1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339
|
/*
* Descent 3
* Copyright (C) 2024 Parallax Software
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
--- HISTORICAL COMMENTS FOLLOW ---
* $Logfile: /DescentIII/Main/editor/PictListBox.cpp $
* $Revision: 1.1.1.1 $
* $Date: 2003-08-26 03:57:38 $
* $Author: kevinb $
*
* Picture list box
*
* $Log: not supported by cvs2svn $
*
* 2 8/12/97 10:48p Matt
* Force redraw when SelectItem() is called, though this causes a double
* redraw when a picture of an item is clicked on.
*
* 8 5/28/97 6:16p Samir
* When NextListItem returns the same itemnum as before, we are done also.
*
* 7 4/25/97 11:52a Samir
* Took out annoying mprintfs
*
* 6 4/01/97 3:26p Samir
* Now when scrolling up, always refresh if at zero the get any
* undisplayed objects.
*
* 5 3/25/97 6:30p Samir
* Fixed problem when no items in listbox
*
* 4 3/21/97 11:21a Samir
* Fixed scroll up problems when adding new poweups.
*
* 3 2/28/97 3:05p Samir
* Moved StartIterateItems to before checking size of list.
*
* 2 2/21/97 6:24p Samir
* Fixed scrolling probs.
*
* $NoKeywords: $
*/
#include "stdafx.h"
#include "PictListBox.h"
#include "d3edit.h"
#include "pserror.h"
#include "gr.h"
// Construction and destruction
editorPictListBox::editorPictListBox() {
m_ItemStart = 0;
m_ListPos = 0;
m_ItemsPerRow = 0;
m_ItemsMaxRow = 0;
m_ItemsMax = 0;
m_PageLen = 0;
m_Redraw = 0;
m_CheckForSelect = 0;
m_CheckX = m_CheckY = 0;
m_ItemSelected = -1;
m_OldItemCount = -1;
m_ParentWnd = NULL;
}
// Initialization
void editorPictListBox::Create(CWnd *parent, int static_id, int scroll_id, int item_dim, int init_item) {
m_SurfDim = item_dim;
m_ParentWnd = parent;
m_StaticID = static_id;
m_ScrollbarID = scroll_id;
m_ItemSelected = init_item;
}
// Operations
void editorPictListBox::Invalidate() {
if (!m_ParentWnd)
return;
m_Redraw = 1; // force a complete redraw of the listbox
Update();
}
// Listbox handlers
// updates the display of the listbox if needed.
void editorPictListBox::SelectItem(int item) {
if (!m_ParentWnd)
return;
m_ItemSelected = item;
OnItemSelected(item);
// Need to redraw to show new selected item
Invalidate();
}
void editorPictListBox::Update() {
RECT rect;
int do_update;
if (!m_ParentWnd)
return;
// create necessary graphics objects
Desktop_surf->attach_to_window((unsigned)m_ParentWnd->GetDlgItem(m_StaticID)->m_hWnd);
m_ParentWnd->GetDlgItem(m_StaticID)->GetClientRect(&m_ListRect);
::CopyRect(&rect, &m_ListRect);
// determine if we need to update the list box.
StartIterateListItems();
if (m_OldItemCount == m_ItemsMax && !m_Redraw) {
do_update = 0;
} else {
do_update = 1;
m_Redraw = 0;
m_OldItemCount = m_ItemsMax;
}
// draw listbox
if (do_update) {
int itemnum = m_ItemStart, count = 0, q, r;
int left, top;
bool done = 0;
Desktop_surf->clear(rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top);
m_ItemSurf.create(m_SurfDim, m_SurfDim, BPP_16);
m_ItemSurfSel.create(m_SurfDim + 8, m_SurfDim + 8, BPP_16);
// determine number of contents that can fit in the listbox.
q = rect.right - rect.left;
r = rect.bottom - rect.top;
m_ItemsPerRow = q / (m_SurfDim + 8);
m_ItemsMaxRow = r / (m_SurfDim + 8);
ASSERT(m_ItemsPerRow && m_ItemsMaxRow); // No no no no...
left = (q / 2) - ((m_ItemsPerRow * (m_SurfDim + 8)) / 2);
top = (r / 2) - ((m_ItemsMaxRow * (m_SurfDim + 8)) / 2);
if (m_ItemsMax == 0)
done = 1; // if no items, then we just wont draw.
// okay draw each item.
while (!done) {
int x, y;
int olditemnum;
x = left + rect.left + ((count % m_ItemsPerRow) * (m_SurfDim + 8));
y = top + rect.top + ((count / m_ItemsPerRow) * (m_SurfDim + 8));
if (m_CheckForSelect) {
// note that if we've detected a switch in textures, we need to redraw the box
// yet again to prevent multiple selected textures. This should be okay, since
// m_CheckForTextureList is cleared.
if (m_CheckX >= x && m_CheckX <= (x + 48) && m_CheckY >= y && m_CheckY <= (y + 48)) {
m_CheckForSelect = 0;
SelectItem(itemnum);
m_Redraw = 1;
Update();
return;
}
}
olditemnum = itemnum;
DrawItem(x, y, itemnum);
itemnum = NextListItem(itemnum);
// repeated itemnum, means there is no more.
if (itemnum == olditemnum)
done = 1;
else
count++;
if (count == m_ItemsPerRow * m_ItemsMaxRow)
done = 1;
if (itemnum <= m_ItemStart)
done = 1;
}
m_ItemSurfSel.free();
m_ItemSurf.free();
// must define the vertical scroll bar dimensions
CScrollBar *bar = (CScrollBar *)m_ParentWnd->GetDlgItem(m_ScrollbarID);
SCROLLINFO si;
m_PageLen = m_ItemsMaxRow; //(count/m_ItemsPerRow)+ ((count%m_ItemsPerRow) ? 1 : 0);
m_ListPos = bar->GetScrollPos();
si.cbSize = sizeof(si);
si.fMask = SIF_ALL;
si.nMin = 0;
si.nMax = (m_ItemsMax / m_ItemsPerRow) + ((m_ItemsMax % m_ItemsPerRow) ? 1 : 0) - 1;
si.nPos = m_ListPos;
si.nPage = m_PageLen;
bar->SetScrollInfo(&si);
bar->ShowScrollBar(TRUE);
}
// restore graphics state
Desktop_surf->attach_to_window((unsigned)NULL);
}
// Handlers called by external source
void editorPictListBox::OnVScroll(UINT nSBCode, int nPos, CScrollBar *pScrollBar) {
int id = -1, min, max;
int new_pos = 0;
if (!m_ParentWnd)
return;
ASSERT(pScrollBar == (CScrollBar *)m_ParentWnd->GetDlgItem(m_ScrollbarID));
if (pScrollBar) {
id = pScrollBar->GetDlgCtrlID();
pScrollBar->GetScrollRange(&min, &max);
switch (nSBCode) {
case SB_LINEDOWN:
new_pos = m_ListPos + 1;
break;
case SB_LINEUP:
new_pos = m_ListPos - 1;
break;
case SB_THUMBPOSITION:
new_pos = nPos;
break;
case SB_THUMBTRACK:
new_pos = nPos;
break;
case SB_PAGEDOWN:
new_pos = m_ListPos + m_PageLen;
break;
case SB_PAGEUP:
new_pos = m_ListPos - m_PageLen;
break;
default:
new_pos = m_ListPos;
}
if (new_pos < 0)
new_pos = 0;
if (new_pos > (max - m_PageLen))
new_pos = (max - m_PageLen) + 1;
if (new_pos == 0)
ListUp((m_ListPos - new_pos) + 1); // list up until start of list. prevents missing items
if (new_pos != m_ListPos) {
// ok, new_pos will be an index into the listbox, NOT the texture list.
// so we will get the number of texture rows we went up or down and change
// tex_start accordingly.
SCROLLINFO si;
// mprintf(0, "scroll new_pos = %d. original_pos = %d\n", new_pos, m_ListPos);
if (new_pos < m_ListPos)
ListUp(m_ListPos - new_pos);
if (new_pos > m_ListPos)
ListDown(new_pos - m_ListPos);
m_ListPos = new_pos;
si.cbSize = sizeof(si);
si.fMask = SIF_POS;
si.nPos = m_ListPos;
pScrollBar->SetScrollInfo(&si);
}
}
}
void editorPictListBox::OnLButtonDown(CPoint point) {
if (!m_ParentWnd)
return;
m_CheckForSelect = 1;
m_CheckX = point.x;
m_CheckY = point.y;
Invalidate();
}
void editorPictListBox::ListUp(int rows) {
int old = m_ItemStart;
int done = 0, count = 0;
while ((count < (m_ItemsPerRow * rows)) && !done) {
int olditem;
olditem = m_ItemStart;
m_ItemStart = PrevListItem(m_ItemStart);
// mprintf(0, "m_ItemStart = %d\n", m_ItemStart);
if (m_ItemStart > olditem) {
m_ItemStart = olditem;
done = 1;
// mprintf(0, "m_ItemStart = %d\n", m_ItemStart);
} else if (old <= m_ItemStart) {
m_ItemStart = old;
done = 1;
} else
count++;
}
Invalidate();
}
void editorPictListBox::ListDown(int rows) {
int old = m_ItemStart;
int done = 0, count = 0;
while ((count < (m_ItemsPerRow * rows)) && !done) {
m_ItemStart = NextListItem(m_ItemStart);
if (old >= m_ItemStart) {
m_ItemStart = old;
done = 1;
} else
count++;
}
Invalidate();
}
|