File: mocap.h

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/*
 * This file is part of din.
 *
 * din is copyright (c) 2006 - 2012 S Jagannathan <jag@dinisnoise.org>
 * For more information, please visit http://dinisnoise.org
 *
 * din is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * din is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with din.  If not, see <http://www.gnu.org/licenses/>.
 *
*/

#ifndef __mocap
#define __mocap

#include <vector>

struct basic_editor;

struct mocap { // mouse capture

  std::vector<float> x, y;
  unsigned int cur;

  int state;
  enum {empty, capturing, finished};

  mocap ();
  bool get (float& x, float& y);
  bool add (float wx, float wy);
  void finish (basic_editor* b);
  void clear ();
  int operator() (); // mocap exists?

};

#endif