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/*
* RpcDriver.cpp
* RpcDriver
*
* Created by Mikael Gransell on 1/31/06.
* Copyright 2006 __MyCompanyName__. All rights reserved.
*
*/
#include <boost/bind.hpp>
#include <typeinfo>
#include <iostream>
#include <netinet/in.h>
#include "rpcdriver.h"
#include "socketmanager.h"
#include "inputbuffer.h"
#include "datainputstream.h"
#include "dataoutputstream.h"
#include "rpcexception.h"
using std::cout;
using std::endl;
using std::map;
using std::list;
using std::string;
namespace rpc {
RpcClientDriver::RpcClientDriver( const char* addr, int port ) : serverPort(port), serverAddr(addr)
{
try {
Socket* client = new Socket( this );
//client->connect(addr, port);
clientSocket = client;
boost::shared_ptr< InputBuffer<int> > sizeBuf( new InputBuffer<int>( 4 ) );
SocketData sd = { sizeBuf, CmdInputBufferPtr() };
socketDataMap[clientSocket] = sd;
//SocketManager::instance()->addSocket(clientSocket);
enableAuthenticationChecking(false);
}
catch( const SocketException& e ) {
cout << "Could not create RpcClientDriver. " << e.getReason() << endl;
throw;
}
}
void RpcClientDriver::connect()
{
clientSocket->connect(serverAddr, serverPort);
SocketManager::instance()->addSocket(clientSocket);
// Start the threads
startServer();
}
RpcClientDriver::~RpcClientDriver()
{
clientSocket->disconnect();
SocketManager::instance()->removeSocket(clientSocket);
}
RpcServerDriver::RpcServerDriver( int port ) : serverPort(port)
{
try {
enableAuthenticationChecking(true);
// Init the server listening socket
server = new Socket( this );
}
catch( const SocketException& e ) {
cout << "Could not init server socket. " << e.getReason() << endl;
throw;
}
}
void RpcServerDriver::startListening()
{
try {
server->listen( serverPort );
SocketManager::instance()->addSocket( server );
}
catch( const SocketException& e ) {
cout << "Could not init server socket. " << e.getReason() << endl;
throw;
}
// Start the threads
startServer();
}
RpcServerDriver::~RpcServerDriver()
{
}
RpcDriver::RpcDriver( ) : abort( false )
{
// Create command dispatcher
CommandDispatcherPtr tempDisp( new CommandDispatcher() );
cmdDispatcher = tempDisp;
threads.create_thread( boost::bind( &CommandDispatcher::waitForCommand,
cmdDispatcher.get() ) );
}
RpcDriver::~RpcDriver()
{
// Disconnect all the sockets at this point
std::set<Socket*> sockets = SocketManager::instance()->getSockets();
std::set<Socket*>::iterator it = sockets.begin();
for(;it!=sockets.end();it++) {
SocketManager::instance()->removeSocket(*it);
(*it)->disconnect();
delete *it;
}
// Signal command handler thread to exit
// Join with the command handler thread before destructing
// Removed by rikard, this is really not a good place to stop
// threads when you dont event know if they are running!!
// threads.join_all();
}
void RpcDriver::receiver()
{
cout << "enter receiver" << endl;
try {
// How should we signal the receiver thread that we should quit.
while( !abort ) {
// Perform a select on all the sockets
SocketManager::instance()->select();
}
}
catch( const SocketException& e ) {
cout << "Exception caught while selecting. " << e.getReason() << endl;
}
cout << "exit receiver" << endl;
}
void RpcDriver::sender()
{
try {
// Maybe we need another lock here so that no other threads execute thi method by misstake
// Lock for use with the condition below
boost::mutex::scoped_lock commandNotifyLock( commandMonitor );
// Keep waiting for command until someone tells us to stop
while( true ) {
//cout << "Waiting for a command" << endl;
// Wait for commands to be available in the
commandAvailable.wait( commandNotifyLock );
// Lock abort flag
{
boost::mutex::scoped_lock lk( abortMutex );
// Check abort flag
if( abort ) {
// Stop execution
break;
}
}
// Keep sending all the commands in the buffer until it is empty
while( !commandBuffer.empty() ) {
// Get next command
CmdEntry cmdEntry = commandBuffer.dequeue();
try {
OutputBufferPtr buf = convertCmdToBinaryBuffer( cmdEntry.cmd );
// Write to clients
sendCommandToClients( buf, cmdEntry.socket );
}
catch( const RpcException& rpcExcept ) {
cout << "--- RpcException in sender() ---" << endl;
cout << "Reason: " << rpcExcept.getReason() << endl;
string funk = boost::any_cast<string>(cmdEntry.cmd->front());
cout << "ProcedureName: " << funk << endl;
}
catch( const SocketException& socketExcept ) {
cout << "Could not write socket. " << socketExcept.getReason() << endl;
}
}
}
}
catch ( const boost::lock_error& e ) {
cout << "Could not lock mutex!" << endl;
}
catch( const std::bad_alloc& allocExcept ) {
cout << "Could not allocate buffer. " << allocExcept.what() << endl;
}
cout << "Stoping sender thread" << endl;
}
void RpcDriver::queueCommand( int socketId, const CmdPtr& cmd )
{
// Add item to buffer. It should handle the synch by itself
CmdEntry entry = { socketId, cmd };
commandBuffer.enqueue( entry );
// Signal waiting thread that there is a command available
commandAvailable.notify_one();
}
void RpcDriver::registerCommand( RpcCommandHandlerPtr& pCmd )
{
// Just forward the command handler to the command dispatcher
cmdDispatcher->registerCommand( pCmd );
}
void RpcDriver::startServer()
{
threads.create_thread( boost::bind( &RpcDriver::receiver, this ) );
senderThread = threads.create_thread( boost::bind( &RpcDriver::sender, this ) );
}
void RpcDriver::stopSender()
{
try {
{
boost::mutex::scoped_lock lk( abortMutex );
abort = true;
}
// Notify thread
commandAvailable.notify_one();
}
catch( const boost::lock_error& e ) {
cout << "Could not lock mutex" << endl;
}
}
void RpcDriver::waitForCompletion()
{
cout << "Waiting for threads" << endl;
//threads.join_all();
senderThread->join();
cout << "Done Waiting" << endl;
}
void RpcDriver::onRead( Socket* socket )
{
// We can read some data from the socket now
int bytesRead = 0;
try {
// Find the data for this socket and try to read into it
map< Socket*, SocketData >::iterator socketData = socketDataMap.find( socket );
if( socketData != socketDataMap.end() ) {
// Read an int to get the size of the payload
if( !socketData->second.sizeBuf->filled() ) {
bytesRead = socket->read( socketData->second.sizeBuf->curPtr(),
socketData->second.sizeBuf->remaining() );
socketData->second.sizeBuf->advance( bytesRead );
// If we have read the size now
if( socketData->second.sizeBuf->filled() ) {
// Get available size
uint32_t size = ntohl(*(socketData->second.sizeBuf->bufPtr()));
// Reset old data
CmdInputBufferPtr tempBuffer( new InputBuffer<char>( size ) );
socketData->second.dataBuf = tempBuffer;
}
}
else {
// We have read the size and there should be an input buffer available
bytesRead = socket->read( socketData->second.dataBuf->curPtr(),
socketData->second.dataBuf->remaining() );
socketData->second.dataBuf->advance( bytesRead );
// Check if we have read all the data that we are supposed to
if( socketData->second.dataBuf->filled() ) {
// Reset the buffer pointer so that it points to the beginning of the buffer
socketData->second.dataBuf->reset();
// Send the command to the command dispatcher
cmdDispatcher->handleCommand( socket->getId(), socketData->second.dataBuf );
// Reset the sizeBuf so that we can start to receive a new size
socketData->second.sizeBuf->reset();
}
}
}
else {
cout << "Could not find data corresponding to socket" << endl;
}
}
catch( const RpcException& rpcExcept ) {
cout << "Execption " << rpcExcept.getReason() << endl;
}
catch( const SocketException& socketExcept ) {
cout << "Could not read socket. " << socketExcept.getReason() << endl;
}
catch( const std::bad_alloc& allocExcept ) {
cout << "Could not allocate buffer. " << allocExcept.what() << endl;
}
}
void RpcDriver::onDisconnect( Socket* socket )
{
try {
cout << "onDisconnect" << endl;
// Remove the socket from the socket manager
SocketManager::instance()->removeSocket( socket );
map< Socket*, SocketData>::iterator socketData = socketDataMap.find( socket );
socketDataMap.erase( socketData );
setClientAuthenticated( socket->getId(), false );
}
catch( const SocketException& e ) {
cout << "Exception caught when removing socket from socket manager" <<
e.getReason() <<
endl;
}
}
void RpcDriver::onIncoming( Socket* socket )
{
try {
cout << "onIncoming" << endl;
// Accept the conenction
Socket* s = socket->accept( this );
boost::shared_ptr< InputBuffer<int> > sizeBuf( new InputBuffer<int>( 4 ) );
SocketData sd = { sizeBuf, CmdInputBufferPtr() };
socketDataMap[s] = sd;
cout << "Accepted new connection " << s->getFd() << endl;
SocketManager::instance()->addSocket( s );
}
catch( const SocketException& e ) {
cout << "Exception caught while accepting connection. " <<
e.getReason() <<
endl;
}
}
void RpcDriver::convertListToBinary(list< boost::any >::const_iterator cmdIt,
list< boost::any >::const_iterator itEnd,
DataOutputStream& stream) const
{
// Iterate through all the entries in the command and write the to the stream
while( cmdIt != itEnd ) {
if( cmdIt->type() == typeid(int) ) {
stream.writeByte(eRpcParamTypeInt);
stream.writeInt( boost::any_cast<int>(*cmdIt) );
}
else if( cmdIt->type() == typeid(char) ) {
stream.writeByte(eRpcParamTypeByte);
stream.writeByte( boost::any_cast<char>(*cmdIt) );
}
else if( cmdIt->type() == typeid(short) ) {
stream.writeByte(eRpcParamTypeShort);
stream.writeShort( boost::any_cast<short>(*cmdIt) );
}
else if( cmdIt->type() == typeid(bool) ) {
stream.writeByte(eRpcParamTypeBoolean);
stream.writeBool( boost::any_cast<bool>(*cmdIt) );
}
else if( cmdIt->type() == typeid(int64_t) ) {
stream.writeByte(eRpcParamTypeLong);
stream.writeLong( boost::any_cast<int64_t>(*cmdIt) );
}
else if( cmdIt->type() == typeid(string) ) {
stream.writeByte(eRpcParamTypeString);
stream.writeUTF( boost::any_cast<string>(*cmdIt) );
}
else if( cmdIt->type() == typeid(std::list<boost::any>) ) {
stream.writeByte(eRpcParamTypeList);
stream.writeInt((boost::any_cast<std::list<boost::any> >(*cmdIt)).size());
const std::list<boost::any>& lst = boost::any_cast<const std::list<boost::any> >(*cmdIt);
convertListToBinary(lst.begin(),lst.end(),stream);
//(boost::any_cast<std::list<boost::any> >(*cmdIt)).begin(),
//(boost::any_cast<std::list<boost::any> >(*cmdIt)).end(),
//stream);
}
else {
cout << "unknown" << endl;
throw RpcException( "Invalid type in command" );
}
++cmdIt;
}
}
OutputBufferPtr RpcDriver::convertCmdToBinaryBuffer( CmdPtr cmd ) const
{
OutputBufferPtr buf( new OutputBuffer() );
DataOutputStream stream( buf.get() );
// Write a dummy int that will later hold the size
stream.writeInt(0);
try {
// To iterate through the list of params
list< boost::any >::const_iterator cmdIt = cmd->begin();
// First parameter should be the name
//cout << "Sending command: " << boost::any_cast<string>(*cmdIt) << endl;
stream.writeUTF(boost::any_cast<string>(*cmdIt));
++cmdIt;
convertListToBinary(cmdIt,cmd->end(),stream);
}
catch( const boost::bad_any_cast& e ) {
cout << e.what() << endl;
throw RpcException( "Could not parse command" );
}
// Finally we write the size of the buffer to the first pos
// We have to do something about this crapy line of code
int* sizePtr = reinterpret_cast<int*>(const_cast<char*>(buf->getByteArray()));
// Subtract the size parameter from the size since this is not part of the command
*sizePtr = htonl(buf->getSize()-4);
return buf;
}
void RpcDriver::sendCommandToClients( OutputBufferPtr buf, int socketId ) const
{
//cout << "sendCommandToClients" << endl;
// Send to all connected clients
if(socketId==-1)
{
const std::set<Socket*>& sockets = SocketManager::instance()->getSockets();
std::set<Socket*>::iterator it = sockets.begin();
while(it!=sockets.end()) {
if( !(*it)->getIsServer() && cmdDispatcher->isClientAuthenticated((*it)->getId())) {
try {
int bytesWritten = 0;
while ( bytesWritten < buf->getSize() ) {
bytesWritten += (*it)->write( buf->getByteArray() + bytesWritten,buf->getSize() - bytesWritten);
}
}
catch( const SocketException& e ) {
cout << "Could not write to socket. Error: " << e.getReason() << endl;
}
}
it++;
}
} else {
Socket* clientSocket = SocketManager::instance()->findSocket( socketId );
if( clientSocket ) {
if(cmdDispatcher->isClientAuthenticated(clientSocket->getId())) {
int bytesWritten = 0;
while ( bytesWritten < buf->getSize() ) {
bytesWritten += clientSocket->write( buf->getByteArray() + bytesWritten,
buf->getSize() - bytesWritten);
}
}
}
else {
throw RpcException("Could not find a socket to match id");
}
}
}
void RpcDriver::setClientAuthenticated( int clientId, bool yes )
{
cmdDispatcher->setClientAuthenticated(clientId, yes);
}
void RpcDriver::enableAuthenticationChecking( bool yes )
{
cmdDispatcher->enableAuthenticationChecking(yes);
}
}
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