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<h1>/home/dwoods/DevIL/src-IL/include/il_hdr.h</h1><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">//-----------------------------------------------------------------------------</span>
<a name="l00002"></a>00002 <span class="comment">//</span>
<a name="l00003"></a>00003 <span class="comment">// ImageLib Sources</span>
<a name="l00004"></a>00004 <span class="comment">// Copyright (C) 2000-2004 by Denton Woods (this file by thakis)</span>
<a name="l00005"></a>00005 <span class="comment">// Last modified: 06/09/2004</span>
<a name="l00006"></a>00006 <span class="comment">//</span>
<a name="l00007"></a>00007 <span class="comment">// Filename: src-IL/include/il_hdr.h</span>
<a name="l00008"></a>00008 <span class="comment">//</span>
<a name="l00009"></a>00009 <span class="comment">// Description: Reads a RADIANCE High Dynamic Range Image</span>
<a name="l00010"></a>00010 <span class="comment">//</span>
<a name="l00011"></a>00011 <span class="comment">//-----------------------------------------------------------------------------</span>
<a name="l00012"></a>00012 
<a name="l00013"></a>00013 
<a name="l00014"></a>00014 <span class="preprocessor">#ifndef HDR_H</span>
<a name="l00015"></a>00015 <span class="preprocessor"></span><span class="preprocessor">#define HDR_H</span>
<a name="l00016"></a>00016 <span class="preprocessor"></span>
<a name="l00017"></a>00017 <span class="preprocessor">#include "il_internal.h"</span>
<a name="l00018"></a>00018 
<a name="l00019"></a>00019 <span class="preprocessor">#ifdef _WIN32</span>
<a name="l00020"></a>00020 <span class="preprocessor"></span><span class="preprocessor">        #pragma pack(push, gif_struct, 1)</span>
<a name="l00021"></a>00021 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
<a name="l00022"></a>00022 <span class="preprocessor"></span>
<a name="l00023"></a>00023 <span class="keyword">typedef</span> <span class="keyword">struct </span>HDRHEADER
<a name="l00024"></a>00024 {
<a name="l00025"></a>00025         <span class="keywordtype">char</span> Signature[10]; <span class="comment">//must be "#?RADIANCE"</span>
<a name="l00026"></a>00026         ILuint Width, Height;
<a name="l00027"></a>00027 } IL_PACKSTRUCT HDRHEADER;
<a name="l00028"></a>00028 
<a name="l00029"></a>00029 <span class="preprocessor">#ifdef _WIN32</span>
<a name="l00030"></a>00030 <span class="preprocessor"></span><span class="preprocessor">        #pragma pack(pop, gif_struct)</span>
<a name="l00031"></a>00031 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
<a name="l00032"></a>00032 <span class="preprocessor"></span>
<a name="l00033"></a>00033 <span class="comment">// Internal functions</span>
<a name="l00034"></a>00034 ILboolean ilIsValidHdrF(ILHANDLE file);
<a name="l00035"></a>00035 ILboolean iIsValidHdr();
<a name="l00036"></a>00036 ILboolean iCheckHdr(HDRHEADER *Header);
<a name="l00037"></a>00037 ILboolean ilLoadHdrF(ILHANDLE file);
<a name="l00038"></a>00038 ILboolean iLoadHdrInternal();
<a name="l00039"></a>00039 ILboolean iSaveHdrInternal();
<a name="l00040"></a>00040 
<a name="l00041"></a>00041 <span class="keywordtype">void</span> ReadScanline(ILubyte *scanline, ILuint w);
<a name="l00042"></a>00042 
<a name="l00043"></a>00043 <span class="preprocessor">#endif//HDR_H</span>
</pre></div></div>
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