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/*
DDS, a bridge double dummy solver.
Copyright (C) 2006-2014 by Bo Haglund /
2014-2018 by Bo Haglund & Soren Hein.
See LICENSE and README.
*/
#ifndef DDS_DLL_H
#define DDS_DLL_H
#include <stdbool.h>
#if defined(_WIN32) || defined(__CYGWIN__)
#define DLLEXPORT __declspec(dllexport)
#define STDCALL __stdcall
#else
#define DLLEXPORT
#define STDCALL
#define INT8 char
#endif
#ifdef __cplusplus
#define EXTERN_C extern "C"
#else
#define EXTERN_C
#endif
/* Version 2.9.0. Allowing for 2 digit minor versions */
#define DDS_VERSION 20900
#define DDS_HANDS 4
#define DDS_SUITS 4
#define DDS_STRAINS 5
#define MAXNOOFBOARDS 200
#define MAXNOOFTABLES 40
// Error codes. See interface document for more detail.
// Call ErrorMessage(code, line[]) to get the text form in line[].
// Success.
#define RETURN_NO_FAULT 1
#define TEXT_NO_FAULT "Success"
// Currently happens when fopen() fails or when AnalyseAllPlaysBin()
// get a different number of boards in its first two arguments.
#define RETURN_UNKNOWN_FAULT -1
#define TEXT_UNKNOWN_FAULT "General error"
// SolveBoard()
#define RETURN_ZERO_CARDS -2
#define TEXT_ZERO_CARDS "Zero cards"
// SolveBoard()
#define RETURN_TARGET_TOO_HIGH -3
#define TEXT_TARGET_TOO_HIGH "Target exceeds number of tricks"
// SolveBoard()
#define RETURN_DUPLICATE_CARDS -4
#define TEXT_DUPLICATE_CARDS "Cards duplicated"
// SolveBoard()
#define RETURN_TARGET_WRONG_LO -5
#define TEXT_TARGET_WRONG_LO "Target is less than -1"
// SolveBoard()
#define RETURN_TARGET_WRONG_HI -7
#define TEXT_TARGET_WRONG_HI "Target is higher than 13"
// SolveBoard()
#define RETURN_SOLNS_WRONG_LO -8
#define TEXT_SOLNS_WRONG_LO "Solutions parameter is less than 1"
// SolveBoard()
#define RETURN_SOLNS_WRONG_HI -9
#define TEXT_SOLNS_WRONG_HI "Solutions parameter is higher than 3"
// SolveBoard(), self-explanatory.
#define RETURN_TOO_MANY_CARDS -10
#define TEXT_TOO_MANY_CARDS "Too many cards"
// SolveBoard()
#define RETURN_SUIT_OR_RANK -12
#define TEXT_SUIT_OR_RANK \
"currentTrickSuit or currentTrickRank has wrong data"
// SolveBoard
#define RETURN_PLAYED_CARD -13
#define TEXT_PLAYED_CARD "Played card also remains in a hand"
// SolveBoard()
#define RETURN_CARD_COUNT -14
#define TEXT_CARD_COUNT "Wrong number of remaining cards in a hand"
// SolveBoard()
#define RETURN_THREAD_INDEX -15
#define TEXT_THREAD_INDEX "Thread index is not 0 .. maximum"
// SolveBoard()
#define RETURN_MODE_WRONG_LO -16
#define TEXT_MODE_WRONG_LO "Mode parameter is less than 0"
// SolveBoard()
#define RETURN_MODE_WRONG_HI -17
#define TEXT_MODE_WRONG_HI "Mode parameter is higher than 2"
// SolveBoard()
#define RETURN_TRUMP_WRONG -18
#define TEXT_TRUMP_WRONG "Trump is not in 0 .. 4"
// SolveBoard()
#define RETURN_FIRST_WRONG -19
#define TEXT_FIRST_WRONG "First is not in 0 .. 2"
// AnalysePlay*() family of functions.
// (a) Less than 0 or more than 52 cards supplied.
// (b) Invalid suit or rank supplied.
// (c) A played card is not held by the right player.
#define RETURN_PLAY_FAULT -98
#define TEXT_PLAY_FAULT "AnalysePlay input error"
// Returned from a number of places if a PBN string is faulty.
#define RETURN_PBN_FAULT -99
#define TEXT_PBN_FAULT "PBN string error"
// SolveBoard() and AnalysePlay*()
#define RETURN_TOO_MANY_BOARDS -101
#define TEXT_TOO_MANY_BOARDS "Too many boards requested"
// Returned from multi-threading functions.
#define RETURN_THREAD_CREATE -102
#define TEXT_THREAD_CREATE "Could not create threads"
// Returned from multi-threading functions when something went
// wrong while waiting for all threads to complete.
#define RETURN_THREAD_WAIT -103
#define TEXT_THREAD_WAIT "Something failed waiting for thread to end"
// Tried to set a multi-threading system that is not present in DLL.
#define RETURN_THREAD_MISSING -104
#define TEXT_THREAD_MISSING "Multi-threading system not present"
// CalcAllTables*()
#define RETURN_NO_SUIT -201
#define TEXT_NO_SUIT "Denomination filter vector has no entries"
// CalcAllTables*()
#define RETURN_TOO_MANY_TABLES -202
#define TEXT_TOO_MANY_TABLES "Too many DD tables requested"
// SolveAllChunks*()
#define RETURN_CHUNK_SIZE -301
#define TEXT_CHUNK_SIZE "Chunk size is less than 1"
struct futureTricks
{
int nodes;
int cards;
int suit[13];
int rank[13];
int equals[13];
int score[13];
};
struct deal
{
int trump;
int first;
int currentTrickSuit[3];
int currentTrickRank[3];
unsigned int remainCards[DDS_HANDS][DDS_SUITS];
};
struct dealPBN
{
int trump;
int first;
int currentTrickSuit[3];
int currentTrickRank[3];
char remainCards[80];
};
struct boards
{
int noOfBoards;
struct deal deals[MAXNOOFBOARDS];
int target[MAXNOOFBOARDS];
int solutions[MAXNOOFBOARDS];
int mode[MAXNOOFBOARDS];
};
struct boardsPBN
{
int noOfBoards;
struct dealPBN deals[MAXNOOFBOARDS];
int target[MAXNOOFBOARDS];
int solutions[MAXNOOFBOARDS];
int mode[MAXNOOFBOARDS];
};
struct solvedBoards
{
int noOfBoards;
struct futureTricks solvedBoard[MAXNOOFBOARDS];
};
struct ddTableDeal
{
unsigned int cards[DDS_HANDS][DDS_SUITS];
};
struct ddTableDeals
{
int noOfTables;
struct ddTableDeal deals[MAXNOOFTABLES * DDS_STRAINS];
};
struct ddTableDealPBN
{
char cards[80];
};
struct ddTableDealsPBN
{
int noOfTables;
struct ddTableDealPBN deals[MAXNOOFTABLES * DDS_STRAINS];
};
struct ddTableResults
{
int resTable[DDS_STRAINS][DDS_HANDS];
};
struct ddTablesRes
{
int noOfBoards;
struct ddTableResults results[MAXNOOFTABLES * DDS_STRAINS];
};
struct parResults
{
/* index = 0 is NS view and index = 1
is EW view. By 'view' is here meant
which side that starts the bidding. */
char parScore[2][16];
char parContractsString[2][128];
};
struct allParResults
{
struct parResults presults[MAXNOOFTABLES];
};
struct parResultsDealer
{
/* number: Number of contracts yielding the par score.
score: Par score for the specified dealer hand.
contracts: Par contract text strings. The first contract
is in contracts[0], the last one in contracts[number-1].
The detailed text format is is given in the DLL interface
document.
*/
int number;
int score;
char contracts[10][10];
};
struct contractType
{
int underTricks; /* 0 = make 1-13 = sacrifice */
int overTricks; /* 0-3, e.g. 1 for 4S + 1. */
int level; /* 1-7 */
int denom; /* 0 = No Trumps, 1 = trump Spades, 2 = trump Hearts,
3 = trump Diamonds, 4 = trump Clubs */
int seats; /* One of the cases N, E, W, S, NS, EW;
0 = N 1 = E, 2 = S, 3 = W, 4 = NS, 5 = EW */
};
struct parResultsMaster
{
int score; /* Sign according to the NS view */
int number; /* Number of contracts giving the par score */
struct contractType contracts[10]; /* Par contracts */
};
struct parTextResults
{
char parText[2][128]; /* Short text for par information, e.g.
Par -110: EW 2S EW 2D+1 */
bool equal; /* true in the normal case when it does not matter who
starts the bidding. Otherwise, false. */
};
struct playTraceBin
{
int number;
int suit[52];
int rank[52];
};
struct playTracePBN
{
int number;
char cards[106];
};
struct solvedPlay
{
int number;
int tricks[53];
};
struct playTracesBin
{
int noOfBoards;
struct playTraceBin plays[MAXNOOFBOARDS];
};
struct playTracesPBN
{
int noOfBoards;
struct playTracePBN plays[MAXNOOFBOARDS];
};
struct solvedPlays
{
int noOfBoards;
struct solvedPlay solved[MAXNOOFBOARDS];
};
struct DDSInfo
{
// Version 2.8.0 has 2, 8, 0 and a string of 2.8.0
int major, minor, patch;
char versionString[10];
// Currently 0 = unknown, 1 = Windows, 2 = Cygwin, 3 = Linux, 4 = Apple
int system;
// We know 32 and 64-bit systems.
int numBits;
// Currently 0 = unknown, 1 = Microsoft Visual C++, 2 = mingw,
// 3 = GNU g++, 4 = clang
int compiler;
// Currently 0 = none, 1 = DllMain, 2 = Unix-style
int constructor;
int numCores;
// Currently
// 0 = none,
// 1 = Windows (native),
// 2 = OpenMP,
// 3 = GCD,
// 4 = Boost,
// 5 = STL,
// 6 = TBB,
// 7 = STLIMPL (for_each), experimental only
// 8 = PPLIMPL (for_each), experimental only
int threading;
// The actual number of threads configured
int noOfThreads;
// This will break if there are > 128 threads...
// The string is of the form LLLSSS meaning 3 large TT memories
// and 3 small ones.
char threadSizes[128];
char systemString[1024];
};
EXTERN_C DLLEXPORT void STDCALL SetMaxThreads(
int userThreads);
EXTERN_C DLLEXPORT int STDCALL SetThreading(
int code);
EXTERN_C DLLEXPORT void STDCALL SetResources(
int maxMemoryMB,
int maxThreads);
EXTERN_C DLLEXPORT void STDCALL FreeMemory();
EXTERN_C DLLEXPORT int STDCALL SolveBoard(
struct deal dl,
int target,
int solutions,
int mode,
struct futureTricks * futp,
int threadIndex);
EXTERN_C DLLEXPORT int STDCALL SolveBoardPBN(
struct dealPBN dlpbn,
int target,
int solutions,
int mode,
struct futureTricks * futp,
int thrId);
EXTERN_C DLLEXPORT int STDCALL CalcDDtable(
struct ddTableDeal tableDeal,
struct ddTableResults * tablep);
EXTERN_C DLLEXPORT int STDCALL CalcDDtablePBN(
struct ddTableDealPBN tableDealPBN,
struct ddTableResults * tablep);
EXTERN_C DLLEXPORT int STDCALL CalcAllTables(
struct ddTableDeals * dealsp,
int mode,
int trumpFilter[DDS_STRAINS],
struct ddTablesRes * resp,
struct allParResults * presp);
EXTERN_C DLLEXPORT int STDCALL CalcAllTablesPBN(
struct ddTableDealsPBN * dealsp,
int mode,
int trumpFilter[DDS_STRAINS],
struct ddTablesRes * resp,
struct allParResults * presp);
EXTERN_C DLLEXPORT int STDCALL SolveAllBoards(
struct boardsPBN * bop,
struct solvedBoards * solvedp);
EXTERN_C DLLEXPORT int STDCALL SolveAllChunks(
struct boardsPBN * bop,
struct solvedBoards * solvedp,
int chunkSize);
EXTERN_C DLLEXPORT int STDCALL SolveAllChunksBin(
struct boards * bop,
struct solvedBoards * solvedp,
int chunkSize);
EXTERN_C DLLEXPORT int STDCALL SolveAllChunksPBN(
struct boardsPBN * bop,
struct solvedBoards * solvedp,
int chunkSize);
EXTERN_C DLLEXPORT int STDCALL Par(
struct ddTableResults * tablep,
struct parResults * presp,
int vulnerable);
EXTERN_C DLLEXPORT int STDCALL CalcPar(
struct ddTableDeal tableDeal,
int vulnerable,
struct ddTableResults * tablep,
struct parResults * presp);
EXTERN_C DLLEXPORT int STDCALL CalcParPBN(
struct ddTableDealPBN tableDealPBN,
struct ddTableResults * tablep,
int vulnerable,
struct parResults * presp);
EXTERN_C DLLEXPORT int STDCALL SidesPar(
struct ddTableResults * tablep,
struct parResultsDealer sidesRes[2],
int vulnerable);
EXTERN_C DLLEXPORT int STDCALL DealerPar(
struct ddTableResults * tablep,
struct parResultsDealer * presp,
int dealer,
int vulnerable);
EXTERN_C DLLEXPORT int STDCALL DealerParBin(
struct ddTableResults * tablep,
struct parResultsMaster * presp,
int dealer,
int vulnerable);
EXTERN_C DLLEXPORT int STDCALL SidesParBin(
struct ddTableResults * tablep,
struct parResultsMaster sidesRes[2],
int vulnerable);
EXTERN_C DLLEXPORT int STDCALL ConvertToDealerTextFormat(
struct parResultsMaster * pres,
char * resp);
EXTERN_C DLLEXPORT int STDCALL ConvertToSidesTextFormat(
struct parResultsMaster * pres,
struct parTextResults * resp);
EXTERN_C DLLEXPORT int STDCALL AnalysePlayBin(
struct deal dl,
struct playTraceBin play,
struct solvedPlay * solved,
int thrId);
EXTERN_C DLLEXPORT int STDCALL AnalysePlayPBN(
struct dealPBN dlPBN,
struct playTracePBN playPBN,
struct solvedPlay * solvedp,
int thrId);
EXTERN_C DLLEXPORT int STDCALL AnalyseAllPlaysBin(
struct boards * bop,
struct playTracesBin * plp,
struct solvedPlays * solvedp,
int chunkSize);
EXTERN_C DLLEXPORT int STDCALL AnalyseAllPlaysPBN(
struct boardsPBN * bopPBN,
struct playTracesPBN * plpPBN,
struct solvedPlays * solvedp,
int chunkSize);
EXTERN_C DLLEXPORT void STDCALL GetDDSInfo(
struct DDSInfo * info);
EXTERN_C DLLEXPORT void STDCALL ErrorMessage(
int code,
char line[80]);
#endif
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