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/* Dia -- an diagram creation/manipulation program -*- c -*-
* Copyright (C) 1998 Alexander Larsson
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
/** @file object.h -- definitions for Dia objects, in particular the 'virtual'
* functions and the object and type structures.
*/
#ifndef DIA_OBJECT_H
#define DIA_OBJECT_H
#include "diatypes.h"
#include <gtk/gtk.h>
#include "geometry.h"
#include "connectionpoint.h"
#include "handle.h"
#include "diamenu.h"
#include "objchange.h"
#include "dia_xml.h"
#include "text.h"
#include "diacontext.h"
G_BEGIN_DECLS
/** Flags for DiaObject */
typedef enum {
/** Set this if the DiaObject can 'contain' other objects that move with
* it, a.k.a. be a parent. A parent moves its children along and
* constricts its children to live inside its borders.
*/
DIA_OBJECT_CAN_PARENT = 1
} DiaObjectFlags;
/** This enumeration gives a bitset of modifier keys currently held down.
*/
typedef enum {
MODIFIER_NONE,
MODIFIER_LEFT_SHIFT,
MODIFIER_RIGHT_SHIFT,
MODIFIER_SHIFT,
MODIFIER_LEFT_ALT = 4,
MODIFIER_RIGHT_ALT = 8,
MODIFIER_ALT = 12,
MODIFIER_LEFT_CONTROL = 16,
MODIFIER_RIGHT_CONTROL = 32,
MODIFIER_CONTROL = 48
} ModifierKeys;
/************************************
** Some general function prototypes
**
** These are the prototypes for the
** functions that must be defined for
** every object we can insert in a
** diagram.
**
************************************/
/*** Object type (class) operations ***/
/*!
* \brief Construct _DiaObject from scratch
*
* This function is responsible for allocation memory for the object.
* This is one of the object class functions.
* @param startpoint : initial position for the object
* @param user_data : Can be used to pass extra params to the creation
* of the object. Can be used to have two icons of
* the same object that are instansiated a bit different.
* @param handle1 : (return) Handle connected to startpoint
* @param handle2 : (return) Handle dragged on creation
* both handle1 and handle2 can be NULL
* @return A newly created object.
*
* \public \memberof _DiaObjectType
*/
typedef DiaObject* (*CreateFunc) (Point *startpoint,
void *user_data,
Handle **handle1,
Handle **handle2);
/*!
* \brief Construct _DiaObject from storage
*
* This function load the object's data from file. No header has to be
* skipped. The data should be read using the functions in lib/files.h
* The memory for the object has to be allocated (see CreateFunc)
* The version number is the version number of the DiaObjectType that was saved.
* This must be used to maintain backwards compatible if you change some
* in the save format. All objects must be capable of reading all earlier
* version.
*
* @param obj_node A node in an XML object to load from.
* @param version The version of the object found in the XML file.
* @param filename The name of the file we're loading from, for use in
* error messages.
*
* \public \memberof _DiaObjectType
*/
typedef DiaObject* (*LoadFunc) (ObjectNode obj_node, int version,
DiaContext *ctx);
/*!
* \brief Save the _DiaObject to file
*
* This function save the object's data to file. No header is required.
* The data should be written using the functions in lib/files.h
*
* @param obj An object to save.
* @param obj_node An XML node to save it in.
* @param filename The name of the file we're saving to, for use in error
* messages.
*
* \public \memberof _DiaObjectType
*/
typedef void (*SaveFunc) (DiaObject* obj, ObjectNode obj_node,
DiaContext *ctx);
/*!
* \brief Create a dialog to edit _DiaObject defaults (deprecated)
*
* Function called when the user has double clicked on an Tool.
* When this function is called and the dialog already is created,
* make sure to update the values in the widgets so that it
* accurately describes the current state of the tool.
*
* @return a dialog that the user can use to edit the defaults for new
* objects of this type.
*
* \public \memberof _DiaObjectType
*/
typedef GtkWidget *(*GetDefaultsFunc) ();
/*!
* \brief Apply the defaults from the default object dialog (deprecated)
*
* Function called when the user clicks Apply on an edit defaults dialog.
* This is currently not used by any object.
*
* \public \memberof _DiaObjectType
*/
typedef void *(*ApplyDefaultsFunc) ();
/*** Object operations ***/
/*!
* \brief DiaObject destructor
*
* This function must call the parent class's DestroyFunc, and then free
* the memory associated with the object, but not the object itself
* Must also unconnect itself from all other objects.
* (This is by calling object_destroy, or letting the super-class call it)
*
* @param obj Explicit this pointer
*
* \public \memberof _DiaObject
*/
typedef void (*DestroyFunc) (DiaObject* obj);
/*!
* \brief Function responsible for drawing the object.
*
* Every drawing must be done through the use of the Renderer, so that we
* can render the picture on screen, in an eps file, ...
*
* @param The object to draw.
* @param The renderer object to draw with.
*
* \public \memberof _DiaObject
*/
typedef void (*DrawFunc) (DiaObject* obj, DiaRenderer* ddisp);
/*!
* \brief Calculate the distance between the _DiaObject and the Point.
*
* Several functions are provided in geometry.h to facilitate this calculus.
*
* @param obj The object.
* @param point A point to give the distance to.
* @return The distance from the point to the nearest part of the object.
* If the point is inside a closed object, return 0.0.
* \public \memberof _DiaObject
*/
typedef real (*DistanceFunc) (DiaObject* obj, Point* point);
/*!
* \brief Activate the selected state of the _DiaObject
*
* Function called once the object has been selected.
* Basically, this function should update the object (position of the
* handles,...)
* This function should not redraw the object.
*
* @param obj An object that is being selected.
* @param clicked_point is the point on the screen where the user has clicked
* @param interactive_renderer is a renderer that has some extra functions
* most notably the possibility to get EXACT
* measures of strings. Used to place cursors
* and other interactive stuff.
* (Don't draw to the renderer)
* \public \memberof _DiaObject
*/
typedef void (*SelectFunc) (DiaObject* obj,
Point* clicked_point,
DiaRenderer* interactive_renderer);
/*!
* \brief Copy constructor of _DiaObject.
*
* This must be an depth-copy (pointers must be duplicated and so on)
* as the initial object can be deleted any time.
*
* @param obj An object to make a copy of.
* @return A newly allocated object copied from `obj', but without any
* connections to other objects.
* \public \memberof _DiaObject
*/
typedef DiaObject* (*CopyFunc) (DiaObject* obj);
/*!
* \brief Function called to move the entire object.
*
* @param obj The object being moved.
* @param pos Where the object is being moved to.
* Its exact definition depends on the object. It is the point on the
* object that 'snaps' to the grid if that is enabled. (generally it
* is the upper left corner)
* @return An ObjectChange* with additional undo information, or
* (in most cases) NULL. Undo for moving the object itself is handled
* elsewhere.
* \public \memberof _DiaObject
*/
typedef ObjectChange* (*MoveFunc) (DiaObject* obj, Point * pos);
/*!
* \brief Function called to move one of the handles associated with the object.
*
* @param obj The object whose handle is being moved.
* @param handle The handle being moved.
* @param pos The position it has been moved to (corrected for
* vertical/horizontal only movement).
* @param cp If non-NULL, the connectionpoint found at this position.
* If @a cp is NULL, there may or may not be a connectionpoint.
* @param The reason the handle was moved.
* - HANDLE_MOVE_USER means the user is dragging the point.
* - HANDLE_MOVE_USER_FINAL means the user let go of the point.
* - HANDLE_MOVE_CONNECTED means it was moved because something
* it was connected to moved.
* - HANDLE_MOVE_CREATE_FINAL: is given for resizing during creation
* None of the given reasons is a reason to decline movement, typical
* object implementations can safely ignore this parameter.
* @param modifiers gives a bitset of modifier keys currently held down
* - MODIFIER_SHIFT is either shift key
* - MODIFIER_ALT is either alt key
* - MODIFIER_CONTROL is either control key
* Each has MODIFIER_LEFT_* and MODIFIER_RIGHT_* variants
* @return An @a ObjectChange* with additional undo information, or
* (in most cases) NULL. Undo for moving the handle itself is handled
* elsewhere.
* \public \memberof _DiaObject
*/
typedef ObjectChange* (*MoveHandleFunc) (DiaObject* obj,
Handle* handle,
Point* pos,
ConnectionPoint* cp,
HandleMoveReason reason,
ModifierKeys modifiers);
/*!
* \brief Function called when the user has double clicked on an DiaObject.
*
* @param obj An obj that this dialog is being made for.
* @param is_default If true, this dialog is for object defaults, and
* the toolbox options should not be shown.
* @return A dialog to edit the properties of the object.
* When this function is called and the dialog already is created,
* make sure to update the values in the widgets so that it
* accurately describes the current state of the object.
* Remember to destroy this dialog when the object is destroyed!
* Note that if you want to use the same dialog multiple times,
* you should ref it first. Just run the following on the widget
* when you create it:
* g_object_ref_sink(widget);
* If you don't do this, the widget will be destroyed when the
* properties dialog is closed.
* \public \memberof _DiaObject
*/
typedef GtkWidget *(*GetPropertiesFunc) (DiaObject* obj, gboolean is_default);
/*!
* \brief Function is called when the user clicks on the "Apply" button.
*
* The widget parameter is the one created by
* the get_properties function.
*
* @param obj The object whose dialog has had its Apply button clicked.
* @param widget The properties dialog being applied.
* @return a Change that can be used for undo/redo.
* The returned change is already applied.
* \public \memberof _DiaObject
*/
typedef ObjectChange *(*ApplyPropertiesDialogFunc) (DiaObject* obj, GtkWidget *widget);
/*!
* \brief Function used to apply a list of properties to the object.
*
* It is typically called by ApplyPropertiesDialogFunc. This
* is different from SetPropsFunc since this is used to implement
* undo/redo.
*
* @param obj The object to which properties are to be applied
* @param props The list of properties that are to be applied
* @return a Change for undo/redo
* \public \memberof _DiaObject
*/
typedef ObjectChange *(*ApplyPropertiesListFunc) (DiaObject* obj, GPtrArray* props);
/*!
* \brief Describe the properties that this object supports.
*
* @param obj The object whose properties we want described.
* @return a NULL-terminated array of property descriptions.
* As the const return implies the returned data is not owned by the
* caller. If this function returns a dynamically created description,
* then DestroyFunc must free the description.
* \public \memberof _DiaObject
*/
typedef const PropDescription *(* DescribePropsFunc) (DiaObject *obj);
/*!
* \brief Get the actual values of the properties given.
*
* Note that the props array need not contain all the properties
* defined for the object, nor do all the properties in the array need be
* defined for the object. All properties in the props array that are
* actually set will be set.
*
* @param obj An object that delivers the values.
* @param props A list of Property objects whose values are to be set based
* on the objects internal data. The types for the objects are
* also being set as a side-effect.
* \public \memberof _DiaObject
*/
typedef void (* GetPropsFunc) (DiaObject *obj, GPtrArray *props);
/*!
* \brief Set the object to have the values defined in the properties list.
*
* Note that the props array may contain more or fewer properties than the
* object defines, but only and all the ones defined for the object will
* be applied to the object.
*
* @param obj An object to update values on.
* @param props An array of Property objects whose values are to be set on
* the object.
* \public \memberof _DiaObject
*/
typedef void (* SetPropsFunc) (DiaObject *obj, GPtrArray *props);
/*!
* \brief Return an object-specific menu with toggles etc. properly set.
*
* @param obj The object that is selected when the object menu is asked for.
* @param position Where the user clicked. This can be used to place whatever
* the menu point may create, such as new segment corners.
* @return A menu description with values set appropriately for this object.
* The description object must not be freed by the caller.
* \public \memberof _DiaObject
*/
typedef DiaMenu *(*ObjectMenuFunc) (DiaObject* obj, Point *position);
/*!
* \brief Update the text part of an object
*
* This function, if not null, will be called every time the text is changed
* or editing starts or stops.
*
* @param obj The self object
* @param text The text entry being edited
* @param state The state of the editing, either TEXT_EDIT_START,
* TEXT_EDIT_INSERT, TEXT_EDIT_DELETE, or TEXT_EDIT_END.
* @param textchange For TEXT_EDIT_INSERT, the text about to be inserted.
* For TEXT_EDIT_DELETE, the text about to be deleted.
* @return For TEXT_EDIT_INSERT and TEXT_EDIT_DELETE, TRUE this change
* will be allowed, FALSE otherwise. For TEXT_EDIT_START and TEXT_EDIT_END,
* the return value is ignored.
* \public \memberof _DiaObject
*/
typedef gboolean (*TextEditFunc) (DiaObject *obj, Text *text, TextEditState state, gchar *textchange);
/*!
* \brief Transform the object with the given matrix
*
* This function - if not null - will apply the transformation matrix to the
* object. It should be implemented for every standard object, because it's
* main use-case is the support of transformations from SVG.
*
* @param obj Explicit this pointer
* @param m The transformation matrix
* @returns TRUE if the matrix can be applied to the object, FALSE otherwise.
* \public \memberof _DiaObject
*/
typedef gboolean (*TransformFunc) (DiaObject *obj, const DiaMatrix *m);
/*************************************
** The functions provided in object.c
*************************************/
void object_init(DiaObject *obj, int num_handles, int num_connections);
void object_destroy(DiaObject *obj); /* Unconnects handles, so don't
free handles before calling. */
void object_copy(DiaObject *from, DiaObject *to);
void object_save(DiaObject *obj, ObjectNode obj_node, DiaContext *ctx);
void object_load(DiaObject *obj, ObjectNode obj_node, DiaContext *ctx);
GList *object_copy_list(GList *list);
ObjectChange* object_list_move_delta_r(GList *objects, Point *delta, gboolean affected);
ObjectChange* object_list_move_delta(GList *objects, Point *delta);
ObjectChange *object_substitute (DiaObject *obj, DiaObject *subst);
void destroy_object_list(GList *list);
void object_add_handle(DiaObject *obj, Handle *handle);
void object_add_handle_at(DiaObject *obj, Handle *handle, int pos);
void object_remove_handle(DiaObject *obj, Handle *handle);
void object_add_connectionpoint(DiaObject *obj, ConnectionPoint *conpoint);
void object_remove_connectionpoint(DiaObject *obj,
ConnectionPoint *conpoint);
void object_add_connectionpoint_at(DiaObject *obj,
ConnectionPoint *conpoint,
int pos);
void object_connect(DiaObject *obj, Handle *handle,
ConnectionPoint *conpoint);
void object_unconnect(DiaObject *connected_obj, Handle *handle);
void object_remove_connections_to(ConnectionPoint *conpoint);
void object_unconnect_all(DiaObject *connected_obj);
void object_registry_init(void);
void object_register_type(DiaObjectType *type);
void object_registry_foreach(GHFunc func, gpointer user_data);
DiaObjectType *object_get_type(char *name);
gchar *object_get_displayname (DiaObject* obj);
gboolean object_flags_set(DiaObject* obj, gint flags);
/* These functions can be used as a default implementation for an object which
can be completely described, loaded and saved through standard properties.
*/
DiaObject *object_load_using_properties(const DiaObjectType *type,
ObjectNode obj_node, int version,
DiaContext *ctx);
void object_save_using_properties(DiaObject *obj, ObjectNode obj_node,
DiaContext *ctx);
DiaObject *object_copy_using_properties(DiaObject *obj);
/*****************************************
** The structures used to define an object
*****************************************/
/*
This structure gives access to the functions used to manipulate an object
See information above on the use of the functions
*/
struct _ObjectOps {
DestroyFunc destroy;
DrawFunc draw;
DistanceFunc distance_from;
SelectFunc selectf;
CopyFunc copy;
MoveFunc move;
MoveHandleFunc move_handle;
GetPropertiesFunc get_properties;
ApplyPropertiesDialogFunc apply_properties_from_dialog;
ObjectMenuFunc get_object_menu;
DescribePropsFunc describe_props;
GetPropsFunc get_props;
SetPropsFunc set_props;
TextEditFunc edit_text;
ApplyPropertiesListFunc apply_properties_list;
/*! check for NULL before calling */
TransformFunc transform;
/*!
Unused places (for extension).
These should be NULL for now. In the future they might be used.
Then an older object will be binary compatible, because all new code
checks if new ops are supported (!= NULL)
*/
void (*(unused[3]))(DiaObject *obj,...);
};
/*!
\brief Base class for all of Dia's objects, i.e. diagram building blocks
The base class in the DiaObject hierarchy.
All information in this structure read-only
from the application point of view except
when connection objects. (Then handles and
connections are changed).
position is not necessarily the corner of the object, but rather
some 'good' spot on it which will be natural to snap to.
*/
struct _DiaObject {
DiaObjectType *type; /*!< pointer to the registered type */
Point position; /*!< often but not necessarily the upper left corner of the object */
/*!
* \brief Rectangle containing the whole object
*
* The area that contains all parts of the 'real' object, i.e. the parts
* that would be printed, exported to pixmaps etc. This is also used to
* determine the size of autofit scaling, so it should be as large as
* the objects without interactive bits and preferably no larger.
* The bounding_box will always contain this box.
* Do not access this field directly, but use dia_object_get_enclosing_box().
*
* \protected Use dia_object_get_bounding_box()
*/
Rectangle bounding_box;
/*! Number of Handle(s) of this object */
int num_handles;
/*! Array of handles of this object with fixed index */
Handle **handles;
/*! Number of ConnectionPoint this object has */
int num_connections;
/*! Array of ConnectionPoint* - indexing fixed by meaning */
ConnectionPoint **connections;
ObjectOps *ops; /* pointer to the vtable */
Layer *parent_layer; /*!< Back-pointer to the owning layer.
This may only be set by functions internal to
the layer, and accessed via
dia_object_get_parent_layer() */
DiaObject *parent; /*!< Back-pointer to DiaObject which is parenting this object. Can be NULL */
GList *children; /*!< In case this object is a parent of other object the children are listed here */
/** The area that contains all parts rendered interactively, so includes
* handles, bezier controllers etc. Despite historical difference, this
* should not be accessed directly, but through dia_object_get_bounding_box().
* Note that handles and connection points are not included by this, but
* added by that which needs it.
* Internal: If this is set to a NULL, returns bounding_box. That is for
* those objects that don't actually calculate it, but can just use the BB.
* Since handles and CPs are not in the BB, that will be the case for most
* objects.
*/
Rectangle *enclosing_box;
/*! Metainfo of the object, should not be manipulated directly. Use dia_object_set_meta() */
GHashTable *meta;
};
/*
* \brief Vtable for _DiaObjectType
*/
struct _ObjectTypeOps {
CreateFunc create;
LoadFunc load;
SaveFunc save;
GetDefaultsFunc get_defaults;
ApplyDefaultsFunc apply_defaults;
/*
Unused places (for extension).
These should be NULL for now. In the future they might be used.
Then an older object will be binary compatible, because all new code
checks if new ops are supported (!= NULL)
*/
void (*(unused[10]))(DiaObject *obj,...);
};
/*!
\brief _DiaObject factory
Structure so that the ObjectFactory can create objects
of unknown type. (Read in from a shared lib.)
*/
struct _DiaObjectType {
char *name; /*!< The type name should follow a pattern of '\<module\> - \<class\>' like "UML - Class" */
int version; /*!< DiaObjects must be backward compatible, i.e. support possibly older versions formats */
const char **pixmap; /*!< Also put a pixmap in the sheet_object.
This one is used if not in sheet but in toolbar.
Stored in xpm format */
ObjectTypeOps *ops; /* pointer to the vtable */
char *pixmap_file; /*!< fallback if pixmap is NULL */
void *default_user_data; /*!< use this if no user data is specified in the .sheet file */
const PropDescription *prop_descs; /*!< property descriptions */
const PropOffset *prop_offsets; /*!< DiaObject struct offsets */
gint flags; /*!< Various flags that can be set for this object, see defines above */
};
/* base property stuff ... */
/* Needs to stay ~PROP_FLAG_VISIBLE or the dialogs get seriously messed up.
* The meta info has special code in property dialog creation.
*/
#define OBJECT_COMMON_PROPERTIES \
{ "obj_pos", PROP_TYPE_POINT, PROP_FLAG_OPTIONAL, \
"Object position", "Where the object is located"}, \
{ "obj_bb", PROP_TYPE_RECT, PROP_FLAG_OPTIONAL, \
"Object bounding box", "The bounding box of the object"}, \
{ "meta", PROP_TYPE_DICT, PROP_FLAG_OPTIONAL, \
"Object meta info", "Some key/value pairs"}
#define OBJECT_COMMON_PROPERTIES_OFFSETS \
{ "obj_pos", PROP_TYPE_POINT, offsetof(DiaObject, position) }, \
{ "obj_bb", PROP_TYPE_RECT, offsetof(DiaObject, bounding_box) }, \
{ "meta", PROP_TYPE_DICT, offsetof(DiaObject, meta) }
gboolean dia_object_defaults_load (const gchar *filename,
gboolean create_lazy,
DiaContext *ctx);
DiaObject *dia_object_default_get (const DiaObjectType *type, gpointer user_data);
DiaObject *dia_object_default_create (const DiaObjectType *type,
Point *startpoint,
void *user_data,
Handle **handle1,
Handle **handle2);
gboolean dia_object_defaults_save (const gchar *filename, DiaContext *ctx);
Layer *dia_object_get_parent_layer(DiaObject *obj);
gboolean dia_object_is_selected (const DiaObject *obj);
const Rectangle *dia_object_get_bounding_box(const DiaObject *obj);
const Rectangle *dia_object_get_enclosing_box(const DiaObject *obj);
DiaObject *dia_object_get_parent_with_flags(DiaObject *obj, guint flags);
gboolean dia_object_is_selectable(DiaObject *obj);
/* The below is for debugging purposes only. */
gboolean dia_object_sanity_check(const DiaObject *obj, const gchar *msg);
/** convenience functions for meta info */
void dia_object_set_meta (DiaObject *obj, const gchar *key, const gchar *value);
gchar *dia_object_get_meta (DiaObject *obj, const gchar *key);
int dia_object_get_num_connections (DiaObject *obj);
/* standard way to load/save properties of an object */
void object_load_props(DiaObject *obj, ObjectNode obj_node, DiaContext *ctx);
void object_save_props(DiaObject *obj, ObjectNode obj_node, DiaContext *ctx);
/* standard way to copy the properties of an object into another (of the
same type) */
void object_copy_props(DiaObject *dest, const DiaObject *src,
gboolean is_default);
void object_copy_style(DiaObject *dest, const DiaObject *src);
G_END_DECLS
#endif /* DIA_OBJECT_H */
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