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// ------------------------------------------------------------------------
//
// SPDX-License-Identifier: LGPL-2.1-or-later
// Copyright (C) 2021 - 2024 by the deal.II authors
//
// This file is part of the deal.II library.
//
// Part of the source code is dual licensed under Apache-2.0 WITH
// LLVM-exception OR LGPL-2.1-or-later. Detailed license information
// governing the source code and code contributions can be found in
// LICENSE.md and CONTRIBUTING.md at the top level directory of deal.II.
//
// ------------------------------------------------------------------------
#ifndef dealii_function_restriction_h
#define dealii_function_restriction_h
#include <deal.II/base/function.h>
#include <deal.II/base/observer_pointer.h>
#include <deal.II/base/point.h>
#include <deal.II/base/tensor.h>
DEAL_II_NAMESPACE_OPEN
namespace Functions
{
/**
* This class takes a function in `dim + 1` dimensions and creates a new
* function in one dimension lower by restricting one of the coordinates to a
* given value. Mathematically this corresponds to taking a function
* $f = f(x, y, z)$,
* a fixed value, $Z$, and defining a new function (the restriction)
* $g = g(x, y) = f(x, y, Z)$.
* Using this class, this translates to
* @code
* Function<3> & function = ...
* double z = ...
* unsigned int restricted_direction = 2;
* CoordinateRestriction<2> restriction(function, restricted_direction, z);
* @endcode
*
* The `dim`-dimensional coordinates on the restriction are ordered starting
* from the restricted (`dim + 1`)-coordinate. In particular, this means that
* if the $y$-coordinate is locked to $Y$ in 3d, the coordinates are ordered
* as $(z, x)$ on the restriction:
* $g = g(z, x) = f(x, Y, z)$.
* This is the same convention as in BoundingBox::cross_section.
*/
template <int dim>
class CoordinateRestriction : public Function<dim>
{
public:
/**
* Constructor, takes the (`dim + 1`)-coordinate direction and the value
* that the incoming function should be restricted to.
*
* A pointer to the incoming function is stored internally, so the function
* must have a longer lifetime than the created restriction.
*/
CoordinateRestriction(const Function<dim + 1> &function,
const unsigned int direction,
const double coordinate_value);
double
value(const Point<dim> &point, const unsigned int component) const override;
Tensor<1, dim>
gradient(const Point<dim> &point,
const unsigned int component) const override;
SymmetricTensor<2, dim>
hessian(const Point<dim> &point,
const unsigned int component) const override;
private:
// The higher-dimensional function that has been restricted.
const ObserverPointer<const Function<dim + 1>> function;
// The (`dim + 1`)-coordinate direction that has been restricted.
const unsigned int restricted_direction;
// Value of the restricted coordinate.
const double coordinate_value;
};
/**
* This class creates a 1-dimensional function from a `dim + 1` dimensional
* function by restricting `dim` of the coordinate values to a given point.
* Mathematically this corresponds to taking a function, $f = f(x, y, z)$, and
* a point $(Y, Z)$, and defining a new function $g = g(x) = f(x, Y, Z)$.
* Using this class, this translates to
* @code
* Function<3> & function = ...
* Point<2> point(y, z);
* unsigned int open_direction = 0;
* PointRestriction<2> restriction(function, open_direction, point);
* @endcode
*
* The coordinates of the point will be expanded in the higher-dimensional
* functions coordinates starting from the open-direction (and wrapping
* around). In particular, if we restrict to a point $(Z, X)$ and choose to
* keep the y-direction open, the restriction that is created is the function
* $g(y) = f(X, y, Z)$.
* This is consistent with the convention in BoundingBox::cross_section.
*/
template <int dim>
class PointRestriction : public Function<1>
{
public:
/**
* Constructor, takes the point that the incoming function should be
* restricted to and which (`dim + 1`)-dimensional coordinate direction
* should be kept "open".
*
* A pointer to the incoming function is stored internally, so the function
* must have a longer lifetime than the created restriction.
*/
PointRestriction(const Function<dim + 1> &function,
const unsigned int open_direction,
const Point<dim> &point);
double
value(const Point<1> &point, const unsigned int component) const override;
Tensor<1, 1>
gradient(const Point<1> &point,
const unsigned int component) const override;
SymmetricTensor<2, 1>
hessian(const Point<1> &point, const unsigned int component) const override;
private:
// The higher-dimensional function that has been restricted.
const ObserverPointer<const Function<dim + 1>> function;
// The (`dim + 1`)-coordinate direction that is kept "open"
const unsigned int open_direction;
// The point that we have restricted the above function to.
const Point<dim> point;
};
} // namespace Functions
namespace internal
{
/**
* Creates a (`dim + 1`)-dimensional point by copying over the coordinates of
* the incoming `dim`-dimensional point and setting the "missing"
* (`dim + 1`)-dimensional component to the incoming coordinate value.
*
* For example, given the input
* $\{(x, y), 2, z \}$ this function creates the point $(x, y, z)$.
*
* The coordinates of the `dim`-dimensional point are written to the
* coordinates of the (`dim + 1`)-dimensional point in the order of the
* convention given by the function coordinate_to_one_dim_higher. Thus, the
* order of coordinates on the lower-dimensional point are not preserved:
* $\{(z, x), 1, y \}$ creates the point $(x, y, z)$.
*/
template <int dim>
Point<dim + 1>
create_higher_dim_point(const Point<dim> &point,
const unsigned int component_in_dim_plus_1,
const double coordinate_value);
} // namespace internal
DEAL_II_NAMESPACE_CLOSE
#endif /* dealii_function_restriction_h */
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