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/*
* Copyright © 2013 Canonical Ltd.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License version 3,
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Authored by: Thomas Voß <thomas.voss@canonical.com>
*/
#ifndef ORG_FREEDESKTOP_UPOWER_H_
#define ORG_FREEDESKTOP_UPOWER_H_
#include <core/dbus/service.h>
#include <core/dbus/types/object_path.h>
#include <chrono>
#include <string>
namespace core
{
struct UPower
{
struct Properties
{
struct DaemonVersion
{
inline static std::string name()
{
return "DaemonVersion";
};
typedef UPower Interface;
typedef std::string ValueType;
static const bool readable = true;
static const bool writable = false;
};
struct CanSuspend
{
inline static std::string name()
{
return "CanSuspend";
};
typedef UPower Interface;
typedef bool ValueType;
static const bool readable = true;
static const bool writable = false;
};
struct CanHibernate
{
inline static std::string name()
{
return "CanHibernate";
};
typedef UPower Interface;
typedef bool ValueType;
static const bool readable = true;
static const bool writable = false;
};
struct OnBattery
{
inline static std::string name()
{
return "OnBattery";
};
typedef UPower Interface;
typedef bool ValueType;
static const bool readable = true;
static const bool writable = false;
};
struct OnLowBattery
{
inline static std::string name()
{
return "OnLowBattery";
};
typedef UPower Interface;
typedef bool ValueType;
static const bool readable = true;
static const bool writable = false;
};
struct LidIsClosed
{
inline static std::string name()
{
return "LidIsClosed";
};
typedef UPower Interface;
typedef bool ValueType;
static const bool readable = true;
static const bool writable = false;
};
struct LidIsPresent
{
inline static std::string name()
{
return "LidIsPresent";
};
typedef UPower Interface;
typedef bool ValueType;
static const bool readable = true;
static const bool writable = false;
};
};
struct Signals
{
struct DeviceAdded
{
inline static std::string name()
{
return "DeviceAdded";
};
typedef UPower Interface;
typedef core::dbus::types::ObjectPath ArgumentType;
};
struct DeviceRemoved
{
inline static std::string name()
{
return "DeviceRemoved";
};
typedef UPower Interface;
typedef core::dbus::types::ObjectPath ArgumentType;
};
struct DeviceChanged
{
inline static std::string name()
{
return "DeviceChanged";
};
typedef UPower Interface;
typedef std::string ArgumentType;
};
struct Changed
{
inline static std::string name()
{
return "Changed";
};
typedef UPower Interface;
typedef void ArgumentType;
};
struct Sleeping
{
inline static std::string name()
{
return "Sleeping";
};
typedef UPower Interface;
typedef void ArgumentType;
};
struct Resuming
{
inline static std::string name()
{
return "Resuming";
};
typedef UPower Interface;
typedef void ArgumentType;
};
};
struct EnumerateDevices
{
typedef UPower Interface;
static const std::string& name()
{
static const std::string s
{
"EnumerateDevices"
};
return s;
}
inline static const std::chrono::milliseconds default_timeout() { return std::chrono::seconds{1}; }
};
struct Device
{
struct GetHistory
{
inline static std::string name()
{
return "GetHistory";
} typedef Device Interface;
inline static const std::chrono::milliseconds default_timeout() { return std::chrono::seconds{1}; }
};
struct GetStatistics
{
inline static std::string name()
{
return "GetStatistics";
} typedef Device Interface;
inline static const std::chrono::milliseconds default_timeout() { return std::chrono::seconds{1}; }
};
struct Properties
{
struct NativePath
{
inline static std::string name()
{
return "NativePath";
};
typedef Device Interface;
typedef std::string ValueType;
static const bool readable = true;
static const bool writable = false;
};
struct Vendor
{
inline static std::string name()
{
return "Vendor";
};
typedef Device Interface;
typedef std::string ValueType;
static const bool readable = true;
static const bool writable = false;
};
struct Model
{
inline static std::string name()
{
return "Model";
};
typedef Device Interface;
typedef std::string ValueType;
static const bool readable = true;
static const bool writable = false;
};
struct Serial
{
inline static std::string name()
{
return "Serial";
};
typedef Device Interface;
typedef std::string ValueType;
static const bool readable = true;
static const bool writable = false;
};
struct UpdateTime
{
inline static std::string name()
{
return "UpdateTime";
};
typedef Device Interface;
typedef uint64_t ValueType;
static const bool readable = true;
static const bool writable = false;
};
struct Type
{
inline static std::string name()
{
return "Type";
};
typedef Device Interface;
typedef uint32_t ValueType;
static const bool readable = true;
static const bool writable = false;
};
struct PowerSupply
{
inline static std::string name()
{
return "PowerSupply";
};
typedef Device Interface;
typedef bool ValueType;
static const bool readable = true;
static const bool writable = false;
};
struct HasHistory
{
inline static std::string name()
{
return "HasHistory";
};
typedef Device Interface;
typedef bool ValueType;
static const bool readable = true;
static const bool writable = false;
};
struct HasStatistics
{
inline static std::string name()
{
return "HasStatistics";
};
typedef Device Interface;
typedef bool ValueType;
static const bool readable = true;
static const bool writable = false;
};
struct Online
{
inline static std::string name()
{
return "Online";
};
typedef Device Interface;
typedef bool ValueType;
static const bool readable = true;
static const bool writable = false;
};
struct Energy
{
inline static std::string name()
{
return "Energy";
};
typedef Device Interface;
typedef double ValueType;
static const bool readable = true;
static const bool writable = false;
};
struct EnergyEmpty
{
inline static std::string name()
{
return "EnergyEmpty";
};
typedef Device Interface;
typedef double ValueType;
static const bool readable = true;
static const bool writable = false;
};
struct EnergyFull
{
inline static std::string name()
{
return "EnergyFull";
};
typedef Device Interface;
typedef double ValueType;
static const bool readable = true;
static const bool writable = false;
};
struct EnergyFullDesign
{
inline static std::string name()
{
return "EnergyFullDesign";
};
typedef Device Interface;
typedef double ValueType;
static const bool readable = true;
static const bool writable = false;
};
struct EnergyRate
{
inline static std::string name()
{
return "EnergyRate";
};
typedef Device Interface;
typedef double ValueType;
static const bool readable = true;
static const bool writable = false;
};
struct Voltage
{
inline static std::string name()
{
return "Voltage";
};
typedef Device Interface;
typedef double ValueType;
static const bool readable = true;
static const bool writable = false;
};
struct TimeToEmpty
{
inline static std::string name()
{
return "TimeToEmpty";
};
typedef Device Interface;
typedef int64_t ValueType;
static const bool readable = true;
static const bool writable = false;
};
struct TimeToFull
{
inline static std::string name()
{
return "TimeToFull";
};
typedef Device Interface;
typedef int64_t ValueType;
static const bool readable = true;
static const bool writable = false;
};
struct Percentage
{
inline static std::string name()
{
return "Percentage";
};
typedef Device Interface;
typedef double ValueType;
static const bool readable = true;
static const bool writable = false;
};
struct IsPresent
{
inline static std::string name()
{
return "IsPresent";
};
typedef Device Interface;
typedef bool ValueType;
static const bool readable = true;
static const bool writable = false;
};
struct State
{
inline static std::string name()
{
return "State";
};
typedef Device Interface;
typedef uint32_t ValueType;
static const bool readable = true;
static const bool writable = false;
};
struct IsRechargeable
{
inline static std::string name()
{
return "IsRechargeable";
};
typedef Device Interface;
typedef bool ValueType;
static const bool readable = true;
static const bool writable = false;
};
struct Capacity
{
inline static std::string name()
{
return "Capacity";
};
typedef Device Interface;
typedef double ValueType;
static const bool readable = true;
static const bool writable = false;
};
struct Technology
{
inline static std::string name()
{
return "Technology";
};
typedef Device Interface;
typedef uint32_t ValueType;
static const bool readable = true;
static const bool writable = false;
};
struct RecallNotice
{
inline static std::string name()
{
return "RecallNotice";
};
typedef Device Interface;
typedef bool ValueType;
static const bool readable = true;
static const bool writable = false;
};
struct RecallVendor
{
inline static std::string name()
{
return "RecallVendor";
};
typedef Device Interface;
typedef std::string ValueType;
static const bool readable = true;
static const bool writable = false;
};
struct RecallUrl
{
inline static std::string name()
{
return "RecallUrl";
};
typedef Device Interface;
typedef std::string ValueType;
static const bool readable = true;
static const bool writable = false;
};
};
struct Signals
{
struct Changed
{
inline static std::string name()
{
return "Changed";
};
typedef Device Interface;
typedef void ArgumentType;
};
};
};
};
}
namespace core
{
namespace dbus
{
namespace traits
{
template<>
struct Service<core::UPower>
{
inline static const std::string& interface_name()
{
static const std::string s
{
"org.freedesktop.UPower"
};
return s;
}
};
template<>
struct Service<core::UPower::Device>
{
inline static const std::string& interface_name()
{
static const std::string s
{
"org.freedesktop.UPower.Device"
};
return s;
}
};
}
}
}
#endif // ORG_FREEDESKTOP_UPOWER_H_
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