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/*
* Descent 3
* Copyright (C) 2024 Parallax Software
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
--- HISTORICAL COMMENTS FOLLOW ---
* $Logfile: /DescentIII/Main/module/module.cpp $
* $Revision: 20 $
* $Date: 10/21/99 2:43p $
* $Author: Kevin $
*
* Source for Dynamic Loadable Module functions
*
* $Log: /DescentIII/Main/module/module.cpp $
*
* 20 10/21/99 2:43p Kevin
* Mac Merge
*
* 19 8/24/99 4:33p Jeff
* fixed bug with finding alternate file names in Linux
*
* 18 8/22/99 7:12p Jeff
* when open a module on a Linux system, if the original open fails, then
* check for alternate files with different case.
*
* 17 8/16/99 11:48a Nate
* (JEFF) Use calls to dd_ instead of ddio_ (this library cannot be
* dependant on any other libs)
*
* 16 7/28/99 5:22p Kevin
* Mac Merge fixes
*
* 15 7/28/99 2:17p Kevin
* Macintosh Stuff!
*
* 14 5/13/99 5:07p Ardussi
* changes for compiling on the Mac
*
* 13 4/19/99 4:01a Jeff
* fixed splitpath
*
* 12 4/18/99 3:14p Jeff
* fixed splitpath for linux
*
* 11 4/16/99 1:06a Jeff
*
* 10 1/19/99 1:08p Jason
* added dynamically loadable dlls
*
* 9 1/14/99 10:36a Jeff
* removed ddio_ dependency (requires a #ifdef around functions taken out
* of ddio_)
*
* 8 1/13/99 6:50a Jeff
* made linux friendly (#include case-sensitivity)
*
* 7 1/11/99 1:01p Jeff
* code will convert an .so->.dll for win32 and .dll->.so for Linux
*
* 6 1/11/99 12:53p Jeff
* added a function that given a module name it will make sure it has an
* extension. Made Osiris friendly with modules with no extension
*
* 5 1/11/99 12:29p Jeff
* tack on an automatic extension to the module name if one isn't given
* (system dependent)
*
* 4 1/10/99 6:47a Jeff
* Changes made to get linux version to compile
*
* 3 7/06/98 10:45a Jeff
* Made Linux friendly
*
* 2 6/05/98 2:15p Jeff
* Initial creation
*
* 1 6/05/98 2:14p Jeff
*
* $NoKeywords: $
*/
#include "module.h"
#include "pstypes.h"
#include "pserror.h"
#include "ddio.h"
#if defined(POSIX)
#include <dlfcn.h>
static bool mod_FindRealFileNameCaseInsenstive(const char *directory, const char *filename, char *new_filename);
#endif
#include "module.h"
#include "pstypes.h"
#include "pserror.h"
#include <stdio.h>
#include <stdarg.h>
#include <string.h>
#if defined(POSIX)
#include "linux_fix.h"
#endif
#if defined(WIN32) // INSTEAD OF MAKING MODULE HAVE DEPENDENCIES, PUT THE 2 DDIO FUNCTIONS I NEED HERE
// Split a pathname into its component parts
static void dd_SplitPath(const char *srcPath, char *path, char *filename, char *ext) {
char drivename[_MAX_DRIVE], dirname[_MAX_DIR];
_splitpath(srcPath, drivename, dirname, filename, ext);
if (path)
sprintf(path, "%s%s", drivename, dirname);
}
// Constructs a path in the local file system's syntax
// newPath: stores the constructed path
// absolutePathHeader: absolute path on which the sub directories will be appended
// (specified in local file system syntax)
// takes a variable number of subdirectories which will be concatenated on to the path
// the last argument in the list of sub dirs *MUST* be NULL to terminate the list
static void dd_MakePath(char *newPath, const char *absolutePathHeader, const char *subDir, ...) {
const char delimiter = '\\';
va_list args;
char *currentDir = NULL;
int pathLength = 0;
assert(newPath);
assert(absolutePathHeader);
assert(subDir);
if (newPath != absolutePathHeader) {
strcpy(newPath, absolutePathHeader);
}
// Add the first sub directory
pathLength = strlen(newPath);
if (newPath[pathLength - 1] != delimiter) {
newPath[pathLength] = delimiter; // add the delimiter
newPath[pathLength + 1] = 0; // terminate the string
}
strcat(newPath, subDir);
// Add the additional subdirectories
va_start(args, subDir);
while ((currentDir = va_arg(args, char *)) != NULL) {
pathLength = strlen(newPath);
if (newPath[pathLength - 1] != delimiter) {
newPath[pathLength] = delimiter; // add the delimiter
newPath[pathLength + 1] = 0; // terminate the string
}
strcat(newPath, currentDir);
}
va_end(args);
}
#elif defined(POSIX)
// Split a pathname into its component parts
static void dd_SplitPath(const char *srcPath, char *path, char *filename, char *ext) {
int pathStart = -1;
int pathEnd = -1;
int fileStart = -1;
int fileEnd = -1;
int extStart = -1;
int extEnd = -1;
int totalLen = strlen(srcPath);
// Check for an extension
///////////////////////////////////////
int t = totalLen - 1;
while ((srcPath[t] != '.') && (srcPath[t] != '/') && (t >= 0))
t--;
// see if we are at an extension
if ((t >= 0) && (srcPath[t] == '.')) {
// we have an extension
extStart = t;
extEnd = totalLen - 1;
if (ext) {
strncpy(ext, &(srcPath[extStart]), extEnd - extStart + 1);
ext[extEnd - extStart + 1] = '\0';
}
} else {
// no extension
if (ext)
ext[0] = '\0';
}
// Check for file name
////////////////////////////////////
int temp = (extStart != -1) ? (extStart) : (totalLen - 1);
while ((srcPath[temp] != '/') && (temp >= 0))
temp--;
if (temp < 0)
temp = 0;
if (srcPath[temp] == '/') {
// we have a file
fileStart = temp + 1;
if (extStart != -1)
fileEnd = extStart - 1;
else
fileEnd = totalLen - 1;
if (filename) {
strncpy(filename, &(srcPath[fileStart]), fileEnd - fileStart + 1);
filename[fileEnd - fileStart + 1] = '\0';
}
pathStart = 0;
pathEnd = fileStart - 2;
// Copy the rest into the path name
if (path) {
strncpy(path, &(srcPath[pathStart]), pathEnd - pathStart + 1);
path[pathEnd - pathStart + 1] = 0;
}
} else {
// only file, no path
fileStart = 0;
if (extStart != -1)
fileEnd = extStart - 1;
else
fileEnd = totalLen - 1;
if (filename) {
strncpy(filename, &(srcPath[fileStart]), fileEnd - fileStart + 1);
filename[fileEnd - fileStart + 1] = 0;
}
// Only file no path
if (path) {
path[0] = 0;
}
}
}
// Constructs a path in the local file system's syntax
// newPath: stores the constructed path
// absolutePathHeader: absolute path on which the sub directories will be appended
// (specified in local file system syntax)
// takes a variable number of subdirectories which will be concatenated on to the path
// the last argument in the list of sub dirs *MUST* be NULL to terminate the list
static void dd_MakePath(char *newPath, const char *absolutePathHeader, const char *subDir, ...) {
const char delimiter = '/';
va_list args;
char *currentDir = NULL;
int pathLength = 0;
ASSERT(newPath);
ASSERT(absolutePathHeader);
ASSERT(subDir);
if (newPath != absolutePathHeader) {
strcpy(newPath, absolutePathHeader);
}
// Add the first sub directory
pathLength = strlen(newPath);
if (newPath[pathLength - 1] != delimiter) {
newPath[pathLength] = delimiter; // add the delimiter
newPath[pathLength + 1] = 0; // terminate the string
}
strcat(newPath, subDir);
// Add the additional subdirectories
va_start(args, subDir);
while ((currentDir = va_arg(args, char *)) != NULL) {
pathLength = strlen(newPath);
if (newPath[pathLength - 1] != delimiter) {
newPath[pathLength] = delimiter; // add the delimiter
newPath[pathLength + 1] = 0; // terminate the string
}
strcat(newPath, currentDir);
}
va_end(args);
}
#endif
int ModLastError = MODERR_NOERROR;
// Returns the real name of the module. If a given file has an extension, it will
// just return that filename. If the given file has no given extension, the
// system specific extension is concatted and returned.
void mod_GetRealModuleName(const char *modfilename, char *realmodfilename) {
char pathname[_MAX_PATH], filename[_MAX_FNAME], extension[_MAX_EXT];
dd_SplitPath(modfilename, pathname, filename, extension);
if (*extension == '\0')
#if defined(WIN32)
strcat(filename, ".dll");
#elif defined(__LINUX__)
strcat(filename, ".so");
#elif defined(MACOSX)
strcat(filename, ".dylib");
#else
#error Unsupported platform!
#endif
else {
#if defined(WIN32)
if (!stricmp(extension, ".so") || !stricmp(extension, "msl") || !stricmp(extension, "dylib"))
strcat(filename, ".dll");
else
strcat(filename, extension);
#elif defined(__LINUX__)
if (!stricmp(extension, ".dll") || !stricmp(extension, "msl") || !stricmp(extension, "dylib"))
strcat(filename, ".so");
else
strcat(filename, extension);
#elif defined(MACOSX)
if (!stricmp(extension, ".dll") || !stricmp(extension, "msl") || !stricmp(extension, "so"))
strcat(filename, ".dylib");
else
strcat(filename, extension);
#else
#error Unsupported platform!
#endif
}
if (*pathname != '\0')
dd_MakePath(realmodfilename, pathname, filename, NULL);
else
strcpy(realmodfilename, filename);
}
// Loads a dynamic module into memory for use.
// Returns true on success, false otherwise
// modfilename is the name of the module (without an extension such as DLL, or so)
bool mod_LoadModule(module *handle, const char *imodfilename, int flags) {
if (!imodfilename) {
ModLastError = MODERR_OTHER;
return false;
}
if (!handle) {
ModLastError = MODERR_INVALIDHANDLE;
return false;
}
handle->handle = NULL;
char modfilename[_MAX_PATH];
mod_GetRealModuleName(imodfilename, modfilename);
#if defined(WIN32)
handle->handle = LoadLibrary(modfilename);
if (!handle->handle) {
// There was an error loading the module
DWORD err = GetLastError();
switch (err) {
case ERROR_DLL_INIT_FAILED:
ModLastError = MODERR_MODINITFAIL;
break;
case ERROR_DLL_NOT_FOUND:
ModLastError = MODERR_MODNOTFOUND;
break;
case ERROR_INVALID_DLL:
ModLastError = MODERR_INVALIDMOD;
break;
default:
ModLastError = MODERR_OTHER;
break;
}
return false;
}
#elif defined(POSIX)
int f = 0;
if (flags & MODF_LAZY)
f |= RTLD_LAZY;
if (flags & MODF_NOW)
f |= RTLD_NOW;
if (flags & MODF_GLOBAL)
f |= RTLD_GLOBAL;
handle->handle = dlopen(modfilename, f);
if (!handle->handle) {
// ok we couldn't find the given name...try other ways
char dir[_MAX_PATH], fname[_MAX_PATH], nname[_MAX_PATH], ext[64];
dd_SplitPath(modfilename, dir, fname, ext);
strcat(fname, ext);
if (!mod_FindRealFileNameCaseInsenstive(dir, fname, nname)) {
mprintf(0, "Module Load Err: %s\n", dlerror());
ModLastError = MODERR_MODNOTFOUND;
return false;
} else {
// ok we have a different filename
dd_MakePath(modfilename, dir, nname, NULL);
mprintf(0, "MOD: Attempting to open %s instead of %s\n", modfilename, fname);
handle->handle = dlopen(modfilename, f);
if (!handle->handle) {
mprintf(0, "Module Load Err: %s\n", dlerror());
ModLastError = MODERR_MODNOTFOUND;
return false;
}
}
}
#endif
// Success
return true;
}
// Frees a previously loaded module from memory, it can no longer be used
// Returns true on success, false otherwise
bool mod_FreeModule(module *handle) {
bool ret = true;
if (!handle) {
ModLastError = MODERR_INVALIDHANDLE;
return false;
}
if (!handle->handle) {
ModLastError = MODERR_OTHER;
return false;
}
#if defined(WIN32)
ret = (FreeLibrary(handle->handle) != 0);
#elif defined(POSIX)
dlclose(handle->handle); // dlclose() returns an int, but no docs say what values!!!
#endif
handle->handle = NULL;
return ret;
}
// Returns a pointer to a function within a loaded module. If it returns NULL there was an error. Check
// mod_GetLastError to see if there was an error symstr is the name of the function you want to get the symbol for (Do
// NOT give any pre/suffix to this name) parmbytes is the size (in bytes) of the parameter list the function should have
MODPROCADDRESS mod_GetSymbol(module *handle, const char *symstr, uint8_t parmbytes) {
char buffer[256];
MODPROCADDRESS sym;
if (!handle) {
ModLastError = MODERR_INVALIDHANDLE;
return NULL;
}
if (!symstr) {
ModLastError = MODERR_OTHER;
return NULL;
}
if (!handle->handle) {
ModLastError = MODERR_NOMOD;
return NULL;
}
#if defined(WIN32)
// We need to first form the correct symbol name (for Windows)
if (parmbytes == 255)
sprintf(buffer, "%s", symstr);
else
sprintf(buffer, "_%s@%d", symstr, parmbytes);
DWORD err;
sym = GetProcAddress(handle->handle, buffer);
if (!sym) {
err = GetLastError();
// Try again using no byte ordinals
if (parmbytes != 255) {
sprintf(buffer, "%s", symstr);
sym = GetProcAddress(handle->handle, buffer);
if (!sym)
err = GetLastError();
}
}
if (!sym) {
// there was an error
switch (err) {
case ERROR_DLL_INIT_FAILED:
ModLastError = MODERR_MODINITFAIL;
break;
case ERROR_DLL_NOT_FOUND:
ModLastError = MODERR_MODNOTFOUND;
break;
case ERROR_INVALID_DLL:
ModLastError = MODERR_INVALIDMOD;
break;
default:
ModLastError = MODERR_OTHER;
break;
}
return NULL;
}
#elif defined(POSIX)
sym = dlsym(handle->handle, symstr);
if (!sym) {
ModLastError = MODERR_OTHER;
return NULL;
}
#endif
return sym;
}
// Returns an error code to what the last error was. When this function is called the last error is cleared, so by
// calling this function it not only returns the last error, but it removes it, so if you were to call this function
// again, it would return no error
int mod_GetLastError(void) {
// Clear out the errors
#if defined(WIN32)
SetLastError(0);
#elif defined(POSIX)
dlerror();
#endif
int ret = ModLastError;
ModLastError = MODERR_NOERROR;
return ret;
}
#if defined(POSIX)
#include <assert.h>
#include <stdarg.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <fcntl.h>
#include <unistd.h>
#include <utime.h>
#include <glob.h>
#include <string.h>
#include <errno.h>
#include <ctype.h>
void dd_GetWorkingDir(char *path, int len);
bool dd_SetWorkingDir(const char *path);
bool dd_FindFileStart(const char *wildcard, char *namebuf);
bool dd_FindNextFile(char *namebuf);
void dd_FindFileClose();
// retrieve the current working folder where file operation will occur.
void dd_GetWorkingDir(char *path, int len) { getcwd(path, len); }
bool dd_SetWorkingDir(const char *path) { return (chdir(path)) ? false : true; }
// These functions allow one to find a file
static int globerrfn(const char *path, int err) {
mprintf(0, "Error accessing %s: %s .... \n", path, strerror(err));
return 0;
}
class CModFindFiles {
public:
CModFindFiles() { globindex = -1; }
bool Start(const char *wildcard, char *namebuf);
bool Next(char *namebuf);
void Close(void);
private:
int globindex;
glob_t ffres;
};
bool CModFindFiles::Start(const char *wildcard, char *namebuf) {
ASSERT(wildcard);
ASSERT(namebuf);
if (globindex != -1)
Close();
int rc, flags;
flags = GLOB_MARK;
rc = glob(wildcard, flags, globerrfn, &ffres);
if (rc == GLOB_NOSPACE) {
mprintf(0, "Out of space during glob\n");
globindex = -1;
return false;
}
if (!ffres.gl_pathc) {
globindex = -1;
return false;
}
globindex = 0;
char ext[256];
dd_SplitPath(ffres.gl_pathv[0], NULL, namebuf, ext);
strcat(namebuf, ext);
return true;
}
bool CModFindFiles::Next(char *namebuf) {
ASSERT(namebuf);
if (globindex == -1)
return false;
globindex++;
if (globindex >= ffres.gl_pathc)
return false;
char ext[256];
dd_SplitPath(ffres.gl_pathv[globindex], NULL, namebuf, ext);
strcat(namebuf, ext);
return true;
}
void CModFindFiles::Close(void) {
if (globindex == -1)
return;
globindex = -1;
globfree(&ffres);
}
bool mod_FindRealFileNameCaseInsenstive(const char *directory, const char *fname, char *new_filename) {
bool use_dir = false;
char dir_to_use[_MAX_PATH];
char file_to_use[_MAX_PATH];
char *real_dir, *real_file;
if (directory) {
// there is a directory for this path
use_dir = true;
real_dir = (char *)directory;
real_file = (char *)fname;
} else {
// there may be a directory in the path (*sigh*)
char t_ext[256];
char t_dir[_MAX_PATH];
char t_filename[_MAX_PATH];
dd_SplitPath(fname, t_dir, t_filename, t_ext);
if (strlen(t_dir) > 0) {
use_dir = true;
strcpy(dir_to_use, t_dir);
real_dir = (char *)dir_to_use;
strcpy(file_to_use, t_filename);
strcat(file_to_use, t_ext);
real_file = (char *)file_to_use;
mprintf(1, "MOD: Found directory \"%s\" in filename, new filename is \"%s\"\n", real_dir, real_file);
} else {
use_dir = false;
real_dir = NULL;
real_file = (char *)fname;
}
}
// build up a list of filenames in the current directory that begin with the lowercase and
// upper case first letter of the filename
// do the case of the first letter to start
int case_val;
char wildcard_pattern[_MAX_PATH];
int iterations = 1;
bool found_match = false;
if ((real_file[0] >= 'a' && real_file[0] <= 'z') || (real_file[0] >= 'A' && real_file[0] <= 'Z')) {
// alpha first letter...we need to do 2 iterations
iterations = 2;
}
for (case_val = 0; case_val < iterations; case_val++) {
if (case_val) {
// do the opposite case of the first letter
char first_letter;
first_letter = real_file[0];
if (first_letter >= 'a' && first_letter <= 'z') {
// we need to uppercase the letter
first_letter = toupper(first_letter);
} else {
// we need to lowercase the letter
first_letter = tolower(first_letter);
}
// create a wildcard patter full of ? replacing letters (except the first one)
char *wptr = wildcard_pattern;
char *fptr = &real_file[1];
*wptr = first_letter;
wptr++;
while (*fptr) {
if (isalpha(*fptr)) {
*wptr = '?';
} else {
*wptr = *fptr;
}
fptr++;
wptr++;
}
*wptr = '\0';
} else {
// use the case of the first letter
// create a wildcard patter full of ? replacing letters (except the first one)
char *wptr = wildcard_pattern;
char *fptr = &real_file[1];
*wptr = real_file[0];
wptr++;
while (*fptr) {
if (isalpha(*fptr)) {
*wptr = '?';
} else {
*wptr = *fptr;
}
fptr++;
wptr++;
}
*wptr = '\0';
}
// now tack on a directory if we are to use a directory
char *wpattern;
char fullpath[_MAX_PATH];
if (use_dir) {
dd_MakePath(fullpath, real_dir, wildcard_pattern, NULL);
wpattern = fullpath;
} else {
wpattern = wildcard_pattern;
}
// ok, we have our wildcard pattern, get all the files that match it
// and search them looking for a match (case insensitive)
char namebuffer[_MAX_PATH];
bool gotfile;
CModFindFiles ff;
for (gotfile = ff.Start(wpattern, namebuffer); gotfile; gotfile = ff.Next(namebuffer)) {
if (!stricmp(namebuffer, real_file)) {
// we found a match!
found_match = true;
break;
}
}
ff.Close();
if (found_match) {
strcpy(new_filename, namebuffer);
mprintf(1, "MOD: Using \"%s\" instead of \"%s\"\n", new_filename, real_file);
break;
}
}
return found_match;
}
#endif
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