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/*
* Copyright (C) 2001-2005 Jacek Sieka, arnetheduck on gmail point com
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#if !defined(AFX_BUFFEREDSOCKET_H__0760BAF6_91F5_481F_BFF7_7CA192EE44CC__INCLUDED_)
#define AFX_BUFFEREDSOCKET_H__0760BAF6_91F5_481F_BFF7_7CA192EE44CC__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "Socket.h"
#include "Semaphore.h"
#include "Thread.h"
#include "Speaker.h"
class InputStream;
class BufferedSocketListener {
public:
template<int I> struct X { enum { TYPE = I }; };
typedef X<0> Connecting;
typedef X<1> Connected;
typedef X<2> Line;
typedef X<3> Data;
typedef X<4> BytesSent;
typedef X<5> ModeChange;
typedef X<6> TransmitDone;
typedef X<7> Failed;
typedef X<8> Shutdown;
virtual void on(Connecting) throw() { }
virtual void on(Connected) throw() { }
virtual void on(Line, const string&) throw() { }
virtual void on(Data, u_int8_t*, size_t) throw() { }
virtual void on(BytesSent, size_t, size_t) throw() { }
virtual void on(ModeChange) throw() { }
virtual void on(TransmitDone) throw() { }
virtual void on(Failed, const string&) throw() { }
virtual void on(Shutdown) throw() { }
};
class BufferedSocket : public Speaker<BufferedSocketListener>, public Socket, public Thread
{
public:
enum {
MODE_LINE,
MODE_DATA
};
enum Tasks {
CONNECT,
DISCONNECT,
SEND_DATA,
SEND_FILE,
SHUTDOWN,
ACCEPTED
};
/**
* BufferedSocket factory
* @param sep Line separator
* @param esc A preceding backslash escapes any character, including the separator
* @return An unconnected socket
*/
static BufferedSocket* getSocket(char sep) throw(SocketException) {
return new BufferedSocket(sep);
};
static void putSocket(BufferedSocket* aSock) {
aSock->removeListeners();
aSock->Socket::disconnect();
aSock->shutdown();
};
virtual void shutdown() {
Lock l(cs);
addTask(SHUTDOWN);
}
virtual void accept(const ServerSocket& srv) throw(SocketException) {
Socket::accept(srv);
Lock l(cs);
addTask(ACCEPTED);
}
virtual void disconnect() throw() {
Lock l(cs);
addTask(DISCONNECT);
}
/**
* Sets data mode for aBytes bytes long. Must be called within an action method...
*/
void setDataMode(int64_t aBytes = -1) {
mode = MODE_DATA;
dataBytes = aBytes;
}
/**
* Should be called when data mode.
*/
void setLineMode() {
dcassert(mode == MODE_DATA);
dcassert(dataBytes == -1);
mode = MODE_LINE;
}
int getMode() { return mode; };
/**
* Connect to aAddress / aPort
* Note; this one doesn't actually throw, but it overrides one that does...
*/
virtual void connect(const string& aAddress, short aPort) throw(SocketException) {
Lock l(cs);
mode = MODE_LINE;
address = aAddress;
port = aPort;
addTask(CONNECT);
}
void write(const string& aData) throw(SocketException) { write(aData.data(), aData.length()); };
virtual void write(const char* aBuf, size_t aLen) throw();
/**
* Send the file f over this socket.
*/
void transmitFile(InputStream* f) throw() {
Lock l(cs);
file = f;
addTask(SEND_FILE);
}
GETSET(char, separator, Separator)
private:
BufferedSocket(char aSeparator = 0x0a) throw(SocketException);
// Dummy...
BufferedSocket(const BufferedSocket&);
BufferedSocket& operator=(const BufferedSocket&);
virtual ~BufferedSocket() throw();
bool fillBuffer(char* buf, int bufLen, u_int32_t timeout = 0) throw(SocketException);
CriticalSection cs;
Semaphore taskSem;
vector<Tasks> tasks;
string address;
short port;
int mode;
int64_t dataBytes;
string line;
bool escaped;
u_int8_t* inbuf;
size_t inbufSize;
enum {BUFFERS = 2};
u_int8_t* outbuf[BUFFERS];
size_t outbufSize[BUFFERS];
size_t outbufPos[BUFFERS];
int curBuf;
InputStream* file;
virtual void create(int) throw(SocketException) { dcassert(0); }; // Sockets are created implicitly
virtual void bind(short) throw(SocketException) { dcassert(0); }; // Binding / UDP not supported...
virtual int run();
void threadConnect();
void threadRead();
bool threadSendFile();
void threadSendData();
void threadDisconnect();
void fail(const string& aError) {
Socket::disconnect();
fire(BufferedSocketListener::Failed(), aError);
}
/**
* Shut down the socket and delete itself...no variables must be referenced after
* calling threadShutDown, the thread function should exit as soon as possible
*/
void threadShutDown() {
fire(BufferedSocketListener::Shutdown());
removeListeners();
delete this;
}
void addTask(Tasks task) {
tasks.push_back(task);
taskSem.signal();
}
};
#endif // !defined(AFX_BUFFEREDSOCKET_H__0760BAF6_91F5_481F_BFF7_7CA192EE44CC__INCLUDED_)
/**
* @file
* $Id: BufferedSocket.h,v 1.2 2005/08/21 14:03:43 olof Exp $
*/
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