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/*
* This file is part of din.
*
* din is copyright (c) 2006 - 2012 S Jagannathan <jag@dinisnoise.org>
* For more information, please visit http://dinisnoise.org
*
* din is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* din is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*
* You should have received a copy of the GNU General Public License along
* with din. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef __ui
#define __ui
#include <string>
struct ui {
std::string name;
int id;
int prev_mousex, prev_mousey;
virtual void enter () {}
virtual void leave () {}
virtual bool handle_input() {return true;}
virtual void calc_win_mouse () {}
virtual void draw() {}
virtual void bg () {}
ui () { prev_mousex = prev_mousey = -1;}
virtual ~ui () {}
};
#endif
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