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(*
ImgBlockStore.pas - Image Block Storage unit
Copyright (C) 2013 - 2022 Martin Bittermann (martinbittermann@gmx.de)
This file is part of ddrescueview.
ddrescueview is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
ddrescueview is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with ddrescueview. If not, see <http://www.gnu.org/licenses/>.
*)
// {$DEFINE VerboseProfiler}
unit ImgBlockStore;
interface
uses
Classes, SysUtils, Parser, Shared;
type
TZoom = record
SectOffset : int64; // imgBlocks start after this # of device sectors (zooming)
SectCount : int64; // number of device sectors to show in imgBlocks (zooming)
end;
{ TImgBlockStore }
TImgBlockStore = class(TObservablePersistent, IFPObserver)
private
FImgBlocks: Array of Longword; // lower 24 bits : color, upper 8 bits: status mask
FParser : TMapParser; // parser / map source to use
FNumBlocks : Longint; // number of blocks requested
FSectSize : Int64; // device sector size
FZoom : TZoom;
FSectInBlock : Int64; // device sectors per imgBlock
FByteInBlock : Int64; // # of bytes in every imgBlock, multiple of FDevBSize
FOwner : TObject;
FNoZoom : Boolean; // prevent zooming. Always show full device
FLockOnCurPos : Boolean; // center around current position if possible but allow zoom
FBlockstatusMasks : array[0..255] of Longword; // LUT, maps log entry statuses to Block Status masks
procedure assignParser(source : TMapParser);
procedure buildBlocks;
function BlockStatusToMask(status: char) : Longword;
function ColorizeBlockMask(mask: Longint) : Longint;
function getBlock(i: Longint): Longword;
procedure sanitizeZoom();
function binSearchStartEntry() : integer;
function binSearchEndEntry() : integer;
procedure setDevBSize(size : Int64);
procedure SetLockOnCurPos(lock: Boolean);
procedure setNumBlocks(num : Longint);
procedure setSectOffset(offset : Int64);
procedure setSectCount(count : Int64);
public
constructor Create(AOwner : TObject); virtual;
destructor Destroy; override;
property Blocks[i:Longint] : Longword read getBlock; default;
property Parser : TMapParser read FParser write assignParser;
property NumBlocks : Longint read FNumBlocks write setNumBlocks;
property SectSize : Int64 read FSectSize write setDevBSize;
property SectOffset : Int64 read FZoom.SectOffset write setSectOffset;
property SectCount : Int64 read FZoom.SectCount write setSectCount;
property ByteInBlock : Int64 read FByteInBlock;
property SectInBlock : Int64 read FSectInBlock;
property NoZoom : Boolean read FNoZoom write FNoZoom;
property LockOnCurPos : Boolean read FLockOnCurPos write SetLockOnCurPos;
function getOffsetFromBlock(block : Int64) : Int64;
function getBlockFromOffset(offset : Int64) : Int64;
function activeBlock() : Int64;
procedure setZoom(Offset, Count: Int64);
procedure zoomToCenter(block: Longint; factor: double);
procedure zoomBlockToBlock(srcBlock, destBlock: Longint; factor: double);
procedure zoomInRange(block1, block2: Longint);
Procedure FPOObservedChanged(ASender : TObject; //for the Observer role
Operation : TFPObservedOperation; Data : Pointer);
end;
implementation
uses GUI, Math;
// creates the ImgBlockStore and sets up listening for the owner.
constructor TImgBlockStore.Create(AOwner : TObject);
var c : byte;
begin
inherited Create;
FSectSize := DEF_BSIZE;
FByteInBlock := DEF_BSIZE;
FSectInBlock := 1;
FOwner := AOwner;
// Precompute the Block Status Masks LUT
for c:= 0 to 255 do FBlockstatusMasks[c]:=BlockStatusToMask(char(c));
// listen for requests from the owner
if (AOwner<>nil) and (AOwner is IAttachableObserved) then
(AOwner as IAttachableObserved).AttachObserver(self);
end;
destructor TImgBlockStore.Destroy;
begin
SetLength(FImgBlocks, 0);
if FParser<>nil then FParser.DetachObserver(self);
if (FOwner<>nil) and (FOwner is IAttachableObserved) then
(FOwner as IAttachableObserved).DetachObserver(self);
inherited;
end;
procedure TImgBlockStore.FPOObservedChanged(ASender: TObject;
Operation: TFPObservedOperation; Data: Pointer);
begin
if ASender = FParser then begin // parser did its thing ...
if Operation in [ooAddItem, ooDeleteItem] then begin // new or closed file!
if Operation = ooAddItem then FSectSize:=FParser.rescueStatus.suggestedBlockSize;
FZoom.SectCount:=0; // reset zoom
end;
end;
sanitizeZoom();
buildBlocks;
// log the update to mainform textbox
//MainForm.DbgLog.Lines.Add('ImgBlockStore update: ' + BoolToStr(FNoZoom, 'Zoom', 'Grid'));
FPONotifyObservers(self, ooChange, nil);
end;
// Assign a MapParser to the img Blocks.
// Assign another parser before freeing the old parser from the outside!
procedure TImgBlockStore.assignParser(source : TMapParser);
begin
if source=nil then raise Exception.Create('imgBlockStore: Cannot assign nil parser!');
if FParser<>nil then FParser.DetachObserver(self); // detach old source
FParser:=source;
FSectSize:=FParser.rescueStatus.suggestedBlockSize;
FZoom.SectCount:=0; // reset zoom
FParser.AttachObserver(self);
buildBlocks;
FPONotifyObservers(self, ooChange, nil);
end;
function TImgBlockStore.getBlock(i: Longint): Longword;
begin
getBlock:=FImgBlocks[i];
end;
// Gets the Offset of a given imgBlock on the rescue device, in bytes.
function TImgBlockStore.getOffsetFromBlock(block: Int64): Int64;
begin
getOffsetFromBlock:=FZoom.SectOffset*FSectSize + FByteInBlock*block;
end;
// Gets the block index that belongs to a given offset on the device.
// Aside from round, this is the opposite of getOffsetFromBlock.
// Can be negative or greater than numBlocks-1 when zoomed.
function TImgBlockStore.getBlockFromOffset(offset : Int64) : Int64;
var localOffset : Int64;
begin
localOffset := offset - FZoom.SectOffset*FSectSize;
if FByteInBlock > 0 then result:=(localOffset div FByteInBlock) -
Int64((localOffset mod FByteInBlock <> 0) and (localOffset < 0))
else result:=0;
end;
// returns imgblock index of current position. May be out of range, see above.
function TImgBlockStore.activeBlock() : Int64;
begin
if Assigned(FParser) then
result:=getBlockFromOffset(FParser.rescueStatus.pos)
else result:=0;
end;
// clean up the zoom settings:
// * set zoom to span whole device if not already set, or FNoZoom is true
// * limit zoom section to device size
// * recalculate FSectInBlock and FByteInBlock
procedure TImgBlockStore.sanitizeZoom();
var
deviceSectors: Int64;
begin
if (not Assigned(FParser)) or (FNumBlocks = 0) or (FSectSize = 0) then exit;
with FParser do begin
deviceSectors:=rescueStatus.devicesize div FSectSize;
// first, if FLockOnCurPos is true, keep the current position locked in the center:
if FLockOnCurPos and not FNoZoom then
FZoom.SectOffset:=(rescueStatus.pos div FSectSize)-(FZoom.SectCount div 2);
if (FZoom.SectCount=0) or FNoZoom then begin
FZoom.SectOffset:=0;
FZoom.SectCount:=deviceSectors;
end;
FSectInBlock := FZoom.SectCount div FNumBlocks + Int64((FZoom.SectCount mod FNumBlocks)<>0);
FByteInBlock := FSectInBlock * FSectSize;
FZoom.SectCount := Max(0, Min(FSectInBlock * FNumBlocks, deviceSectors - FZoom.SectOffset));
// now if the user zoomed in all the way to the end of the device, some
// (or many!) blocks at the end may be unused -> fix this by decrementing offset:
FZoom.SectOffset -= min(FZoom.SectOffset, max(0,
FSectInBlock * FNumBlocks - deviceSectors + FZoom.SectOffset));
// now try to set larger sectCount again...
FZoom.SectCount := Max(0, Min(FSectInBlock * FNumBlocks, deviceSectors - FZoom.SectOffset));
end;
end;
// Binary Search in the Parser's Log for the starting entry inside the BlockStore's Zoom
function TImgBlockStore.binSearchStartEntry(): integer;
var
chunkStart, chunkEnd, chunkSize, chunkMid : integer;
searchOffset : Int64;
begin
searchOffset := FZoom.SectOffset*FSectSize;
chunkStart := 0;
chunkEnd := Length(FParser.map)-1;
chunkSize := chunkEnd-chunkStart+1;
while chunkSize > 1 do begin
chunkMid := chunkStart + (chunkSize div 2);
if searchOffset < (FParser.map[chunkMid-1].offset+FParser.map[chunkMid-1].length) then chunkEnd := chunkMid-1
else chunkStart := chunkMid;
chunkSize := chunkEnd-chunkStart+1;
end;
result:=chunkStart;
end;
// Binary Search in the Parser's Log for the last entry making up the BlockStore's Zoom
function TImgBlockStore.binSearchEndEntry(): integer;
var
chunkStart, chunkEnd, chunkSize, chunkMid : integer;
searchOffset : Int64;
begin
searchOffset := (FZoom.SectOffset+FZoom.SectCount)*FSectSize;
chunkStart := 0;
chunkEnd := Length(FParser.map)-1;
chunkSize := chunkEnd-chunkStart+1;
while chunkSize > 1 do begin
chunkMid := chunkStart + (chunkSize div 2);
if searchOffset <= FParser.map[chunkMid].offset then chunkEnd := chunkMid-1
else chunkStart := chunkMid;
chunkSize := chunkEnd-chunkStart+1;
end;
result:=chunkEnd;
end;
(* Calculate image blocks from map for fast drawing.
Blocks will be stored in the imgBlocks[] array.
Blocks contain type information and a color derived from the mix of types.
Each block spans a multiple of the device sector size.
This can lead to some unused blocks at the end of the grid, especially with
small rescue devices, high number of imgBlocks or big sector size *)
procedure TImgBlockStore.buildBlocks;
var
mapLen, mapBlock, imgBlock : integer;
imgStartBlock, imgEndBlock : Int64;
blockStatusMask : Longword;
{$IFDEF VerboseProfiler}
lTimeStart : TDateTime;
{$ENDIF}
begin
if not Assigned(FParser) then mapLen := 0
else mapLen := Length(FParser.map);
// adjust block array to requested size (FNumBlocks)
if Length(FImgBlocks) <> FNumBlocks then SetLength(FImgBlocks, FNumBlocks);
if FNumBlocks = 0 then exit; // cannot proceed this way
if mapLen = 0 then begin // empty map (can have one of several reasons)
FZoom.SectOffset:=0;
FZoom.SectCount:=0; // reset zoom
if (not Assigned(FParser)) or (not FParser.hasFile) then begin // no file or parser
FillDword(FImgBlocks[0], Length(FImgBlocks), COLOR_NON_TRIED);
exit;
end;
end;
{$IFDEF VerboseProfiler}
lTimeStart := Now();
{$ENDIF}
FillDword(FImgBlocks[0], Length(FImgBlocks), $00000000); //zero-out all blocks
with FParser do begin
// if zoom not yet set, or zoom is disabled, do sanitization
if (FZoom.SectCount=0) or FNoZoom then sanitizeZoom();
// iterate over map and collect block info
for mapBlock := binSearchStartEntry() to binSearchEndEntry() do begin
// process img blocks that intersect current map entry
imgStartBlock := (map[mapBlock].offset-FZoom.SectOffset*FSectSize) div FByteInBlock;
imgEndBlock := (map[mapBlock].offset+map[mapBlock].length-FZoom.SectOffset*FSectSize-1) div FByteInBlock;
blockStatusMask := FBlockstatusMasks[ord(map[mapBlock].status)];
for imgBlock := Max(0,imgStartBlock) to Min(FNumBlocks-1, imgEndBlock) do begin
FImgBlocks[imgBlock]:=FImgBlocks[imgBlock] or blockStatusMask;
end;
end;
// mark active block, i.e. block of current input read position
if (rescueStatus.pos >= FZoom.SectOffset*FSectSize) and
(rescueStatus.pos < (FZoom.SectOffset+FZoom.SectCount)*FSectSize) then begin
imgBlock := (rescueStatus.pos-FZoom.SectOffset*FSectSize) div FByteInBlock;
FImgBlocks[imgBlock]:=FImgBlocks[imgBlock] or MASK_ACTIVE;
end;
// go through blocks and build colors
for imgBlock := 0 to FNumBlocks-1 do begin
FImgBlocks[imgBlock]:=ColorizeBlockMask(FImgBlocks[imgBlock]);
end;
end;
{$IFDEF VerboseProfiler}
MainForm.DbgLog.Lines.Add(Format('[TImgBlockStore.buildBlocks] Duration: %d ms', [DateTimeToMilliseconds(Now() - lTimeStart)]));
{$ENDIF}
end;
(* computes a color for a block, depending on whick block types exist in
this block. The percentage of sectors of a specific block type has no influence.
The weight of a color (block type) can be set by the user, but is at default:
(least) non-tried, finished, non-trimmed, non-scraped, bad (highest)
Each of these types influences the block color depending on its weight.
This way, small local quantities of important (e.g. bad) blocks are easy
to notice over less important (rescued, non-tried) ones.
TODO: Optimize this for speed! A 6bit lookup table would do. *)
function TImgBlockStore.ColorizeBlockMask(mask: Longint) : Longint;
var i, b, g, r, totalweight, statusPresent : Longint;
begin
b:=0; g:=0; r:=0; totalweight:=0;
if not LongBool(mask and MASK_ALL_STATUSES) then begin
result := mask or COLOR_UNDEFINED;
exit;
end;
for i:= 0 to Length(MASKS)-1 do begin
statusPresent:=Longint((mask and MASKS[i]) <> 0);
b := b + statusPresent*WEIGHTS[i]^*((COLORS[i]^ and MASK_B) shr 16);
g := g + statusPresent*WEIGHTS[i]^*((COLORS[i]^ and MASK_G) shr 8);
r := r + statusPresent*WEIGHTS[i]^* (COLORS[i]^ and MASK_R);
inc(totalweight, statusPresent*WEIGHTS[i]^);
end;
b := b div totalweight;
g := g div totalweight;
r := r div totalweight;
result := mask or (b shl 16) or (g shl 8) or r;
end;
(* sets the device sector size and tries to maintain zoom as much as possible *)
procedure TImgBlockStore.setDevBSize(size: Int64);
var newOffset : Int64;
begin
// do not allow setting the sector size without a Parser
if (not Assigned(FParser)) then begin
MainForm.DbgLog.Lines.Add('Cannot set device sector size: no data source!');
MainForm.DSClick(self); // revert menu back to previous value
exit;
end;
// catch invalid device sizes, but always allow default
// sector size, in case of abnormal device size
if (size <> DEF_BSIZE) and
((size <= 0) or (FParser.rescueStatus.devicesize mod size <> 0)) then begin
MainForm.DbgLog.Lines.Add('Cannot set device sector size: ' +
inttostr(size) + ' does not evenly divide device size.');
MainForm.DSClick(self); // revert menu back to previous value
exit;
end;
if (size = FSectSize) then exit; // nothing to do, exit
newOffset := (FZoom.SectOffset*FSectSize) div size;
FZoom.SectCount := ((FZoom.SectOffset+FZoom.SectCount)*FSectSize) div size - newOffset;
FZoom.SectOffset := newOffset;
FSectSize := size;
sanitizeZoom();
buildBlocks;
FPONotifyObservers(self, ooChange, nil);
end;
procedure TImgBlockStore.SetLockOnCurPos(lock: Boolean);
begin
FLockOnCurPos:=lock;
if FLockOnCurPos then begin
sanitizeZoom();
buildBlocks;
FPONotifyObservers(self, ooChange, nil);
end;
end;
procedure TImgBlockStore.setNumBlocks(num: Longint);
begin
FNumBlocks:=num;
sanitizeZoom();
buildBlocks;
FPONotifyObservers(self, ooChange, nil);
end;
// shift the zoomed section by changing the offset
procedure TImgBlockStore.setSectOffset(offset: Int64);
begin
FZoom.SectOffset:=offset;
sanitizeZoom();
end;
// resize zoomed section
procedure TImgBlockStore.setSectCount(count: Int64);
begin
FZoom.SectCount:=count;
sanitizeZoom();
end;
//set zoomed section
procedure TImgBlockStore.setZoom(Offset, Count: Int64);
begin
FZoom.SectOffset:=Offset;
FZoom.SectCount:=Count;
sanitizeZoom();
end;
// returns a bit mask for each known block type
function TImgBlockStore.BlockStatusToMask(status: char) : Longword;
begin
case status of
'?': result := MASK_NON_TRIED;
'+': result := MASK_FINISHED;
'*': result := MASK_NON_TRIMMED;
'/': result := MASK_NON_SCRAPED;
'-': result := MASK_BAD_SECT;
'd': result := MASK_OUTSIDE_DOMAIN;
else
result := 0;
end;
end;
// zoom in or out by some factor, centered around a given imgBlock
// factor <1 zooms in, factor >1 zooms out.
procedure TImgBlockStore.zoomToCenter(block: Longint; factor: double);
var
zoomCenter, zoomLength, deviceSectors : Int64; // all values in sectors
begin
if not Assigned(FParser) then exit;
if not FParser.hasFile() then exit;
zoomCenter:=getOffsetFromBlock(block) div FSectSize;
deviceSectors:=FParser.rescueStatus.devicesize div FSectSize;
if factor < 1.0 then begin // zoom in
// if already at 1 sector per block -> dont zoom further
if FSectInBlock=1 then exit;
zoomLength:=Max(FnumBlocks, // not further than 1 sector/block
Min(FZoom.SectCount-FnumBlocks, // reduce window by at least 1 sector/block
FZoom.SectCount * Round(128*factor) div 128));
end else begin // zoom out
zoomLength:=Min(deviceSectors, FZoom.SectCount * Round(128*factor) div 128);
end;
FZoom.SectCount:=zoomLength;
FZoom.SectOffset:=Max(0, Min(zoomCenter-(zoomLength div 2), deviceSectors-zoomLength));
sanitizeZoom();
buildBlocks;
FPONotifyObservers(self, ooChange, nil);
end;
// Zooms the view in or out. After the zoom, the device position of srcBlock
// will be at destBlock.
procedure TImgBlockStore.zoomBlockToBlock(srcBlock, destBlock: Longint; factor: double);
var
zoomLength, deviceSectors, srcBlockSect, newSectInBlock : Int64; // all values in sectors
begin
if not Assigned(FParser) then exit;
if not FParser.hasFile() then exit;
deviceSectors:=FParser.rescueStatus.devicesize div FSectSize;
zoomLength := Round(FZoom.SectCount*factor); // desired new window size
if factor < 1.0 then begin // zooming in
// if already at 1 sector/block -> do nothing
if FSectInBlock = 1 then exit;
// reduce window by at least 1 sector/block (needed for rounding reasons)
zoomLength := Min(FZoom.SectCount-FnumBlocks, zoomLength);
end;
zoomLength := Max(FnumBlocks, zoomLength); // not further in than 1 sector/block
zoomLength := Min(deviceSectors, zoomLength); // not further out than whole device
srcBlockSect := getOffsetFromBlock(srcBlock) div FSectSize + FSectInBlock div 2;
newSectInBlock := zoomLength div FNumBlocks + Int64((zoomLength mod FNumBlocks)<>0);
FZoom.SectOffset := srcBlockSect - (newSectInBlock*destBlock + newSectInBlock div 2);
FZoom.SectCount := zoomLength;
sanitizeZoom();
buildBlocks;
FPONotifyObservers(self, ooChange, nil);
end;
// zoom into an area bounded by two blocks. Assumes block1 <= block2.
procedure TImgBlockStore.zoomInRange(block1, block2: Longint);
var
zoomOffset, zoomLength, deviceSectors : Int64; // all values in sectors
begin
if not Assigned(FParser) then exit;
if not FParser.hasFile() then exit;
if FSectInBlock=1 then exit; // if at 1 sector per block, dont zoom further
if block1 > block2 then exit; // need block1 <= block2
zoomOffset:=getOffsetFromBlock(block1) div FSectSize;
zoomLength:=getOffsetFromBlock(block2) div FSectSize + FSectInBlock - zoomOffset;
deviceSectors:=FParser.rescueStatus.devicesize div FSectSize;
FZoom.SectCount:=zoomLength;
FZoom.SectOffset:=Max(0, Min(zoomOffset, deviceSectors-zoomLength));
sanitizeZoom();
buildBlocks;
FPONotifyObservers(self, ooChange, nil);
end;
end.
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