File: control

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deutex 4.4.902-13
  • links: PTS, VCS
  • area: main
  • in suites: wheezy
  • size: 1,120 kB
  • sloc: ansic: 10,794; sh: 424; makefile: 340; perl: 145; csh: 4
file content (25 lines) | stat: -rw-r--r-- 921 bytes parent folder | download | duplicates (2)
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Source: deutex
Section: games
Priority: optional
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Uploaders: Jon Dowland <jmtd@debian.org>
Build-Depends: debhelper (>= 7.0.0), quilt
Standards-Version: 3.9.1
Vcs-Git: git://git.debian.org/git/pkg-games/deutex.git
Vcs-Browser: http://git.debian.org/?p=pkg-games/deutex.git
Homepage: http://www.teaser.fr/~amajorel/deutex/

Package: deutex
Architecture: any
Depends: ${shlibs:Depends}, ${misc:Depends}
Suggests: doom-engine
Provides: doom-wad-editor
Recommends: boom-wad | doom-wad
Description: composition tool for doom-style WAD files
 DEU's Texture Companion (DeuTex) is a resource editor that
 can extract and insert graphics, sounds, levels and other
 resources in doom-format WAD (where's all the data?) files.
 .
 DeuTex is command-line oriented and is most useful for
 assembling WAD files as part of a build procedure, such as
 via Makefile.