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// ------------------------------------------------------------------------
//
// SPDX-License-Identifier: LGPL-2.1-or-later
// Copyright (C) 2017 - 2025 by the deal.II authors
//
// This file is part of the deal.II library.
//
// Part of the source code is dual licensed under Apache-2.0 WITH
// LLVM-exception OR LGPL-2.1-or-later. Detailed license information
// governing the source code and code contributions can be found in
// LICENSE.md and CONTRIBUTING.md at the top level directory of deal.II.
//
// ------------------------------------------------------------------------
#include <deal.II/base/bounding_box.h>
#include <deal.II/base/mpi_stub.h>
#include <deal.II/grid/filtered_iterator.h>
#include <deal.II/grid/grid_tools.h>
#include <deal.II/grid/grid_tools_cache.h>
DEAL_II_NAMESPACE_OPEN
namespace GridTools
{
template <int dim, int spacedim>
Cache<dim, spacedim>::Cache(const Triangulation<dim, spacedim> &tria,
const Mapping<dim, spacedim> &mapping)
: update_flags(update_all)
, tria(&tria)
, mapping(&mapping)
{
tria_change_signal =
tria.signals.any_change.connect([&]() { mark_for_update(update_all); });
}
template <int dim, int spacedim>
Cache<dim, spacedim>::Cache(const Triangulation<dim, spacedim> &tria)
: update_flags(update_all)
, tria(&tria)
{
tria_change_signal =
tria.signals.any_change.connect([&]() { mark_for_update(update_all); });
// Allow users to set this class up with an empty Triangulation and no
// Mapping argument by deferring Mapping assignment until after the
// Triangulation exists.
if (tria.get_reference_cells().size() == 0)
{
tria_create_signal = tria.signals.create.connect([&]() {
Assert(tria.get_reference_cells().size() > 0, ExcInternalError());
Assert(tria.get_reference_cells().size() == 1, ExcNotImplemented());
mapping = &tria.get_reference_cells()[0]
.template get_default_linear_mapping<dim, spacedim>();
});
}
else
{
Assert(tria.get_reference_cells().size() == 1, ExcNotImplemented());
mapping = &tria.get_reference_cells()[0]
.template get_default_linear_mapping<dim, spacedim>();
}
}
template <int dim, int spacedim>
Cache<dim, spacedim>::~Cache()
{
if (tria_change_signal.connected())
tria_change_signal.disconnect();
if (tria_create_signal.connected())
tria_create_signal.disconnect();
}
template <int dim, int spacedim>
void
Cache<dim, spacedim>::mark_for_update(const CacheUpdateFlags &flags)
{
update_flags |= flags;
}
template <int dim, int spacedim>
const std::vector<
std::set<typename Triangulation<dim, spacedim>::active_cell_iterator>> &
Cache<dim, spacedim>::get_vertex_to_cell_map() const
{
// In the following, we will first check whether the data structure
// in question needs to be updated (in which case we update it, and
// reset the flag that indices that this needs to happen to zero), and
// then return it. Make this thread-safe by using a mutex to guard
// all of this:
std::lock_guard<std::mutex> lock(vertex_to_cells_mutex);
if (update_flags & update_vertex_to_cell_map)
{
vertex_to_cells = GridTools::vertex_to_cell_map(*tria);
// Atomically clear the flag that indicates that this data member
// needs to be updated:
update_flags &= ~update_vertex_to_cell_map;
}
return vertex_to_cells;
}
template <int dim, int spacedim>
const std::vector<std::vector<Tensor<1, spacedim>>> &
Cache<dim, spacedim>::get_vertex_to_cell_centers_directions() const
{
// In the following, we will first check whether the data structure
// in question needs to be updated (in which case we update it, and
// reset the flag that indices that this needs to happen to zero), and
// then return it. Make this thread-safe by using a mutex to guard
// all of this:
std::lock_guard<std::mutex> lock(vertex_to_cell_centers_mutex);
if (update_flags & update_vertex_to_cell_centers_directions)
{
vertex_to_cell_centers = GridTools::vertex_to_cell_centers_directions(
*tria, get_vertex_to_cell_map());
// Atomically clear the flag that indicates that this data member
// needs to be updated:
update_flags &= ~update_vertex_to_cell_centers_directions;
}
return vertex_to_cell_centers;
}
template <int dim, int spacedim>
const std::map<unsigned int, Point<spacedim>> &
Cache<dim, spacedim>::get_used_vertices() const
{
// In the following, we will first check whether the data structure
// in question needs to be updated (in which case we update it, and
// reset the flag that indices that this needs to happen to zero), and
// then return it. Make this thread-safe by using a mutex to guard
// all of this:
std::lock_guard<std::mutex> lock(used_vertices_mutex);
if (update_flags & update_used_vertices)
{
used_vertices = GridTools::extract_used_vertices(*tria, *mapping);
// Atomically clear the flag that indicates that this data member
// needs to be updated:
update_flags &= ~update_used_vertices;
}
return used_vertices;
}
template <int dim, int spacedim>
const RTree<std::pair<Point<spacedim>, unsigned int>> &
Cache<dim, spacedim>::get_used_vertices_rtree() const
{
// In the following, we will first check whether the data structure
// in question needs to be updated (in which case we update it, and
// reset the flag that indices that this needs to happen to zero), and
// then return it. Make this thread-safe by using a mutex to guard
// all of this:
std::lock_guard<std::mutex> lock(used_vertices_rtree_mutex);
if (update_flags & update_used_vertices_rtree)
{
const auto &used_vertices = get_used_vertices();
std::vector<std::pair<Point<spacedim>, unsigned int>> vertices(
used_vertices.size());
unsigned int i = 0;
for (const auto &it : used_vertices)
vertices[i++] = std::make_pair(it.second, it.first);
used_vertices_rtree = pack_rtree(vertices);
// Atomically clear the flag that indicates that this data member
// needs to be updated:
update_flags &= ~update_used_vertices_rtree;
}
return used_vertices_rtree;
}
template <int dim, int spacedim>
const RTree<
std::pair<BoundingBox<spacedim>,
typename Triangulation<dim, spacedim>::active_cell_iterator>> &
Cache<dim, spacedim>::get_cell_bounding_boxes_rtree() const
{
// In the following, we will first check whether the data structure
// in question needs to be updated (in which case we update it, and
// reset the flag that indices that this needs to happen to zero), and
// then return it. Make this thread-safe by using a mutex to guard
// all of this:
std::lock_guard<std::mutex> lock(cell_bounding_boxes_rtree_mutex);
if (update_flags & update_cell_bounding_boxes_rtree)
{
std::vector<std::pair<
BoundingBox<spacedim>,
typename Triangulation<dim, spacedim>::active_cell_iterator>>
boxes;
boxes.reserve(tria->n_active_cells());
for (const auto &cell : tria->active_cell_iterators())
boxes.emplace_back(mapping->get_bounding_box(cell), cell);
cell_bounding_boxes_rtree = pack_rtree(boxes);
// Atomically clear the flag that indicates that this data member
// needs to be updated:
update_flags &= ~update_cell_bounding_boxes_rtree;
}
return cell_bounding_boxes_rtree;
}
template <int dim, int spacedim>
const RTree<
std::pair<BoundingBox<spacedim>,
typename Triangulation<dim, spacedim>::active_cell_iterator>> &
Cache<dim, spacedim>::get_locally_owned_cell_bounding_boxes_rtree() const
{
// In the following, we will first check whether the data structure
// in question needs to be updated (in which case we update it, and
// reset the flag that indices that this needs to happen to zero), and
// then return it. Make this thread-safe by using a mutex to guard
// all of this:
std::lock_guard<std::mutex> lock(
locally_owned_cell_bounding_boxes_rtree_mutex);
if (update_flags & update_locally_owned_cell_bounding_boxes_rtree)
{
std::vector<std::pair<
BoundingBox<spacedim>,
typename Triangulation<dim, spacedim>::active_cell_iterator>>
boxes;
if (const parallel::TriangulationBase<dim, spacedim> *parallel_tria =
dynamic_cast<const parallel::TriangulationBase<dim, spacedim> *>(
&*tria))
boxes.reserve(parallel_tria->n_locally_owned_active_cells());
else
boxes.reserve(tria->n_active_cells());
for (const auto &cell : tria->active_cell_iterators() |
IteratorFilters::LocallyOwnedCell())
boxes.emplace_back(mapping->get_bounding_box(cell), cell);
locally_owned_cell_bounding_boxes_rtree = pack_rtree(boxes);
// Atomically clear the flag that indicates that this data member
// needs to be updated:
update_flags &= ~update_locally_owned_cell_bounding_boxes_rtree;
}
return locally_owned_cell_bounding_boxes_rtree;
}
template <int dim, int spacedim>
const RTree<std::pair<BoundingBox<spacedim>, unsigned int>> &
Cache<dim, spacedim>::get_covering_rtree(const unsigned int level) const
{
// In the following, we will first check whether the data structure
// in question needs to be updated (in which case we update it, and
// reset the flag that indices that this needs to happen to zero), and
// then return it. Make this thread-safe by using a mutex to guard
// all of this:
std::lock_guard<std::mutex> lock(covering_rtree_mutex);
if (update_flags & update_covering_rtree ||
covering_rtree.find(level) == covering_rtree.end())
{
const auto boxes =
extract_rtree_level(get_locally_owned_cell_bounding_boxes_rtree(),
level);
if (const auto tria_mpi =
dynamic_cast<const parallel::TriangulationBase<dim, spacedim> *>(
&(*tria)))
{
covering_rtree[level] = GridTools::build_global_description_tree(
boxes, tria_mpi->get_mpi_communicator());
}
else
{
covering_rtree[level] =
GridTools::build_global_description_tree(boxes, MPI_COMM_SELF);
}
// Atomically clear the flag that indicates that this data member
// needs to be updated:
update_flags &= ~update_covering_rtree;
}
return covering_rtree[level];
}
template <int dim, int spacedim>
const std::vector<std::set<unsigned int>> &
Cache<dim, spacedim>::get_vertex_to_neighbor_subdomain() const
{
// In the following, we will first check whether the data structure
// in question needs to be updated (in which case we update it, and
// reset the flag that indices that this needs to happen to zero), and
// then return it. Make this thread-safe by using a mutex to guard
// all of this:
std::lock_guard<std::mutex> lock(vertex_to_neighbor_subdomain_mutex);
if (update_flags & update_vertex_to_neighbor_subdomain)
{
vertex_to_neighbor_subdomain.clear();
vertex_to_neighbor_subdomain.resize(tria->n_vertices());
for (const auto &cell : tria->active_cell_iterators())
{
if (cell->is_ghost())
for (const unsigned int v : cell->vertex_indices())
vertex_to_neighbor_subdomain[cell->vertex_index(v)].insert(
cell->subdomain_id());
}
// Atomically clear the flag that indicates that this data member
// needs to be updated:
update_flags &= ~update_vertex_to_neighbor_subdomain;
}
return vertex_to_neighbor_subdomain;
}
template <int dim, int spacedim>
const std::map<unsigned int, std::set<types::subdomain_id>> &
Cache<dim, spacedim>::get_vertices_with_ghost_neighbors() const
{
// In the following, we will first check whether the data structure
// in question needs to be updated (in which case we update it, and
// reset the flag that indices that this needs to happen to zero), and
// then return it. Make this thread-safe by using a mutex to guard
// all of this:
std::lock_guard<std::mutex> lock(vertices_with_ghost_neighbors_mutex);
if (update_flags & update_vertex_with_ghost_neighbors)
{
vertices_with_ghost_neighbors =
GridTools::compute_vertices_with_ghost_neighbors(*tria);
// Atomically clear the flag that indicates that this data member
// needs to be updated:
update_flags &= ~update_vertex_with_ghost_neighbors;
}
return vertices_with_ghost_neighbors;
}
#include "grid/grid_tools_cache.inst"
} // namespace GridTools
DEAL_II_NAMESPACE_CLOSE
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