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/* Dia -- an diagram creation/manipulation program
* Copyright (C) 1998 Alexander Larsson
*
* layout.cpp - registeration and binding of OGDF layout algoritms as Dia plug-in
* Copyright (c) 2011 Hans Breuer <hans@breuer.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
/*!
* \file layout.cpp - plugin for automatic diagram layout
*/
/*!
* \defgroup LayoutPlugin Graph Layout Plugin
* \brief Connecting external graph layout libraries with Dia
*
* \ingroup Plugins
*
* Dia's core facilities to do automatic layout is highly limited. This
* plug-in allows to connect external C++ libraries with Dia's objects
* simplified to nodes and edges. Changes done by the layout algorithm
* are connected with Dia's undo/redo system.
*/
#include "config.h"
#include <glib/gi18n-lib.h>
#include "message.h"
#include "filter.h"
#include "plug-ins.h"
#include "object.h"
#include "properties.h"
#include "propinternals.h"
#include "../app/diagram.h"
#include "../app/connectionpoint_ops.h"
#include "ogdf-simple.h"
#include "dia-graph.h"
#include "dia-object-change-list.h"
#include <vector>
static gboolean
maybe_edge (DiaObject *object)
{
int i, nhc = 0;
for (i = 0; i < object->num_handles; ++i) {
if (object->handles[i]->connect_type == HANDLE_CONNECTABLE) {
++nhc;
if (nhc > 1)
return TRUE;
}
}
return FALSE;
}
/*!
* Translate from various Dia point representation to OGDF 'bends',
* the latter not containing the first and last point I think.
*/
static int
_obj_get_bends (DiaObject *obj, std::vector<double>& coords)
{
Property *prop = NULL;
coords.resize(0);
// no need to ask for Standard - Line: start_point, end_point
// we always drop the very first and last point
if ((prop = object_prop_by_name(obj, "orth_points")) != NULL ||
(prop = object_prop_by_name(obj, "poly_points")) != NULL) {
PointarrayProperty *ptp = (PointarrayProperty *)prop;
int num = ptp->pointarray_data->len;
for (int i = 1; i < num-1; ++i) {
Point *pt = &g_array_index(ptp->pointarray_data, Point, i);
coords.push_back (pt->x);
coords.push_back (pt->y);
}
} else if ((prop = object_prop_by_name(obj, "bez_points")) != NULL) {
BezPointarrayProperty *ptp = (BezPointarrayProperty *)prop;
int num = ptp->bezpointarray_data->len;
for (int i = 1; i < num-1; ++i) {
BezPoint *bp = &g_array_index(ptp->bezpointarray_data, BezPoint, i);
// TODO: better conversion from polyline to bezierline
if (bp->type == BezPoint::BEZ_CURVE_TO) {
coords.push_back (bp->p3.x);
coords.push_back (bp->p3.y);
} else {
coords.push_back (bp->p1.x);
coords.push_back (bp->p1.y);
}
}
}
if (prop)
prop->ops->free(prop);
return coords.size();
}
static DiaObjectChange *
_obj_set_bends (DiaObject *obj, std::vector<double>& coords)
{
Property *prop = NULL;
if ((prop = object_prop_by_name(obj, "poly_points")) != NULL) {
PointarrayProperty *ptp = (PointarrayProperty *)prop;
int num = ptp->pointarray_data->len;
Point last = g_array_index(ptp->pointarray_data, Point, num-1);
// we keep the first and last point (the connected ones) and overwrite the rest
num = coords.size()/2+2;
g_array_set_size(ptp->pointarray_data, num);
for (int i = 1; i < num-1; ++i) {
Point *pt = &g_array_index(ptp->pointarray_data, Point, i);
pt->x = coords[(i-1)*2];
pt->y = coords[(i-1)*2+1];
}
g_array_index(ptp->pointarray_data, Point, num-1) = last;
} else if ((prop = object_prop_by_name(obj, "orth_points")) != NULL) {
PointarrayProperty *ptp = (PointarrayProperty *)prop;
int num = ptp->pointarray_data->len;
Point last = g_array_index(ptp->pointarray_data, Point, num-1);
// we keep the first and last point (the connected ones) and overwrite the rest
num = coords.size()/2+2;
// there must be at least 3 points with an orthconn, so we may have to create one
// TODO: also maintain the orthogonality?
if (num == 2) {
Point first = g_array_index(ptp->pointarray_data, Point, 0);
Point pt = { (first.x + last.x) / 2, (first.y + last.y) / 2 };
++num;
g_array_set_size(ptp->pointarray_data, num);
g_array_index(ptp->pointarray_data, Point, num-2) = pt;
} else {
g_array_set_size(ptp->pointarray_data, num);
for (int i = 1; i < num-1; ++i) {
Point *pt = &g_array_index(ptp->pointarray_data, Point, i);
pt->x = coords[(i-1)*2];
pt->y = coords[(i-1)*2+1];
}
}
g_array_index(ptp->pointarray_data, Point, num-1) = last;
} else if ((prop = object_prop_by_name(obj, "bez_points")) != NULL) {
BezPointarrayProperty *ptp = (BezPointarrayProperty *)prop;
int num = ptp->bezpointarray_data->len;
BezPoint last = g_array_index(ptp->bezpointarray_data, BezPoint, num-1);
// we keep the first and last point (the connected ones) and overwrite the rest
num = coords.size()/2+1;
if (num == 1) {
// still want to have two points - a straight line
g_array_set_size(ptp->bezpointarray_data, 2);
last.p1 = last.p3;
last.p2 = g_array_index(ptp->bezpointarray_data, BezPoint, 0).p1;
g_array_index(ptp->bezpointarray_data, BezPoint, 1) = last;
} else {
// the bends are used for control points ...
Point p1;
p1.x = coords[0];
p1.y = coords[1];
g_array_set_size(ptp->bezpointarray_data, num);
for (int i = 1; i < num-1; ++i) {
BezPoint *bp = &g_array_index(ptp->bezpointarray_data, BezPoint, i);
// TODO: better conversion from polyline to bezierline?
bp->type = BezPoint::BEZ_CURVE_TO;
bp->p1 = p1;
bp->p2 = p1;
// ... and an extra point on every segment center
bp->p3.x = (p1.x + coords[i*2]) / 2;
bp->p3.y = (p1.y + coords[i*2+1]) / 2;
// next control point
p1.x = coords[i*2];
p1.y = coords[i*2+1];
}
last.type = BezPoint::BEZ_CURVE_TO;
last.p1 = p1;
last.p2 = p1;
g_array_index(ptp->bezpointarray_data, BezPoint, num-1) = last;
}
}
if (prop) {
GPtrArray *props = prop_list_from_single (prop);
return object_apply_props (obj, props);
}
return NULL;
}
typedef IGraph *(*GraphCreateFunc)();
/*!
* \brief Calback function invoking layout algorithms from Dia's menu
* \ingroup LayoutPlugin
*/
static DiaObjectChange *
layout_callback (DiagramData *data,
const char *filename,
guint flags, /* further additions */
void *user_data,
GraphCreateFunc func)
{
DiaObjectChange *changes = NULL;
GList *nodes = NULL, *edges = NULL, *list;
const char *algorithm = (const char*)user_data;
/* from the selection create two lists */
list = data_get_sorted_selected (data);
while (list) {
DiaObject *o = (DiaObject *)list->data;
if (!maybe_edge (o))
nodes = g_list_append (nodes, o);
//FIXME: neither 1 nor num_handles-1 is guaranteed to be the second connection
// it entirely depends on the objects implementation
else if ( o->num_handles > 1 && o->handles[0]->connected_to
&& (o->handles[1]->connected_to || o->handles[o->num_handles-1]->connected_to))
edges = g_list_append (edges, o);
list = g_list_next(list);
}
if (g_list_length (edges) < 1 || g_list_length (nodes) < 2) {
message_warning (_("Please select edges and nodes to layout."));
} else {
IGraph *g = func ? func () : NULL;
if (!g)
message_error (_("Graph creation failed"));
else {
std::vector<double> coords;
/* transfer nodes and edges */
for (list = nodes; list != NULL; list = g_list_next(list)) {
DiaObject *o = (DiaObject *)list->data;
const DiaRectangle *bbox = dia_object_get_bounding_box (o);
g->AddNode (bbox->left, bbox->top, bbox->right, bbox->bottom);
}
for (list = edges; list != NULL; list = g_list_next(list)) {
DiaObject *o = (DiaObject *)list->data;
DiaObject *src = o->handles[0]->connected_to->object;
// see above: there is no guarantee ...
DiaObject *dst = o->handles[1]->connected_to ?
o->handles[1]->connected_to->object : o->handles[o->num_handles-1]->connected_to->object;
if (_obj_get_bends (o, coords))
g->AddEdge (g_list_index (nodes, src), g_list_index (nodes, dst), &coords[0], coords.size());
else
g->AddEdge (g_list_index (nodes, src), g_list_index (nodes, dst), NULL, 0);
}
IGraph::eResult res;
if ((res = g->Layout (algorithm)) != IGraph::SUCCESS) {
const char *sErr;
switch (res) {
case IGraph::NO_MODULE:
sErr = _("No such module.");
break;
case IGraph::OUT_OF_MEMORY:
sErr = _("Out of memory.");
break;
case IGraph::NO_TREE:
sErr = _("Not a tree.");
break;
case IGraph::NO_FOREST:
sErr = _("Not a forest.");
break;
case IGraph::FAILED_ALGORITHM:
sErr = _("Failed algorithm.");
break;
case IGraph::FAILED_PRECONDITION:
sErr = _("Failed precondition.");
break;
case IGraph::CRASHED:
sErr = _("OGDF crashed.");
break;
default:
sErr = _("Unknown reason");
break;
}
message_warning (_("Layout '%s' failed.\n%s"),
(const char*) user_data,
sErr);
} else {
changes = dia_object_change_list_new ();
/* transfer back information */
int n;
for (n = 0, list = nodes;
list != NULL;
list = g_list_next (list), ++n) {
Point pt;
if (g->GetNodePosition (n, &pt.x, &pt.y)) {
DiaObject *o = DIA_OBJECT (list->data);
GPtrArray *props = g_ptr_array_new ();
// FIXME: can't use "obj_pos", it is not read in usual update_data
// impementations "elem_corner" will only work for Element derived
// classes, but that covers most of the cases here ...
prop_list_add_point (props, "elem_corner", &pt);
dia_object_change_list_add (DIA_OBJECT_CHANGE_LIST (changes),
object_apply_props (o, props));
}
}
// first update to reuse the connected points
diagram_update_connections_selection (DIA_DIAGRAM (data));
/* use edge bends, if any */
int e;
for (e = 0, list = edges;
list != NULL;
list = g_list_next (list), ++e) {
DiaObject *o = DIA_OBJECT (list->data);
// number of bends / 2 is the number of points
int n = g->GetEdgeBends (e, NULL, 0);
if (n >= 0) { // with 0 it is just a reset of the exisiting line
try {
coords.resize (n);
} catch (std::bad_alloc& ex) {
g_warning ("%s", ex.what());
continue;
}
g->GetEdgeBends (e, &coords[0], n);
dia_object_change_list_add (DIA_OBJECT_CHANGE_LIST (changes),
_obj_set_bends (o, coords));
}
}
/* update view */
diagram_update_connections_selection (DIA_DIAGRAM (data));
}
g->Release ();
}
}
g_list_free (nodes);
g_list_free (edges);
return changes;
}
static DiaObjectChange *
layout_callback1 (DiagramData *data,
const gchar *filename,
guint flags, /* further additions */
void *user_data)
{
return layout_callback (data, filename, flags, user_data, dia_graph_create);
}
/* FIXME: Apparently unused?
static ObjectChange *
layout_callback2 (DiagramData *data,
const gchar *filename,
guint flags, / * further additions * /
void *user_data)
{
#ifdef HAVE_OGDF
return layout_callback (data, filename, flags, user_data, CreateGraph);
#else
return NULL;
#endif
}
*/
#define AN_ENTRY(group, name, func) \
{ \
#name "Layout", \
N_(#name), \
"/DisplayMenu/Layout/" #group "/" #group "LayoutFirst", \
layout_callback ##func, \
(void*)#name \
}
static DiaCallbackFilter cb_layout[] = {
#ifdef HAVE_OGDF
AN_ENTRY(Test, NotAvailable, 2),
AN_ENTRY(Misc, Balloon, 2),
AN_ENTRY(Misc, Circular, 2),
AN_ENTRY(Energy-based, DavidsonHarel, 2),
AN_ENTRY(Upward, Dominance, 2),
//Borked(crash): AN_ENTRY(Fast, 2),
AN_ENTRY(Multilevel, FMME, 2),
AN_ENTRY(Multilevel, FMMM, 2),
AN_ENTRY(Planar, FPP, 2),
AN_ENTRY(Energy-based, GEM, 2),
AN_ENTRY(Multilevel, MixedForce, 2),
AN_ENTRY(Planar, MixedModel, 2),
//Borked(crash): AN_ENTRY(Nice, 2),
//Borked(crash): AN_ENTRY(NoTwist, 2),
AN_ENTRY(Orthogonal, Planarization, 2),
AN_ENTRY(Planar, PlanarDraw, 2),
AN_ENTRY(Planar, PlanarStraight, 2),
AN_ENTRY(Orthogonal, PlanarizationGrid, 2),
AN_ENTRY(Tree, RadialTree, 2),
AN_ENTRY(Planar, Schnyder, 2),
AN_ENTRY(Energy-based, SpringEmbedderFR, 2),
AN_ENTRY(Energy-based, SpringEmbedderKK, 2),
//Borked(huge):
AN_ENTRY(Energy-based, StressMajorization, 2),
AN_ENTRY(Upward, Sugiyama, 2),
AN_ENTRY(Tree, TreeStraight, 2),
AN_ENTRY(Tree, TreeOrthogonal, 2),
AN_ENTRY(Upward, UpwardPlanarization, 2),
AN_ENTRY(Upward, Visibility, 2),
#endif
AN_ENTRY(Size, Grow, 1),
AN_ENTRY(Size, Shrink, 1),
AN_ENTRY(Size, Heighten, 1),
AN_ENTRY(Size, Widen, 1),
};
#if 0
// Quick 'n Nasty hack to mark strings as translatable
char *hack_a = N_("Grow");
char *hack_b = N_("Shrink");
char *hack_c = N_("Heighten");
char *hack_d = N_("Widen");
#endif
static gboolean
_plugin_can_unload (PluginInfo *info)
{
/* there is no filter_unregister_callback yet */
return FALSE;
}
static void
_plugin_unload (PluginInfo *info)
{
/* todo */
}
/* --- dia plug-in interface --- */
extern "C" {
DIA_PLUGIN_CHECK_INIT
}
PluginInitResult
dia_plugin_init(PluginInfo *info)
{
int i;
if (!dia_plugin_info_init(info, "Layout",
_("OGDF Layout Algorithms"),
_plugin_can_unload,
_plugin_unload))
return DIA_PLUGIN_INIT_ERROR;
// to have it sorted like above we have to start from the end
for (i = G_N_ELEMENTS (cb_layout) - 1; i >= 0; --i) {
filter_register_callback (&cb_layout[i]);
}
return DIA_PLUGIN_INIT_OK;
}
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