH) (COLOR_WINDOW);
#ifndef _WIN32_WCE
// wc.m_wc.lpszMenuName = (LPCTSTR) IDC_DASHER;
wc.m_wc.hIconSm = m_hIconSm;
#endif
m_hMenu = LoadMenu(WinHelper::hInstApp, (LPCTSTR) IDC_DASHER);
}
HWND CDasherWindow::Create() {
hAccelTable = LoadAccelerators(WinHelper::hInstApp, (LPCTSTR) IDC_DASHER);
// Get window title from resource script
Tstring WindowTitle;
WinLocalisation::GetResourceString(IDS_APP_TITLE, &WindowTitle);
m_pAppSettings = new CAppSettings(0, 0);
int iStyle(m_pAppSettings->GetLongParameter(APP_LP_STYLE));
HWND hWnd;
#ifndef _WIN32_WCE
if((iStyle == APP_STYLE_COMPOSE) || (iStyle == APP_STYLE_DIRECT)) {
hWnd = CWindowImpl<CDasherWindow >::Create(NULL, NULL, WindowTitle.c_str(), WS_OVERLAPPEDWINDOW | WS_CLIPCHILDREN, WS_EX_NOACTIVATE | WS_EX_APPWINDOW | WS_EX_TOPMOST);
::SetMenu(hWnd, NULL);
}
else {
hWnd = CWindowImpl<CDasherWindow >::Create(NULL, NULL, WindowTitle.c_str(), WS_OVERLAPPEDWINDOW | WS_CLIPCHILDREN);
::SetMenu(hWnd, m_hMenu);
}
#else
hWnd = CWindowImpl<CDasherWindow, CWindow, CWinTraits<WS_CLIPCHILDREN | WS_CLIPSIBLINGS> >::Create(NULL);
#endif
// Create Widgets
m_pDasher = new CDasher(hWnd);
// Create a CAppSettings
m_pAppSettings->SetHwnd(hWnd);
m_pAppSettings->SetDasher(m_pDasher);
m_pEdit = new CEdit(m_pAppSettings);
m_pEdit->Create(hWnd, m_pAppSettings->GetBoolParameter(APP_BP_TIME_STAMP));
m_pEdit->SetFont(m_pAppSettings->GetStringParameter(APP_SP_EDIT_FONT), m_pAppSettings->GetLongParameter(APP_LP_EDIT_FONT_SIZE));
#ifdef PJC_EXPERIMENTAL
g_hWnd = m_pEdit->GetHwnd();
#endif
m_pToolbar = new CToolbar(hWnd, m_pAppSettings->GetBoolParameter(APP_BP_SHOW_TOOLBAR));
#ifdef _WIN32_WCE
m_pToolbar->ShowToolbar(false);
#endif
// FIXME - the edit box really shouldn't need access to the interface,
// but at the moment it does, for training, blanking the display etc
m_pEdit->SetInterface(m_pDasher);
m_pSpeedAlphabetBar = new CStatusControl(m_pDasher);
m_pSpeedAlphabetBar->Create(hWnd);
m_pGameGroup = new CGameGroup(m_pDasher, m_pEdit);
m_pGameGroup->Create(hWnd);
m_pGameGroup->ShowWindow(SW_HIDE);
m_pGameGroup->SetEditFont(m_pAppSettings->GetStringParameter(APP_SP_EDIT_FONT), m_pAppSettings->GetLongParameter(APP_LP_EDIT_FONT_SIZE));
m_pSplitter = new CSplitter(this,100);
HWND hSplitter = m_pSplitter->Create(hWnd);
if (!hSplitter)
return 0;
// Add extra control nodes
m_pDasher->RegisterNode( Dasher::CControlManager::CTL_USER, "Speak", -1 );
m_pDasher->RegisterNode( Dasher::CControlManager::CTL_USER+1, "All", -1 );
m_pDasher->RegisterNode( Dasher::CControlManager::CTL_USER+2, "New", -1 );
m_pDasher->RegisterNode( Dasher::CControlManager::CTL_USER+3, "Repeat", -1 );
m_pDasher->ConnectNode(Dasher::CControlManager::CTL_USER, Dasher::CControlManager::CTL_ROOT, -2);
m_pDasher->ConnectNode(Dasher::CControlManager::CTL_USER+1, Dasher::CControlManager::CTL_USER, -2);
m_pDasher->ConnectNode(Dasher::CControlManager::CTL_USER+2, Dasher::CControlManager::CTL_USER, -2);
m_pDasher->ConnectNode(Dasher::CControlManager::CTL_USER+3, Dasher::CControlManager::CTL_USER, -2);
m_pDasher->ConnectNode(-1, Dasher::CControlManager::CTL_USER+1, -2);
m_pDasher->ConnectNode(Dasher::CControlManager::CTL_ROOT, Dasher::CControlManager::CTL_USER+1, -2);
m_pDasher->ConnectNode(-1, Dasher::CControlManager::CTL_USER+2, -2);
m_pDasher->ConnectNode(Dasher::CControlManager::CTL_ROOT, Dasher::CControlManager::CTL_USER+2, -2);
m_pDasher->ConnectNode(-1, Dasher::CControlManager::CTL_USER+3, -2);
m_pDasher->ConnectNode(Dasher::CControlManager::CTL_ROOT, Dasher::CControlManager::CTL_USER+3, -2);
m_pGameModeHelper = 0;
return hWnd;
}
CDasherWindow::~CDasherWindow() {
delete m_pToolbar;
delete m_pEdit;
delete m_pSplitter;
delete m_pDasher;
delete m_pAppSettings;
DestroyIcon(m_hIconSm);
}
void CDasherWindow::Main() {
// TODO: Sort this sort ofthing out, figure out how it fits into ATL etc.
// This function is not called by anybody...
#ifndef _WIN32_WCE
DASHER_ASSERT_VALIDPTR_RW(m_pDasher);
#endif
m_pDasher->Main();
Sleep(50); // limits framerate to 20fps
}
int CDasherWindow::MessageLoop() {
// See previous function's comments
MSG msg;
while(GetMessage(&msg, NULL, 0, 0)) {
if(!TranslateAccelerator(msg.hwnd, hAccelTable, &msg)) {
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
m_pDasher->StartShutdown();
return msg.wParam;
}
void CDasherWindow::Show(int nCmdShow) {
InvalidateRect(NULL, FALSE);
if(!LoadWindowState())
ShowWindow(nCmdShow);
}
void CDasherWindow::SaveWindowState() const {
#ifndef DASHER_WINCE
WINDOWPLACEMENT wp;
wp.length = sizeof(WINDOWPLACEMENT);
if(GetWindowPlacement(&wp)) {//function call succeeds
m_pAppSettings->SaveSetting("WindowState", &wp);
}
#endif
}
bool CDasherWindow::LoadWindowState() {
#ifndef DASHER_WINCE
WINDOWPLACEMENT wp;
if(m_pAppSettings->LoadSetting("WindowState", &wp)) {
if(SetWindowPlacement(&wp))
return true;
}
#endif
return false;
}
void CDasherWindow::HandleParameterChange(int iParameter) {
switch(iParameter) {
#ifndef _WIN32_WCE
case APP_BP_SHOW_TOOLBAR:
m_pToolbar->ShowToolbar(m_pAppSettings->GetBoolParameter(APP_BP_SHOW_TOOLBAR));
break;
#endif
case APP_LP_STYLE:
// TODO: No longer handled after startup?
Layout();
break;
case APP_BP_TIME_STAMP:
// TODO: reimplement
// m_pEdit->TimeStampNewFiles(m_pAppSettings->GetBoolParameter(APP_BP_TIME_STAMP));
break;
case LP_MAX_BITRATE:
// TODO: reimplement
break;
default:
break;
}
}
void CDasherWindow::HandleControlEvent(int iID) {
// TODO: Some kind of automatic translation here? Or at least a table
switch(iID) {
case Dasher::CControlManager::CTL_MOVE_FORWARD_CHAR:
if(m_pEdit)
m_pEdit->Move(EDIT_FORWARDS, EDIT_CHAR);
break;
case Dasher::CControlManager::CTL_MOVE_FORWARD_WORD:
if(m_pEdit)
m_pEdit->Move(EDIT_FORWARDS, EDIT_WORD);
break;
case Dasher::CControlManager::CTL_MOVE_FORWARD_LINE:
if(m_pEdit)
m_pEdit->Move(EDIT_FORWARDS, EDIT_LINE);
break;
case Dasher::CControlManager::CTL_MOVE_FORWARD_FILE:
if(m_pEdit)
m_pEdit->Move(EDIT_FORWARDS, EDIT_FILE);
break;
case Dasher::CControlManager::CTL_MOVE_BACKWARD_CHAR:
if(m_pEdit)
m_pEdit->Move(EDIT_BACKWARDS, EDIT_CHAR);
break;
case Dasher::CControlManager::CTL_MOVE_BACKWARD_WORD:
if(m_pEdit)
m_pEdit->Move(EDIT_BACKWARDS, EDIT_WORD);
break;
case Dasher::CControlManager::CTL_MOVE_BACKWARD_LINE:
if(m_pEdit)
m_pEdit->Move(EDIT_BACKWARDS, EDIT_LINE);
break;
case Dasher::CControlManager::CTL_MOVE_BACKWARD_FILE:
if(m_pEdit)
m_pEdit->Move(EDIT_BACKWARDS, EDIT_FILE);
break;
case Dasher::CControlManager::CTL_DELETE_FORWARD_CHAR:
if(m_pEdit)
m_pEdit->Delete(EDIT_FORWARDS, EDIT_CHAR);
break;
case Dasher::CControlManager::CTL_DELETE_FORWARD_WORD:
if(m_pEdit)
m_pEdit->Delete(EDIT_FORWARDS, EDIT_WORD);
break;
case Dasher::CControlManager::CTL_DELETE_FORWARD_LINE:
if(m_pEdit)
m_pEdit->Delete(EDIT_FORWARDS, EDIT_LINE);
break;
case Dasher::CControlManager::CTL_DELETE_FORWARD_FILE:
if(m_pEdit)
m_pEdit->Delete(EDIT_FORWARDS, EDIT_FILE);
break;
case Dasher::CControlManager::CTL_DELETE_BACKWARD_CHAR:
if(m_pEdit)
m_pEdit->Delete(EDIT_BACKWARDS, EDIT_CHAR);
break;
case Dasher::CControlManager::CTL_DELETE_BACKWARD_WORD:
if(m_pEdit)
m_pEdit->Delete(EDIT_BACKWARDS, EDIT_WORD);
break;
case Dasher::CControlManager::CTL_DELETE_BACKWARD_LINE:
if(m_pEdit)
m_pEdit->Delete(EDIT_BACKWARDS, EDIT_LINE);
break;
case Dasher::CControlManager::CTL_DELETE_BACKWARD_FILE:
if(m_pEdit)
m_pEdit->Delete(EDIT_BACKWARDS, EDIT_FILE);
break;
case Dasher::CControlManager::CTL_USER+1: // Speak all
if(m_pEdit)
m_pEdit->speak(1);
break;
case Dasher::CControlManager::CTL_USER+2: // Speak new
if(m_pEdit)
m_pEdit->speak(2);
break;
case Dasher::CControlManager::CTL_USER+3: // Repeat speech
if(m_pEdit)
m_pEdit->speak(3);
break;
}
}
LRESULT CDasherWindow::OnCommand(UINT message, WPARAM wParam, LPARAM lParam, BOOL& bHandled) {
const int wmId = LOWORD(wParam);
const int wmEvent = HIWORD(wParam);
// Tell edit box if it has changed. It should know itself really, but this is easier
// This shouldn't be here - it should be in the edit box class
if( m_pEdit && ((HWND) lParam == m_pEdit->GetHwnd()) && (HIWORD(wParam) == EN_CHANGE)) {
m_pEdit->SetDirty();
return 0;
}
// Parse the menu selections:
// TODO: Put these into separate functions
switch (wmId) {
case IDM_ABOUT: {
CAboutBox Aboutbox;
Aboutbox.DoModal(m_hWnd);
return 0;
}
#ifndef _WIN32_WCE
case ID_OPTIONS_PREFS: {
CPrefs Prefs(m_hWnd, m_pDasher, m_pAppSettings);
return 0;
}
#endif
#ifndef _WIN32_WCE
case ID_HELP_CONTENTS:
HtmlHelp(m_hWnd, L"Dasher.chm", HH_DISPLAY_INDEX, NULL);
return 0;
#endif
case ID_HELP_DASHERTUTORIAL:
m_pGameModeHelper = new CGameModeHelper(m_pDasher);
return 0;
case ID_GAMEMODE:
m_pDasher->GameMessageIn(m_pGameGroup->IsWindowVisible()?
(GameMode::GAME_MESSAGE_GAME_OFF) : (GameMode::GAME_MESSAGE_GAME_ON),
NULL);
m_pGameGroup->ShowWindow(m_pGameGroup->IsWindowVisible()?SW_HIDE:SW_SHOW);
m_pEdit->Clear();
Layout();
return 0;
case IDM_EXIT:
DestroyWindow();
return 0;
case ID_EDIT_SELECTALL:
if(m_pEdit)
m_pEdit->SelectAll();
return 0;
case ID_EDIT_CUT:
if(m_pEdit)
m_pEdit->Cut();
return 0;
case ID_EDIT_COPY:
if(m_pEdit)
m_pEdit->Copy();
return 0;
case ID_EDIT_COPY_ALL:
if(m_pEdit)
m_pEdit->CopyAll();
return 0;
case ID_EDIT_PASTE:
if(m_pEdit)
m_pEdit->Paste();
return 0;
case ID_FILE_NEW:
if(m_pEdit)
m_pEdit->New();
// Selecting file->new indicates a new trial to our user logging object
if (m_pDasher != NULL) {
CUserLogBase* pUserLog = m_pDasher->GetUserLogPtr();
if (pUserLog != NULL)
pUserLog->NewTrial();
m_pDasher->SetBuffer(0);
}
return 0;
case ID_FILE_OPEN:
if(m_pEdit)
m_pEdit->Open();
return 0;
case ID_FILE_SAVE:
if(m_pEdit)
if(!m_pEdit->Save())
m_pEdit->SaveAs();
return 0;
case ID_FILE_SAVE_AS:
if(m_pEdit)
m_pEdit->SaveAs();
return 0;
case ID_IMPORT_TRAINFILE:
m_pDasher->ImportTrainingText(m_pEdit->Import());
return 0;
default:
return DefWindowProc(message, wParam, lParam);
}
Layout();
return 0;
}
LRESULT CDasherWindow::OnDasherEvent(UINT message, WPARAM wParam, LPARAM lParam, BOOL& bHandled) {
// Apparently putting the typecast directly in the switch doesn't work
CEvent *pEvent( (CEvent *)lParam );
// TODO: return if handled?
switch(pEvent->m_iEventType) {
case EV_PARAM_NOTIFY:
HandleParameterChange(((CParameterNotificationEvent *)pEvent)->m_iParameter);
break;
case EV_CONTROL:
HandleControlEvent(((CControlEvent *)pEvent)->m_iID);
break;
case EV_EDIT:
if(m_pGameModeHelper) {
Dasher::CEditEvent * pEvt(static_cast< Dasher::CEditEvent * >(pEvent));
switch (pEvt->m_iEditType) {
case 1:
m_pGameModeHelper->Output(pEvt->m_sText);
break;
case 2:
m_pGameModeHelper->Delete(pEvt->m_sText.size());
break;
}
}
break;
case EV_EDIT_CONTEXT:
{
Dasher::CEditContextEvent *pEvt = static_cast< Dasher::CEditContextEvent * >(pEvent);
m_pDasher->SetContext(m_pEdit->get_context(pEvt->m_iOffset, pEvt->m_iLength));
}
break;
default:
break;
}
if(m_pEdit)
m_pEdit->HandleEvent(pEvent);
return 0;
}
LRESULT CDasherWindow::OnGameMessage(UINT message, WPARAM wParam, LPARAM lParam, BOOL& bHandled) {
m_pGameGroup->Message(static_cast<int>(wParam), reinterpret_cast<const void*>(lParam));
bHandled=true;
return 0;
}
LRESULT CDasherWindow::OnDasherFocus(UINT message, WPARAM wParam, LPARAM lParam, BOOL& bHandled) {
::SetFocus(m_pEdit->GetHwnd());
// TODO: Is this obsolete?
HWND *pHwnd((HWND *)lParam);
m_pEdit->SetKeyboardTarget(*pHwnd);
return 0;
}
LRESULT CDasherWindow::OnDestroy(UINT message, WPARAM wParam, LPARAM lParam, BOOL& bHandled) {
PostQuitMessage(0);
return 0;
}
#ifndef _WIN32_WCE
LRESULT CDasherWindow::OnGetMinMaxInfo(UINT message, WPARAM wParam, LPARAM lParam, BOOL& bHandled) {
// not yet created
if (m_pToolbar == 0 || m_pSplitter == 0 || m_pSpeedAlphabetBar == 0)
return 0;
bHandled = TRUE;
LPPOINT lppt;
lppt = (LPPOINT) lParam; // lParam points to array of POINTs
lppt[3].x = 100; // Set minimum width (arbitrary)
// Set minimum height:
if(m_pAppSettings->GetBoolParameter(APP_BP_SHOW_TOOLBAR))
lppt[3].y = m_pToolbar->GetHeight() + m_pSplitter->GetPos()
+ m_pSplitter->GetHeight() + m_pSpeedAlphabetBar->GetHeight() + GetSystemMetrics(SM_CYEDGE) * 10;
else
lppt[3].y = m_pSplitter->GetPos()
+ m_pSplitter->GetHeight() + m_pSpeedAlphabetBar->GetHeight() + GetSystemMetrics(SM_CYEDGE) * 10;
return 0;
}
#endif
LRESULT CDasherWindow::OnInitMenuPopup(UINT message, WPARAM wParam, LPARAM lParam, BOOL& bHandled) {
WinMenu.SortOut((HMENU) wParam);
return 0;
}
LRESULT CDasherWindow::OnClose(UINT message, WPARAM wParam, LPARAM lParam, BOOL& bHandled) {
// TODO: Prompt for confirmation here
SaveWindowState();
DestroyWindow();
return 0;
}
LRESULT CDasherWindow::OnSize(UINT message, WPARAM wParam, LPARAM lParam, BOOL& bHandled) {
if(wParam == SIZE_MINIMIZED)
return 0;
if(m_pToolbar)
m_pToolbar->Resize();
Layout();
return 0;
}
LRESULT CDasherWindow::OnSetFocus(UINT message, WPARAM wParam, LPARAM lParam, BOOL& bHandled) {
m_pDasher->TakeFocus();
return 0;
}
LRESULT CDasherWindow::OnOther(UINT message, WPARAM wParam, LPARAM lParam, BOOL& bHandled) {
// A switch statement would be preferable, except the message ids are
// not constant-expressions since they are provided by the system at
// runtime.
if (message == WM_DASHER_EVENT)
return OnDasherEvent( message, wParam, lParam, bHandled);
else if (message == WM_DASHER_FOCUS)
return OnDasherFocus(message, wParam, lParam, bHandled);
else if (message == WM_DASHER_GAME_MESSAGE)
return OnGameMessage(message, wParam, lParam, bHandled);
else if (message == DASHER_SHOW_PREFS) {
#ifndef _WIN32_WCE
CPrefs Prefs(m_hWnd, m_pDasher, m_pAppSettings);
#endif
}
return 0;
}
void CDasherWindow::Layout() {
int iStyle(m_pAppSettings->GetLongParameter(APP_LP_STYLE));
// Set up the window properties
#ifndef _WIN32_WCE
if((iStyle == APP_STYLE_COMPOSE) || (iStyle == APP_STYLE_DIRECT)) {
SetWindowLong(GWL_EXSTYLE, GetWindowLong(GWL_EXSTYLE) | WS_EX_NOACTIVATE | WS_EX_APPWINDOW);
SetWindowPos(HWND_TOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
SetMenu(NULL);
}
else {
SetWindowLong(GWL_EXSTYLE, GetWindowLong(GWL_EXSTYLE) & !WS_EX_NOACTIVATE);
SetWindowPos(HWND_NOTOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
SetMenu(m_hMenu);
}
#endif
// Now do the actual layout
bool bHorizontal(iStyle == APP_STYLE_COMPOSE);
bool bShowEdit(iStyle != APP_STYLE_DIRECT);
// Get the width of the window
RECT ClientRect;
GetClientRect( &ClientRect);
const int Width = ClientRect.right;
const int Height = ClientRect.bottom;
// Get the height of the toolbar widget
int ToolbarHeight;
if(m_pToolbar && m_pAppSettings->GetBoolParameter(APP_BP_SHOW_TOOLBAR))
ToolbarHeight = m_pToolbar->GetHeight();
else
ToolbarHeight = 0;
// Get the height of the control bar at the bottom of the screen
int SpeedAlphabetHeight;
if(m_pSpeedAlphabetBar != 0)
SpeedAlphabetHeight = m_pSpeedAlphabetBar->GetHeight();
else
SpeedAlphabetHeight = 0;
int GameGroupHeight = 0;
int GameGroupWidth = 0;
int GameLabelHeight = 0;
if(m_pGameGroup) {
GameGroupHeight = m_pGameGroup->GetHeight();
GameGroupWidth = m_pGameGroup->GetWidth();
GameLabelHeight = m_pGameGroup->GetLabelHeight();
}
int MaxCanvas = Height - SpeedAlphabetHeight*2;
int CurY = ToolbarHeight;
if(m_pSplitter) {
int SplitterPos = m_pSplitter->GetPos();
int SplitterHeight = m_pSplitter->GetHeight();
//SplitterPos = max(CurY + 2 * SplitterHeight, SplitterPos);
SplitterPos = max(CurY + GameGroupHeight, SplitterPos);
SplitterPos = min(SplitterPos, MaxCanvas - 3 * SplitterHeight);
m_pSplitter->Move(SplitterPos, Width);
if(bHorizontal) {
if(m_pDasher)
m_pDasher->Move(0, CurY, Width / 2, MaxCanvas - CurY);
if(m_pEdit)
m_pEdit->Move(Width / 2, CurY, Width / 2, MaxCanvas - CurY);
}
else {
if(bShowEdit) {
m_pEdit->ShowWindow(SW_SHOW);
m_pSplitter->ShowWindow(SW_SHOW);
m_pGameGroup->MoveWindow(0,CurY,Width,GameGroupHeight);
if(m_pEdit)
{
//m_pEdit->Move(2, CurY+2, Width, SplitterPos - CurY-2);
m_pEdit->Move(0, CurY+GameLabelHeight, Width-GameGroupWidth, SplitterPos - CurY-GameLabelHeight);
}
CurY = SplitterPos + SplitterHeight;
}
else {
m_pEdit->ShowWindow(SW_HIDE);
m_pSplitter->ShowWindow(SW_HIDE);
}
int CanvasHeight = Height - CurY - SpeedAlphabetHeight ;
//- GetSystemMetrics(SM_CYEDGE);
// Put the DasherControl in the correct place...
if(m_pDasher)
m_pDasher->Move(0, CurY, Width, CanvasHeight-5);
//m_pDasher->Move(2, CurY+2, Width-4, CanvasHeight-2);
// ...with the bottom bar just below it.
if(m_pSpeedAlphabetBar)
m_pSpeedAlphabetBar->MoveWindow(0, Height - SpeedAlphabetHeight, Width, SpeedAlphabetHeight);
// m_pSlidebar->MoveWindow(2, Height - SlidebarHeight, Width-4, SlidebarHeight);
}
}
}
#ifndef _WIN32_WCE
void CDasherWindow::HandleWinEvent(HWINEVENTHOOK hWinEventHook, DWORD event, HWND hwnd, LONG idObject, LONG idChild, DWORD dwEventThread, DWORD dwmsEventTime) {
// Ignore events if not in direct mode
if(m_pAppSettings && (m_pAppSettings->GetLongParameter(APP_LP_STYLE) != APP_STYLE_DIRECT))
return;
// For now assume all events are focus changes, so reset the buffer
if(m_pDasher)
m_pDasher->SetBuffer(0);
}
#endif
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