File: android_system.c

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/*
   (c) Copyright 2012-2013  DirectFB integrated media GmbH
   (c) Copyright 2001-2013  The world wide DirectFB Open Source Community (directfb.org)
   (c) Copyright 2000-2004  Convergence (integrated media) GmbH

   All rights reserved.

   Written by Denis Oliver Kropp <dok@directfb.org>,
              Andreas Shimokawa <andi@directfb.org>,
              Marek Pikarski <mass@directfb.org>,
              Sven Neumann <neo@directfb.org>,
              Ville Syrjälä <syrjala@sci.fi> and
              Claudio Ciccani <klan@users.sf.net>.

   This library is free software; you can redistribute it and/or
   modify it under the terms of the GNU Lesser General Public
   License as published by the Free Software Foundation; either
   version 2 of the License, or (at your option) any later version.

   This library is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
   Lesser General Public License for more details.

   You should have received a copy of the GNU Lesser General Public
   License along with this library; if not, write to the
   Free Software Foundation, Inc., 59 Temple Place - Suite 330,
   Boston, MA 02111-1307, USA.
*/



#include <config.h>

#include <fcntl.h>
#include <sys/mman.h>

#include <directfb.h>

#include <direct/mem.h>

#include <fusion/shmalloc.h>

#include <core/core.h>
#include <core/surface_pool.h>

#include <misc/conf.h>

#include "android_system.h"

#include <core/core_system.h>


DFB_CORE_SYSTEM( android )


/**********************************************************************************************************************/

AndroidData *m_data;    /* FIXME: Fix Core System API to pass data in all functions. */

// FIXME
extern AndroidNativeData native_data;

/**********************************************************************************************************************/

static inline void crashme()
{
     char* a = 0;
     *a = 0;
}

static DFBResult
InitLocal( AndroidData *android )
{
     /*
      * Here specify the attributes of the desired configuration.
      * Below, we select an EGLConfig with at least 8 bits per color
      * component compatible with on-screen windows
      */
     const EGLint attribs[] = {
             EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
             EGL_BLUE_SIZE, 8,
             EGL_GREEN_SIZE, 8,
             EGL_RED_SIZE, 8,
             EGL_ALPHA_SIZE, 8,
             EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
             EGL_NATIVE_VISUAL_ID, HAL_PIXEL_FORMAT_RGBA_8888,    // DSPF_ARGB
             EGL_NONE
     };

     static const EGLint ctx_attribs[] = {
          EGL_CONTEXT_CLIENT_VERSION, 2,
          EGL_NONE
     };

     EGLint w, h, dummy, format;
     EGLint numConfigs;
     EGLConfig config;
     EGLSurface surface;
     EGLContext context;

     EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);

     eglInitialize(display, 0, 0);

     /* Here, the application chooses the configuration it desires. In this
      * sample, we have a very simplified selection process, where we pick
      * the first EGLConfig that matches our criteria */
     eglChooseConfig(display, attribs, &config, 1, &numConfigs);

     /* EGL_NATIVE_VISUAL_ID is an attribute of the EGLConfig that is
      * guaranteed to be accepted by ANativeWindow_setBuffersGeometry().
      * As soon as we picked a EGLConfig, we can safely reconfigure the
      * ANativeWindow buffers to match, using EGL_NATIVE_VISUAL_ID. */
     eglGetConfigAttrib(display, config, EGL_NATIVE_VISUAL_ID, &format);

     ANativeWindow_setBuffersGeometry( native_data.app->window, 0, 0, format);

//     ANativeActivity_setWindowFlags( native_data.app->window, AWINDOW_FLAG_FULLSCREEN | AWINDOW_FLAG_KEEP_SCREEN_ON , 0 );

     surface = eglCreateWindowSurface(display, config, native_data.app->window, NULL);
     context = eglCreateContext(display, config, NULL, ctx_attribs);

     if (eglMakeCurrent(display, surface, surface, context) == EGL_FALSE) {
         LOGW("Unable to eglMakeCurrent");
         return -1;
     }

     eglQuerySurface(display, surface, EGL_WIDTH, &w);
     eglQuerySurface(display, surface, EGL_HEIGHT, &h);

     android->dpy = display;
     android->ctx = context;
     android->surface = surface;
     android->shared->screen_size.w = w;
     android->shared->screen_size.h = h;     

     if (strstr(glGetString(GL_RENDERER),"SGX"))
          android->shared->native_pixelformat = HAL_PIXEL_FORMAT_RGBA_8888; //ANativeWindow_getFormat(native_data.app->window);
     else
          android->shared->native_pixelformat = ANativeWindow_getFormat(native_data.app->window);

     // Initialize GL state.
//     glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST);
     glEnable(GL_CULL_FACE);
//     glShadeModel(GL_SMOOTH);
     glDisable(GL_DEPTH_TEST);



     // Just fill the screen with a color.
     glClearColor( .5, .5, .5, 1 );
     glClear( GL_COLOR_BUFFER_BIT );

     eglSwapBuffers( android->dpy, android->surface );

     return DFB_OK;
}

/**********************************************************************************************************************/

static void
system_get_info( CoreSystemInfo *info )
{
     info->type = CORE_ANDROID;
     info->caps = CSCAPS_ACCELERATION | CSCAPS_ALWAYS_INDIRECT;

     snprintf( info->name, DFB_CORE_SYSTEM_INFO_NAME_LENGTH, "Android" );
}

static DFBResult
system_initialize( CoreDFB *core, void **ret_data )
{
     DFBResult            ret;
     AndroidData         *android;
     AndroidDataShared   *shared;
     FusionSHMPoolShared *pool;

     D_ASSERT( m_data == NULL );

     android = D_CALLOC( 1, sizeof(AndroidData) );
     if (!android)
          return D_OOM();

     android->core = core;

     pool = dfb_core_shmpool( core );

     shared = SHCALLOC( pool, 1, sizeof(AndroidDataShared) );
     if (!shared) {
          D_FREE( android );
          return D_OOSHM();
     }

     shared->shmpool = pool;

     android->shared = shared;

     m_data = android;

     ret = InitLocal( android );
     if (ret)
          return ret;

     *ret_data = m_data;

     dfb_surface_pool_initialize( core, &androidSurfacePoolFuncs, &shared->pool );

     android->screen   = dfb_screens_register( NULL, android, androidScreenFuncs );
     android->layer    = dfb_layers_register( android->screen, android, androidLayerFuncs );
     android->java_vm  = native_data.app->activity->vm;
     android->app_path = D_STRDUP( native_data.app->activity->internalDataPath) ;

     core_arena_add_shared_field( core, "android", shared );

     return DFB_OK;
}

static DFBResult
system_join( CoreDFB *core, void **ret_data )
{
     DFBResult          ret;
     void              *tmp;
     AndroidData       *android;
     AndroidDataShared *shared;

     D_ASSERT( m_data == NULL );

     android = D_CALLOC( 1, sizeof(AndroidData) );
     if (!android)
          return D_OOM();

     android->core = core;

     ret = core_arena_get_shared_field( core, "android", &tmp );
     if (ret) {
          D_FREE( android );
          return ret;
     }

     android->shared = shared = tmp;

     ret = InitLocal( android );
     if (ret)
          return ret;

     *ret_data = m_data = android;

     dfb_surface_pool_join( core, shared->pool, &androidSurfacePoolFuncs );

     android->screen = dfb_screens_register( NULL, android, androidScreenFuncs );
     android->layer  = dfb_layers_register( android->screen, android, androidLayerFuncs );

     return DFB_OK;
}

static DFBResult
system_shutdown( bool emergency )
{
     DFBResult   ret;

     // for now just crash until we implement a clean shutdown
     crashme();

     AndroidDataShared *shared;
     D_ASSERT( m_data != NULL );

     shared = m_data->shared;
     D_ASSERT( shared != NULL );

     dfb_surface_pool_destroy( shared->pool );

     /* cleanup EGL related stuff */
     eglDestroyContext( m_data->dpy, m_data->ctx );
     eglTerminate( m_data->dpy );

     SHFREE( shared->shmpool, shared );

     D_FREE( m_data );
     m_data = NULL;

     return DFB_OK;
}

static DFBResult
system_leave( bool emergency )
{
     DFBResult   ret;

     AndroidDataShared *shared;
     D_ASSERT( m_data != NULL );

     shared = m_data->shared;
     D_ASSERT( shared != NULL );

     dfb_surface_pool_leave( shared->pool );

     /* cleanup EGL related stuff */
     eglDestroyContext( m_data->dpy, m_data->ctx );
     eglTerminate( m_data->dpy );

     D_FREE( m_data );
     m_data = NULL;

     return DFB_OK;
}

static DFBResult
system_suspend( void )
{
     D_ASSERT( m_data != NULL );

     return DFB_OK;
}

static DFBResult
system_resume( void )
{
     D_ASSERT( m_data != NULL );

     return DFB_OK;
}

static volatile void *
system_map_mmio( unsigned int    offset,
                 int             length )
{
     D_ASSERT( m_data != NULL );

     return NULL;
}

static void
system_unmap_mmio( volatile void  *addr,
                   int             length )
{
}

static int
system_get_accelerator( void )
{
     return 0;
}

static VideoMode *
system_get_modes( void )
{
     return NULL;
}

static VideoMode *
system_get_current_mode( void )
{
     return NULL;
}

static DFBResult
system_thread_init( void )
{
     return DFB_OK;
}

static bool
system_input_filter( CoreInputDevice *device,
                     DFBInputEvent   *event )
{
     return false;
}

static unsigned long
system_video_memory_physical( unsigned int offset )
{
     return 0;
}

static void *
system_video_memory_virtual( unsigned int offset )
{
     return NULL;
}

static unsigned int
system_videoram_length( void )
{
     return 0;
}

static unsigned long
system_aux_memory_physical( unsigned int offset )
{
     return 0;
}

static void *
system_aux_memory_virtual( unsigned int offset )
{
     return NULL;
}

static unsigned int
system_auxram_length( void )
{
     return 0;
}

static void
system_get_busid( int *ret_bus, int *ret_dev, int *ret_func )
{
}

static int
system_surface_data_size( void )
{
     return 0;
}

static void
system_surface_data_init( CoreSurface *surface, void *data )
{
}

static void
system_surface_data_destroy( CoreSurface *surface, void *data )
{
}

static void
system_get_deviceid( unsigned int *ret_vendor_id,
                     unsigned int *ret_device_id )
{
}