1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25
|
Source: deutex
Section: games
Priority: optional
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Uploaders: Jon Dowland <jmtd@debian.org>
Build-Depends: debhelper (>= 7.0.0), quilt
Standards-Version: 3.9.1
Vcs-Git: git://git.debian.org/git/pkg-games/deutex.git
Vcs-Browser: http://git.debian.org/?p=pkg-games/deutex.git
Homepage: http://www.teaser.fr/~amajorel/deutex/
Package: deutex
Architecture: any
Depends: ${shlibs:Depends}, ${misc:Depends}
Suggests: doom-engine
Provides: doom-wad-editor
Recommends: boom-wad | doom-wad
Description: composition tool for doom-style WAD files
DEU's Texture Companion (DeuTex) is a resource editor that
can extract and insert graphics, sounds, levels and other
resources in doom-format WAD (where's all the data?) files.
.
DeuTex is command-line oriented and is most useful for
assembling WAD files as part of a build procedure, such as
via Makefile.
|