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/*
Copyright 2001-2003 David Gucwa
Copyright 2017-2019 Adam Bilbrough
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "undo.h"
#include "main.h"
#include "keyboard.h"
#include "move.h"
void Do(int keypress)
{
switch(keypress)
{
case 0:
addToUndo((int)currentBuffer->cursor.l->data[currentBuffer->cursor.offset]);
break;
case 1:
addToUndo(0);
break;
default:
break;
}
}
void addToUndo(int keypress)
{
currentBuffer->undoMoves[currentBuffer->undoBufferPointer].c = keypress;
currentBuffer->undoMoves[currentBuffer->undoBufferPointer].line = currentBuffer->cursor.lineNum;
currentBuffer->undoMoves[currentBuffer->undoBufferPointer].offset = currentBuffer->cursor.offset;
currentBuffer->undoBufferPointer++;
currentBuffer->undoBufferPointer %= maxUndoLength;
if(++currentBuffer->undoBufferLength>maxUndoLength) currentBuffer->undoBufferLength--;
}
void Undo()
{
int key;
if(!undoEnabled) return;
if(currentBuffer->undoBufferLength==0) return;
currentBuffer->undoBufferLength--;
if(--currentBuffer->undoBufferPointer == -1) currentBuffer->undoBufferPointer=maxUndoLength-1;
key = (int)currentBuffer->undoMoves[currentBuffer->undoBufferPointer].c;
while(currentBuffer->cursor.lineNum > currentBuffer->undoMoves[currentBuffer->undoBufferPointer].line)
moveUp(¤tBuffer->cursor);
while(currentBuffer->cursor.lineNum < currentBuffer->undoMoves[currentBuffer->undoBufferPointer].line)
moveDown(¤tBuffer->cursor);
while(currentBuffer->cursor.offset < currentBuffer->undoMoves[currentBuffer->undoBufferPointer].offset)
moveRight(¤tBuffer->cursor);
while(currentBuffer->cursor.offset > currentBuffer->undoMoves[currentBuffer->undoBufferPointer].offset)
moveLeft(¤tBuffer->cursor);
if(key=='\n') key=13;
if(key == 0) key = 330;
keyHit(key,0);
currentBuffer->lineUpdate = currentBuffer->topLine;
currentBuffer->lineUpdate.lineNum = 0;
currentBuffer->keepGoing = 1;
}
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