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/*
* Descent 3
* Copyright (C) 2024 Parallax Software
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* $Logfile: /DescentIII/Main/mtclient/mtpilottracker.cpp $
* $Revision: 1.1.1.1 $
* $Date: 2003-08-26 03:58:40 $
* $Author: kevinb $
*
* Pilot tracker client code
*
* $Log: not supported by cvs2svn $
*
* 15 10/28/99 3:13p Kevin
* fixed major badness with byte ordering 'fix'
*
* 14 9/02/99 3:16p Kevin
* Macintosh byte ordering fixes
*
* 13 9/01/99 5:24p Kevin
* Macintosh byte ordering problems
*
* 12 7/21/99 9:11a Kevin
* bandwidth reduction act #1
*
* 11 4/21/99 11:15a Kevin
* sectret code to tell the differences between oem, demo and retail
* builds on the tracker
*
* 10 4/19/99 8:36p Jeff
* Compile under Linux
*
* 9 3/02/99 5:50p Kevin
* Ouch. Duplicate structures existed and were conflicting.
*
* 8 1/11/99 6:02p Kevin
* Fixed warning
*
* 7 12/23/98 6:38p Kevin
* All UDP data (except gamespy) now uses one (registered) port number
*
* 6 11/03/98 9:27a Kevin
* Added PXO message of the day
*
* 5 10/30/98 11:25a Kevin
* Message of the day for PXO
*
* 4 8/31/98 10:14a Kevin
* Misc. multi-UI fixes
*
* 3 8/25/98 6:33p Kevin
* PXO screens
*
* 2 6/01/98 10:10a Kevin
* Added DLL connection interface and auto update DLL
*
* 1 5/25/98 4:12p Kevin
*
* 10 5/14/98 6:08p Kevin
* fixed encryption bug
*
* 9 5/14/98 5:19p Kevin
* Encrypted pilot data
*
* 8 5/07/98 9:47a Kevin
* Made pilot reading more robust
*
* 7 5/04/98 1:22p Kevin
* Mastertracker
*
* 6 5/04/98 12:53p Kevin
* Fixed mastertracker resend stuff
*
* 5 5/01/98 12:28p Kevin
* Added new user registration button for MT
*
* 4 4/30/98 3:50p Kevin
* Mastertracker pilot stats
*
* 3 4/28/98 12:51p Kevin
* Master tracker login
*
* 2 4/27/98 7:12p Kevin
* Mastertracker pilot tracker
*
* 1 4/27/98 5:29p Kevin
* Initial Version
*
* $NoKeywords: $
*/
#ifdef WIN32
#include <windows.h>
#endif
#include <cstdlib>
#include <cstring>
#include "pstypes.h"
#include "networking.h"
#include "mt_net.h"
#include "byteswap.h"
#define LOGIN_LEN 33
#define REAL_NAME_LEN 66
#define PASSWORD_LEN 17
#define EMAIL_LEN 100
#define TRACKER_ID_LEN 10
#define PILOT_NAME_LEN 20
#ifdef WIN32
#pragma pack(push, pxo)
#endif
#pragma pack(1)
struct vmt_descent3_struct {
char tracker_id[TRACKER_ID_LEN];
char pilot_name[PILOT_NAME_LEN];
int rank;
int kills;
int deaths;
int suicides;
int online_time;
int games_played;
uint32_t security;
uint8_t virgin_pilot; // This pilot was just created if TRUE
uint32_t lateral_thrust;
uint32_t rotational_thrust;
uint32_t sliding_pct; // Percentage of the time you were sliding
uint32_t checksum; // This value needs to be equal to whatever the checksum is once the packet is decoded
uint32_t pad; // just to provide room for out 4 byte encryption boundry only needed on the client side for now
};
#define DESCENT3_BLOCK_SIZE (sizeof(vmt_descent3_struct) - 4)
#ifdef WIN32
#pragma pack(pop, pxo)
#else
#pragma pack()
#endif
#include "mtpilottrack.h"
#define DLLmprintf(...) DLLDebug_ConsolePrintf(__VA_ARGS__)
typedef void (*Debug_ConsolePrintf_fp)(int n, const char *format, ...);
extern Debug_ConsolePrintf_fp DLLDebug_ConsolePrintf;
typedef float (*timer_GetTime_fp)();
extern timer_GetTime_fp DLLtimer_GetTime;
typedef void (*HandlePilotData_fp)(uint8_t *data, int len, network_address *from);
typedef int (*nw_RegisterCallback_fp)(HandlePilotData_fp, uint8_t id);
extern nw_RegisterCallback_fp DLLnw_RegisterCallback;
typedef int (*nw_DoReceiveCallbacks_fp)();
extern nw_DoReceiveCallbacks_fp DLLnw_DoReceiveCallbacks;
#define VALID_STATE_IDLE 1
#define VALID_STATE_WAITING 2
#define VALID_STATE_VALID 3
#define VALID_STATE_INVALID 4
#define VALID_STATE_TIMEOUT 5
#define VERSION_STATE_IDLE 1
#define VERSION_STATE_WAITING 2
#define VERSION_STATE_RECEIVED 3
#define VERSION_STATE_TIMEOUT 5
#define STATE_WAITING_MOTD 8
#define STATE_HAVE_MOTD 9
#define MAX_MOTDLEN 1000
// Variables
int D3WriteState;
int D3ReadState;
float D3LastSent;
float D3FirstSent;
float D3LastSentWrite;
float D3FirstSentWrite;
udp_packet_header d3_pilot_req, d3_pilot_write, motd_req;
pilot_request *d3_pr;
vmt_descent3_struct *ReadD3Pilot;
vmt_descent3_struct WriteD3Pilot;
udp_packet_header PacketHeader, VersionPacketHeader;
validate_id_request *ValidIDReq;
int MOTDState;
float MOTDFirstSent;
float MOTDLastSent;
char *Motdptr;
uint32_t Motd_maxlen;
int ValidState;
float ValidFirstSent;
float ValidLastSent;
int VersionState;
float VersionFirstSent;
float VersionLastSent;
char *VersionURL;
uint32_t ValidSecurity;
char *Psztracker_id;
char ProccesingPilot[PILOT_NAME_LEN];
typedef int (*PollUI_fp)();
extern PollUI_fp DLLPollUI;
int InitPilotTrackerClient() {
D3WriteState = STATE_IDLE;
D3ReadState = STATE_IDLE;
ReadD3Pilot = nullptr;
ValidState = VALID_STATE_IDLE;
VersionState = VERSION_STATE_IDLE;
srand(DLLtimer_GetTime());
ValidSecurity = (uint32_t)rand();
// Build the request packet
PacketHeader.type = UNT_LOGIN_AUTH_REQUEST; // UNT_VALIDAT_ID_REQUEST;
PacketHeader.len = INTEL_SHORT(PACKED_HEADER_ONLY_SIZE + sizeof(validate_id_request));
ValidIDReq = (validate_id_request *)&PacketHeader.data;
d3_pr = (pilot_request *)&d3_pilot_req.data;
DLLnw_RegisterCallback(HandlePilotData, PXO_NETID_USER_TRACKER);
return 1;
}
// Returns:
//-3 Error -- Called with NULL, but no request is waiting
//-2 Error -- Already sending data (hasn't timed out yet)
//-1 Timeout trying to send pilot data
// 0 Sending
// 1 Data successfully sent
// Call with NULL to poll
// Call with valid pointer to a vmt_descent3_struct to initiate send
int SendD3PilotData(vmt_descent3_struct *d3_pilot) {
// First check the network
PollPTrackNet();
if (d3_pilot == nullptr) {
if (D3WriteState == STATE_IDLE) {
return -3;
}
if (D3WriteState == STATE_SENDING_PILOT) {
return 0;
}
if (D3WriteState == STATE_WROTE_PILOT) {
// We wrote this pilot, and now we are about to inform the app, so back to idle
D3WriteState = STATE_IDLE;
return 1;
}
if (D3WriteState == STATE_TIMED_OUT) {
// We gave up on sending this pilot, and now we are about to inform the app, so back to idle
D3WriteState = STATE_IDLE;
return -1;
}
if (D3WriteState == STATE_WRITE_PILOT_FAILED) {
// The tracker said this dude couldn't be written
D3WriteState = STATE_IDLE;
return 3;
}
} else if (D3WriteState == STATE_IDLE) {
// New request, send out the req, and go for it.
D3WriteState = STATE_SENDING_PILOT;
D3LastSentWrite = DLLtimer_GetTime();
D3FirstSentWrite = DLLtimer_GetTime();
d3_pilot_write.len = INTEL_SHORT(PACKED_HEADER_ONLY_SIZE + DESCENT3_BLOCK_SIZE);
d3_pilot_write.type = UNT_PILOT_DATA_WRITE;
d3_pilot_write.code = INTEL_INT(CMD_GAME_DESCENT3);
d3_pilot_write.security = d3_pilot->security;
d3_pilot->deaths = INTEL_INT(d3_pilot->deaths);
d3_pilot->kills = INTEL_INT(d3_pilot->kills);
d3_pilot->online_time = INTEL_INT(d3_pilot->online_time);
d3_pilot->games_played = INTEL_INT(d3_pilot->games_played);
d3_pilot->lateral_thrust = INTEL_INT(d3_pilot->lateral_thrust);
d3_pilot->rank = INTEL_INT(d3_pilot->rank);
d3_pilot->rotational_thrust = INTEL_INT(d3_pilot->rotational_thrust);
d3_pilot->sliding_pct = INTEL_INT(d3_pilot->sliding_pct);
d3_pilot->suicides = INTEL_INT(d3_pilot->suicides);
#if (!(defined(OEM) || defined(DEMO)))
// This is the secret number we will use to determine if it's
// a game where we want to update the player's rank or not.
d3_pilot->lateral_thrust = INTEL_INT(0x142);
#endif
memcpy(&d3_pilot_write.data, d3_pilot, DESCENT3_BLOCK_SIZE);
return 0;
}
return -2;
}
// Returns:
//-3 Error -- Called with NULL, but no request is waiting
//-2 Error -- Already waiting on data (hasn't timed out yet)
//-1 Timeout waiting for pilot data
// 0 Waiting for data
// 1 Data received
// 2 Get Cancelled
// Call with NULL to poll
// Call with -1 to cancel wait
// Call with valid pointer to a vmt_descent3_struct to get a response
int GetD3PilotData(vmt_descent3_struct *d3_pilot, char *pilot_name, char *tracker_id) {
// First check the network
PollPTrackNet();
if (d3_pilot == nullptr) {
if (D3ReadState == STATE_IDLE) {
return -3;
}
if (D3ReadState == STATE_READING_PILOT) {
return 0;
}
if (D3ReadState == STATE_RECEIVED_PILOT) {
// We got this pilot, and now we are about to inform the app, so back to idle
D3ReadState = STATE_IDLE;
ReadD3Pilot = nullptr;
return 1;
}
if (D3ReadState == STATE_TIMED_OUT) {
// We gave up on this pilot, and now we are about to inform the app, so back to idle
D3ReadState = STATE_IDLE;
ReadD3Pilot = nullptr;
return -1;
}
if (D3ReadState == STATE_PILOT_NOT_FOUND) {
// The tracker said this dude is not found.
D3ReadState = STATE_IDLE;
ReadD3Pilot = nullptr;
return 3;
}
} else if (D3ReadState == STATE_IDLE) {
// New request, send out the req, and go for it.
D3ReadState = STATE_READING_PILOT;
ReadD3Pilot = d3_pilot;
D3LastSent = DLLtimer_GetTime();
D3FirstSent = DLLtimer_GetTime(); // DLLtimer_GetTime();
d3_pilot_req.len = INTEL_SHORT(PACKED_HEADER_ONLY_SIZE + sizeof(pilot_request));
d3_pilot_req.type = UNT_PILOT_DATA_READ;
d3_pilot_req.code = INTEL_INT(CMD_GAME_DESCENT3);
strcpy(d3_pr->pilot_name, pilot_name);
strcpy(d3_pr->tracker_id, tracker_id);
strcpy(ProccesingPilot, pilot_name);
return 0;
}
return -2;
}
int GetD3PilotDataCancel() {
// First check the network
PollPTrackNet();
if (D3ReadState == STATE_IDLE) {
return -3;
} else {
// Cancel this baby
D3ReadState = STATE_IDLE;
ReadD3Pilot = nullptr;
return 2;
}
}
// Send an ACK to the server
void AckServer(uint32_t sig) {
udp_packet_header ack_pack;
ack_pack.type = UNT_CONTROL;
ack_pack.sig = sig;
ack_pack.code = INTEL_INT(CMD_CLIENT_RECEIVED);
ack_pack.len = INTEL_SHORT(PACKED_HEADER_ONLY_SIZE);
SendPilotTrackerPacket(&ack_pack);
// sendto(pilotsock,(char *)&ack_pack,PACKED_HEADER_ONLY_SIZE,0,(SOCKADDR *)&ptrackaddr,sizeof(SOCKADDR_IN));
}
void IdlePTrack() {
// socket
if (D3ReadState == STATE_READING_PILOT) {
if ((DLLtimer_GetTime() - D3FirstSent) >= PILOT_REQ_TIMEOUT) {
D3ReadState = STATE_TIMED_OUT;
} else if ((DLLtimer_GetTime() - D3LastSent) >= PILOT_REQ_RESEND_TIME) {
// Send 'da packet
// sendto(pilotsock,(char *)&d3_pilot_req,d3_pilot_req.len,0,(SOCKADDR *)&ptrackaddr,sizeof(SOCKADDR_IN));
SendPilotTrackerPacket(&d3_pilot_req);
D3LastSent = DLLtimer_GetTime();
}
}
if (D3WriteState == STATE_SENDING_PILOT) {
if ((DLLtimer_GetTime() - D3FirstSentWrite) >= PILOT_REQ_TIMEOUT) {
D3WriteState = STATE_TIMED_OUT;
} else if ((DLLtimer_GetTime() - D3LastSentWrite) >= PILOT_REQ_RESEND_TIME) {
// Send 'da packet
SendPilotTrackerPacket(&d3_pilot_write);
// sendto(pilotsock,(char *)&d3_pilot_write,d3_pilot_write.len,0,(SOCKADDR *)&ptrackaddr,sizeof(SOCKADDR_IN));
D3LastSentWrite = DLLtimer_GetTime();
}
}
if (MOTDState == STATE_WAITING_MOTD) {
if ((DLLtimer_GetTime() - MOTDFirstSent) >= PILOT_REQ_TIMEOUT) {
MOTDState = STATE_TIMED_OUT;
} else if ((DLLtimer_GetTime() - MOTDLastSent) >= PILOT_REQ_RESEND_TIME) {
// Send 'da packet
SendPilotTrackerPacket(&motd_req);
MOTDLastSent = DLLtimer_GetTime();
}
}
}
void PollPTrackNet() {
IdlePTrack();
DLLnw_DoReceiveCallbacks();
}
int Motd_version = 0;
void HandlePilotData(uint8_t *data, int len, network_address *from) {
udp_packet_header inpacket;
vmt_descent3_struct *d3_pilot;
memcpy(&inpacket, data, sizeof(inpacket));
inpacket.len = INTEL_SHORT(inpacket.len) - 1;
if (len) {
switch (inpacket.type) {
case UNT_MOTD_RESPONSE:
if (MOTDState == STATE_WAITING_MOTD) {
if (Motdptr) {
if ((inpacket.len - PACKED_HEADER_ONLY_SIZE) > Motd_maxlen)
inpacket.len = PACKED_HEADER_ONLY_SIZE + Motd_maxlen - 1;
strncpy(Motdptr, (char *)inpacket.data, inpacket.len - PACKED_HEADER_ONLY_SIZE);
Motdptr[inpacket.len - PACKED_HEADER_ONLY_SIZE] = '\0';
}
MOTDState = STATE_HAVE_MOTD;
}
break;
case UNT_PILOT_DATA_RESPONSE:
if (inpacket.code == CMD_GAME_DESCENT3) {
if (D3ReadState == STATE_READING_PILOT) {
d3_pilot = (vmt_descent3_struct *)&inpacket.data;
xorcode(d3_pilot, DESCENT3_BLOCK_SIZE, inpacket.security);
if (stricmp(ProccesingPilot, d3_pilot->pilot_name) == 0) {
// Copy the data
memcpy(ReadD3Pilot, &inpacket.data, DESCENT3_BLOCK_SIZE);
// Set the state
D3ReadState = STATE_RECEIVED_PILOT;
}
}
}
break;
case UNT_PILOT_READ_FAILED:
if (inpacket.code == CMD_GAME_DESCENT3) {
if (D3ReadState == STATE_READING_PILOT) {
D3ReadState = STATE_PILOT_NOT_FOUND;
}
}
break;
case UNT_PILOT_WRITE_SUCCESS:
if (inpacket.code == CMD_GAME_DESCENT3) {
if (D3WriteState == STATE_SENDING_PILOT) {
D3WriteState = STATE_WROTE_PILOT;
}
}
break;
case UNT_PILOT_WRITE_FAILED:
if (inpacket.code == CMD_GAME_DESCENT3) {
if (D3WriteState == STATE_SENDING_PILOT) {
D3WriteState = STATE_WRITE_PILOT_FAILED;
}
}
break;
case UNT_CONTROL:
switch (INTEL_INT(inpacket.code)) {
case CMD_VALIDATED_USER_ACK:
if (ValidState == VALID_STATE_WAITING) {
ValidState = VALID_STATE_VALID;
}
break;
case CMD_VALIDATED_USER_NAK:
if (ValidState == VALID_STATE_WAITING) {
ValidState = VALID_STATE_INVALID;
}
break;
}
case UNT_LOGIN_NO_AUTH:
if (ValidState == VALID_STATE_WAITING) {
ValidState = VALID_STATE_INVALID;
}
break;
case UNT_LOGIN_AUTHENTICATED:
if (ValidState == VALID_STATE_WAITING) {
ValidState = VALID_STATE_VALID;
strcpy(Psztracker_id, (const char *)&inpacket.data);
// memcpy(&Motd_version,inpacket.data[strlen(Psztracker_id)+1],sizeof(int));
Motd_version = inpacket.xcode;
}
break;
case UNT_TRACKER_VERSION_RSP:
if (VersionState == VERSION_STATE_WAITING) {
// This is a version response possibly with the URL to download a file at the end.
strcpy(VersionURL, (const char *)&inpacket.data);
VersionState = VERSION_STATE_RECEIVED;
}
break;
default:
break;
}
}
AckServer(inpacket.sig);
}
// Call with a valid struct to validate a user
// Call with NULL to poll
// Return codes:
// -3 Still waiting (returned if we were waiting for a tracker response and ValidateUser was called with a non-NULL
// value -2 Timeout waiting for tracker to respond -1 User invalid
// 0 Still waiting for response from tracker/Idle
// 1 User valid
int ValidateUser(validate_id_request *valid_id, char *trackerid) {
ValidIdle();
if (valid_id == NULL) {
switch (ValidState) {
case VALID_STATE_IDLE:
return 0;
break;
case VALID_STATE_WAITING:
return 0;
break;
case VALID_STATE_VALID:
ValidState = VALID_STATE_IDLE;
return 1;
break;
case VALID_STATE_INVALID:
ValidState = VALID_STATE_IDLE;
return -1;
case VALID_STATE_TIMEOUT:
ValidState = VALID_STATE_IDLE;
return -2;
}
return 0;
} else {
// if(ValidState==VALID_STATE_IDLE)
{
/*
//First, flush the input buffer for the socket
uint32_t bytesin;
udp_packet_header inpacket;
do
{
bytesin = ReceivePilotTracker(&inpacket);
}while(bytesin && (bytesin!=-1));
*/
Psztracker_id = trackerid;
ValidSecurity = (uint32_t)rand();
PacketHeader.security = ValidSecurity;
// strcpy(ValidIDReq->tracker_id,valid_id->tracker_id);
strcpy(ValidIDReq->login, valid_id->login);
strcpy(ValidIDReq->password, valid_id->password);
SendPilotTrackerPacket(&PacketHeader);
ValidState = VALID_STATE_WAITING;
ValidFirstSent = DLLtimer_GetTime();
ValidLastSent = DLLtimer_GetTime();
return 0;
}
// else
// {
// return -3;
// }
}
}
void ValidIdle() {
PollPTrackNet();
if (ValidState == VALID_STATE_WAITING) {
if ((DLLtimer_GetTime() - ValidFirstSent) >= PILOT_REQ_TIMEOUT) {
ValidState = VALID_STATE_TIMEOUT;
} else if ((DLLtimer_GetTime() - ValidLastSent) >= PILOT_REQ_RESEND_TIME) {
// Send 'da packet
SendPilotTrackerPacket(&PacketHeader);
ValidLastSent = DLLtimer_GetTime();
}
}
}
// This code will modify 4 bytes at a time, so make sure to pad it!!!
void xorcode(void *data, uint32_t len, uint32_t hash) {
return;
uint32_t i = 0;
uint32_t *src = (uint32_t *)&data;
while (i < len) {
*src = *src ^ hash;
src++;
i += sizeof(uint32_t);
}
}
void VersionIdle() {
PollPTrackNet();
if (VersionState == VERSION_STATE_WAITING) {
if ((DLLtimer_GetTime() - VersionFirstSent) >= PILOT_REQ_TIMEOUT) {
VersionState = VERSION_STATE_TIMEOUT;
} else if ((DLLtimer_GetTime() - VersionLastSent) >= PILOT_REQ_RESEND_TIME) {
// Send 'da packet
SendPilotTrackerPacket(&VersionPacketHeader);
VersionLastSent = DLLtimer_GetTime();
}
}
}
// Return codes:
// -3 Still waiting (returned if we were waiting for a tracker response and VersionCheck was called with a non-NULL
// value -2 Timeout waiting for tracker to respond
// 0 Still waiting for response from tracker/Idle
// 1 Version received (URL[0] will not be NULL if we have the URL which means we need a newer version)
// Call once with the real version, then poll with the version set to 0 URL is a pointer to a char buff(max size == 200)
// that will be filled if/when we get a URL response
int MTAVersionCheck(uint32_t oldver, char *URL) {
int res = DLLPollUI();
if (res == 99) {
VersionState = VERSION_STATE_TIMEOUT;
}
VersionIdle();
if (oldver == 0) {
switch (VersionState) {
case VERSION_STATE_IDLE:
return 0;
break;
case VERSION_STATE_WAITING:
return 0;
break;
case VERSION_STATE_RECEIVED:
VersionState = VERSION_STATE_IDLE;
return 1;
case VERSION_STATE_TIMEOUT:
VersionState = VERSION_STATE_IDLE;
return -2;
}
return 0;
} else {
if (VersionState == VERSION_STATE_IDLE) {
/*
//First, flush the input buffer for the socket
uint32_t bytesin;
udp_packet_header inpacket;
do
{
bytesin = ReceivePilotTracker(&inpacket);
}while(bytesin && (bytesin!=-1));
*/
VersionURL = URL;
VersionPacketHeader.len = INTEL_SHORT(PACKED_HEADER_ONLY_SIZE);
VersionPacketHeader.type = UNT_TRACKER_VERSION_REQ;
VersionPacketHeader.xcode = INTEL_SHORT(CMD_GAME_DESCENT3);
VersionPacketHeader.code = INTEL_INT(oldver);
SendPilotTrackerPacket(&VersionPacketHeader);
VersionState = VERSION_STATE_WAITING;
VersionFirstSent = DLLtimer_GetTime();
VersionLastSent = DLLtimer_GetTime();
return 0;
} else {
return -3;
}
}
}
int GetD3MOTD(char *szmotd, int maxlen) {
// First check the network
PollPTrackNet();
if (szmotd == nullptr) {
if (MOTDState == STATE_WAITING_MOTD) {
return 0;
}
if (MOTDState == STATE_TIMED_OUT) {
MOTDState = STATE_IDLE;
return -1;
}
if (MOTDState == STATE_HAVE_MOTD) {
MOTDState = STATE_IDLE;
return 1;
}
return -3;
} else if (MOTDState == STATE_IDLE) {
// New request, send out the req, and go for it.
MOTDState = STATE_WAITING_MOTD;
Motdptr = szmotd;
Motd_maxlen = maxlen;
MOTDFirstSent = DLLtimer_GetTime();
MOTDLastSent = DLLtimer_GetTime();
motd_req.len = INTEL_SHORT(PACKED_HEADER_ONLY_SIZE);
motd_req.type = UNT_MOTD_REQUEST;
motd_req.code = INTEL_INT(CMD_GAME_DESCENT3);
return 0;
}
return -2;
}
int GetD3MOTDCancel() {
// First check the network
PollPTrackNet();
if (MOTDState == STATE_IDLE) {
return -3;
} else {
// Cancel this baby
MOTDState = STATE_IDLE;
Motdptr = nullptr;
ReadD3Pilot = nullptr;
return 2;
}
}
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