File: Undo.h

package info (click to toggle)
dhewm3 1.5.1~pre%2Bgit20200905%2Bdfsg-1
  • links: PTS, VCS
  • area: contrib
  • in suites: bullseye
  • size: 21,664 kB
  • sloc: cpp: 408,868; ansic: 1,188; objc: 1,034; python: 330; sh: 94; makefile: 11
file content (64 lines) | stat: -rw-r--r-- 2,727 bytes parent folder | download | duplicates (5)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
/*
===========================================================================

Doom 3 GPL Source Code
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.

This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").

Doom 3 Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

Doom 3 Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with Doom 3 Source Code.  If not, see <http://www.gnu.org/licenses/>.

In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code.  If not, please request a copy in writing from id Software at the address below.

If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.

===========================================================================
*/

//start operation
void Undo_Start(char *operation);
//end operation
void Undo_End(void);
//add brush to the undo
void Undo_AddBrush(brush_t *pBrush);
//add a list with brushes to the undo
void Undo_AddBrushList(brush_t *brushlist);
//end a brush after the operation is performed
void Undo_EndBrush(brush_t *pBrush);
//end a list with brushes after the operation is performed
void Undo_EndBrushList(brush_t *brushlist);
//add entity to undo
void Undo_AddEntity(entity_t *entity);
//end an entity after the operation is performed
void Undo_EndEntity(entity_t *entity);
//undo last operation
void Undo_Undo(void);
//redo last undone operation
void Undo_Redo(void);
//returns true if there is something to be undone available
int  Undo_UndoAvailable(void);
//returns true if there is something to redo available
int  Undo_RedoAvailable(void);
//clear the undo buffer
void Undo_Clear(void);
//set maximum undo size (default 64)
void Undo_SetMaxSize(int size);
//get maximum undo size
int  Undo_GetMaxSize(void);
//set maximum undo memory in bytes (default 2 MB)
void Undo_SetMaxMemorySize(int size);
//get maximum undo memory in bytes
int  Undo_GetMaxMemorySize(void);
//returns the amount of memory used by undo
int  Undo_MemorySize(void);