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//
// This file is part of Dire Wolf, an amateur radio packet TNC.
//
// Copyright (C) 2011, 2012, 2013 John Langner, WB2OSZ
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
/********************************************************************************
*
* File: hdlc_rec2.c
*
* Purpose: Extract HDLC frame from a block of bits after someone
* else has done the work of pulling it out from between
* the special "flag" sequences.
*
*******************************************************************************/
#include <stdio.h>
#include <assert.h>
#include <ctype.h>
#include "direwolf.h"
#include "hdlc_rec2.h"
#include "fcs_calc.h"
#include "textcolor.h"
#include "ax25_pad.h"
#include "rrbb.h"
#include "rdq.h"
#include "multi_modem.h"
/*
* Minimum & maximum sizes of an AX.25 frame including the 2 octet FCS.
*/
#define MIN_FRAME_LEN ((AX25_MIN_PACKET_LEN) + 2)
#define MAX_FRAME_LEN ((AX25_MAX_PACKET_LEN) + 2)
/*
* This is the current state of the HDLC decoder.
*
* It is possible to run multiple decoders concurrently by
* having a separate set of state variables for each.
*
* Should have a reset function instead of initializations here.
*/
struct hdlc_state_s {
int prev_raw; /* Keep track of previous bit so */
/* we can look for transitions. */
/* Should be only 0 or 1. */
unsigned char pat_det; /* 8 bit pattern detector shift register. */
/* See below for more details. */
unsigned char oacc; /* Accumulator for building up an octet. */
int olen; /* Number of bits in oacc. */
/* When this reaches 8, oacc is copied */
/* to the frame buffer and olen is zeroed. */
unsigned char frame_buf[MAX_FRAME_LEN];
/* One frame is kept here. */
int frame_len; /* Number of octets in frame_buf. */
/* Should be in range of 0 .. MAX_FRAME_LEN. */
};
static int try_decode (rrbb_t block, int chan, int subchan, int alevel, retry_t bits_flipped, int flip_a, int flip_b, int flip_c);
static int try_to_fix_quick_now (rrbb_t block, int chan, int subchan, int alevel, retry_t fix_bits);
static int sanity_check (unsigned char *buf, int blen, retry_t bits_flipped);
#if DEBUG
static double dtime_now (void);
#endif
/***********************************************************************************
*
* Name: hdlc_rec2_block
*
* Purpose: Extract HDLC frame from a stream of bits.
*
* Inputs: block - Handle for bit array.
* fix_bits - Level of effort to recover frames with bad FCS.
*
* Description: The other (original) hdlc decoder took one bit at a time
* right out of the demodulator.
*
* This is different in that it processes a block of bits
* previously extracted from between two "flag" patterns.
*
* This allows us to try decoding the same received data more
* than once.
*
* Bugs: This does not work for 9600 baud, more accurately when
* the transmitted bits are scrambled.
*
* Currently we unscramble the bits as they come from the
* receiver. Instead we need to save the original received
* bits and apply the descrambling after flipping the bits.
*
***********************************************************************************/
void hdlc_rec2_block (rrbb_t block, retry_t fix_bits)
{
int chan = rrbb_get_chan(block);
int subchan = rrbb_get_subchan(block);
int alevel = rrbb_get_audio_level(block);
int ok;
int n;
#if DEBUGx
text_color_set(DW_COLOR_DEBUG);
dw_printf ("\n--- try to decode ---\n");
#endif
#if SLICENDICE
/*
* Unfinished experiment. Get back to this again someday.
* The demodulator output is (should be) roughly in the range of -1 to 1.
* Formerly we sliced it at 0 and saved only a single bit for the sample.
* Now we save the sample so we can try adjusting the slicing point.
*
* First time thru, set the slicing point to 0.
*/
for (n = 0; n < 1 ; n++) {
rrbb_set_slice_val (block, n);
ok = try_decode (block, chan, subchan, alevel, RETRY_NONE, -1, -1, -1);
if (ok) {
//#if DEBUG
text_color_set(DW_COLOR_INFO);
dw_printf ("Got it with no errors. Slice val = %d \n", n);
//#endif
rrbb_delete (block);
return;
}
}
rrbb_set_slice_val (block, 0);
#else /* not SLICENDICE */
ok = try_decode (block, chan, subchan, alevel, RETRY_NONE, -1, -1, -1);
if (ok) {
#if DEBUG
text_color_set(DW_COLOR_INFO);
dw_printf ("Got it the first time.\n");
#endif
rrbb_delete (block);
return;
}
#endif
if (try_to_fix_quick_now (block, chan, subchan, alevel, fix_bits)) {
rrbb_delete (block);
return;
}
/*
* Put in queue for retrying later at lower priority.
*/
if (fix_bits < RETRY_TWO_SEP) {
rrbb_delete (block);
return;
}
rdq_append (block);
}
static int try_to_fix_quick_now (rrbb_t block, int chan, int subchan, int alevel, retry_t fix_bits)
{
int ok;
int len, i;
len = rrbb_get_len(block);
/*
* Try fixing one bit.
*/
if (fix_bits < RETRY_SINGLE) {
return 0;
}
for (i=0; i<len; i++) {
ok = try_decode (block, chan, subchan, alevel, RETRY_SINGLE, i, -1, -1);
if (ok) {
#if DEBUG
text_color_set(DW_COLOR_ERROR);
dw_printf ("*** Success by flipping SINGLE bit %d of %d ***\n", i, len);
#endif
return 1;
}
}
/*
* Try fixing two adjacent bits.
*/
if (fix_bits < RETRY_DOUBLE) {
return 0;
}
for (i=0; i<len-1; i++) {
ok = try_decode (block, chan, subchan, alevel, RETRY_DOUBLE, i, i+1, -1);
if (ok) {
#if DEBUG
text_color_set(DW_COLOR_ERROR);
dw_printf ("*** Success by flipping DOUBLE bit %d of %d ***\n", i, len);
#endif
return 1;
}
}
/*
* Try fixing adjacent three bits.
*/
if (fix_bits < RETRY_TRIPLE) {
return 0;
}
len = rrbb_get_len(block);
for (i=0; i<len-2; i++) {
ok = try_decode (block, chan, subchan, alevel, RETRY_TRIPLE, i, i+1, i+2);
if (ok) {
#if DEBUG
text_color_set(DW_COLOR_ERROR);
dw_printf ("*** Success by flipping TRIPLE bit %d of %d ***\n", i, len);
#endif
return 1;
}
}
return 0;
}
void hdlc_rec2_try_to_fix_later (rrbb_t block, int chan, int subchan, int alevel)
{
int ok;
int len, i;
#if DEBUG
double tstart, tend;
#endif
len = rrbb_get_len(block);
/*
* Two non-adjacent ("separated") single bits.
* It chews up a lot of CPU time. Test takes 4 times longer to run.
*
* Ran up to 4.82 seconds for 1040 bits before giving up.
* Processing time is order N squared so time goes up rapidly with larger frames.
*/
#if DEBUG
tstart = dtime_now();
#endif
len = rrbb_get_len(block);
for (i=0; i<len-2; i++) {
int j;
ok = 0;
for (j=i+2; j<len; j++) {
ok = try_decode (block, chan, subchan, alevel, RETRY_TWO_SEP, i, j, -1);
if (ok)
break;
}
if (ok) {
#if DEBUG
tend = dtime_now();
text_color_set(DW_COLOR_ERROR);
dw_printf ("*** Success by flipping TWO SEPARATED bits %d and %d of %d *** %.3f sec.\n", i, j, len, tend-tstart);
#endif
return;
}
}
#if DEBUGx
tend = dtime_now();
text_color_set(DW_COLOR_ERROR);
dw_printf ("*** No luck flipping TWO SEPARATED bits of %d *** %.3f sec.\n", len, tend-tstart);
#endif
return;
}
static int try_decode (rrbb_t block, int chan, int subchan, int alevel, retry_t bits_flipped, int flip_a, int flip_b, int flip_c)
{
struct hdlc_state_s H;
int blen; /* Block length in bits. */
int i;
int raw; /* From demodulator. */
int dbit; /* Data bit after undoing NRZI. */
H.prev_raw = rrbb_get_bit (block, 0); /* Actually last bit of the */
/* opening flag so we can derive the */
/* first data bit. */
/* Does this make sense? */
/* This is the last bit of the "flag" pattern. */
/* If it was corrupted we wouldn't have detected */
/* the start of frame. */
if (0 == flip_a || 0 == flip_b || 0 == flip_c){
H.prev_raw = ! H.prev_raw;
}
H.pat_det = 0;
H.oacc = 0;
H.olen = 0;
H.frame_len = 0;
blen = rrbb_get_len (block);
#if DEBUGx
text_color_set(DW_COLOR_DEBUG);
dw_printf ("try_decode: blen=%d\n", blen);
#endif
for (i=1; i<blen; i++) {
raw = rrbb_get_bit (block, i);
if (i == flip_a || i == flip_b || i == flip_c){
raw = ! raw;
}
/*
* Using NRZI encoding,
* A '0' bit is represented by an inversion since previous bit.
* A '1' bit is represented by no change.
*/
dbit = (raw == H.prev_raw);
H.prev_raw = raw;
/*
* Octets are sent LSB first.
* Shift the most recent 8 bits thru the pattern detector.
*/
H.pat_det >>= 1;
if (dbit) {
H.pat_det |= 0x80;
}
if (H.pat_det == 0x7e) {
/* The special pattern 01111110 indicates beginning and ending of a frame. */
#if DEBUGx
text_color_set(DW_COLOR_DEBUG);
dw_printf ("try_decode: found flag, i=%d\n", i);
#endif
return 0;
}
else if (H.pat_det == 0xfe) {
/* Valid data will never have 7 one bits in a row. */
#if DEBUGx
text_color_set(DW_COLOR_DEBUG);
dw_printf ("try_decode: found abort, i=%d\n", i);
#endif
return 0;
}
else if ( (H.pat_det & 0xfc) == 0x7c ) {
/*
* If we have five '1' bits in a row, followed by a '0' bit,
*
* 0111110xx
*
* the current '0' bit should be discarded because it was added for
* "bit stuffing."
*/
;
} else {
/*
* In all other cases, accumulate bits into octets, and complete octets
* into the frame buffer.
*/
H.oacc >>= 1;
if (dbit) {
H.oacc |= 0x80;
}
H.olen++;
if (H.olen == 8) {
H.olen = 0;
if (H.frame_len < MAX_FRAME_LEN) {
H.frame_buf[H.frame_len] = H.oacc;
H.frame_len++;
}
}
}
} /* end of loop on all bits in block */
/*
* Do we have a minimum number of complete bytes?
*/
#if DEBUGx
text_color_set(DW_COLOR_DEBUG);
dw_printf ("try_decode: olen=%d, frame_len=%d\n", H.olen, H.frame_len);
#endif
if (H.olen == 0 && H.frame_len >= MIN_FRAME_LEN) {
unsigned short actual_fcs, expected_fcs;
#if DEBUGx
int j;
text_color_set(DW_COLOR_DEBUG);
dw_printf ("NEW WAY: frame len = %d\n", H.frame_len);
for (j=0; j<H.frame_len; j++) {
dw_printf (" %02x", H.frame_buf[j]);
}
dw_printf ("\n");
#endif
/* Check FCS, low byte first, and process... */
/* Alternatively, it is possible to include the two FCS bytes */
/* in the CRC calculation and look for a magic constant. */
/* That would be easier in the case where the CRC is being */
/* accumulated along the way as the octets are received. */
/* I think making a second pass over it and comparing is */
/* easier to understand. */
actual_fcs = H.frame_buf[H.frame_len-2] | (H.frame_buf[H.frame_len-1] << 8);
expected_fcs = fcs_calc (H.frame_buf, H.frame_len - 2);
if (actual_fcs == expected_fcs && sanity_check (H.frame_buf, H.frame_len - 2, bits_flipped)) {
// TODO: Shouldn't be necessary to pass chan, subchan, alevel into
// try_decode because we can obtain them from block.
// Let's make sure that assumption is good...
assert (rrbb_get_chan(block) == chan);
assert (rrbb_get_subchan(block) == subchan);
assert (rrbb_get_audio_level(block) == alevel);
multi_modem_process_rec_frame (chan, subchan, H.frame_buf, H.frame_len - 2, alevel, bits_flipped); /* len-2 to remove FCS. */
return 1; /* success */
}
}
return 0; /* failure. */
} /* end try_decode */
/*
* Try to weed out bogus packets from initially failed FCS matches.
*/
static int sanity_check (unsigned char *buf, int blen, retry_t bits_flipped)
{
int alen; /* Length of address part. */
int j;
/*
* No sanity check if we didn't try fixing the data.
* Should we have different levels of checking depending on
* how much we try changing the raw data?
*/
if (bits_flipped == RETRY_NONE) {
return 1;
}
#if DEBUGx
text_color_set(DW_COLOR_XMIT);
dw_printf ("sanity_check: address part length = %d\n", alen);
#endif
/*
* Address part must be a multiple of 7.
*/
alen = 0;
for (j=0; j<blen && alen==0; j++) {
if (buf[j] & 0x01) {
alen = j + 1;
}
}
if (alen % 7 != 0) {
#if DEBUGx
text_color_set(DW_COLOR_ERROR);
dw_printf ("sanity_check: FAILED. Address part not multiple of 7.\n");
#endif
return 0;
}
/*
* Need at least 2 addresses and maximum of 8 digipeaters.
*/
if (alen/7 < 2 || alen/7 > 10) {
#if DEBUGx
text_color_set(DW_COLOR_ERROR);
dw_printf ("sanity_check: FAILED. Too few or many addresses.\n");
#endif
return 0;
}
/*
* Addresses can contain only upper case letters, digits, and space.
*/
for (j=0; j<alen; j+=7) {
char addr[7];
addr[0] = buf[j+0] >> 1;
addr[1] = buf[j+1] >> 1;
addr[2] = buf[j+2] >> 1;
addr[3] = buf[j+3] >> 1;
addr[4] = buf[j+4] >> 1;
addr[5] = buf[j+5] >> 1;
addr[6] = '\0';
if ( (! isupper(addr[0]) && ! isdigit(addr[0])) ||
(! isupper(addr[1]) && ! isdigit(addr[1]) && addr[1] != ' ') ||
(! isupper(addr[2]) && ! isdigit(addr[2]) && addr[2] != ' ') ||
(! isupper(addr[3]) && ! isdigit(addr[3]) && addr[3] != ' ') ||
(! isupper(addr[4]) && ! isdigit(addr[4]) && addr[4] != ' ') ||
(! isupper(addr[5]) && ! isdigit(addr[5]) && addr[5] != ' ')) {
#if DEBUGx
text_color_set(DW_COLOR_ERROR);
dw_printf ("sanity_check: FAILED. Invalid characters in addresses \"%s\"\n", addr);
#endif
return 0;
}
}
/*
* The next two bytes should be 0x03 and 0xf0 for APRS.
* Checking that would mean precluding use for other types of packet operation.
*
* The next section is also assumes APRS and might discard good data
* for other protocols.
*/
/*
* Finally, look for bogus characters in the information part.
* In theory, the bytes could have any values.
* In practice, we find only printable ASCII characters and:
*
* 0x0a line feed
* 0x0d carriage return
* 0x1c MIC-E
* 0x1d MIC-E
* 0x1e MIC-E
* 0x1f MIC-E
* 0x7f MIC-E
* 0x80 "{UIV32N}<0x0d><0x9f><0x80>"
* 0x9f "{UIV32N}<0x0d><0x9f><0x80>"
* 0xb0 degree symbol, ISO LATIN1
* (Note: UTF-8 uses two byte sequence 0xc2 0xb0.)
* 0xbe invalid MIC-E encoding.
* 0xf8 degree symbol, Microsoft code page 437
*
* So, if we have something other than these (in English speaking countries!),
* chances are that we have bogus data from twiddling the wrong bits.
*
* Notice that we shouldn't get here for good packets. This extra level
* of checking happens only if we twiddled a couple of bits, possibly
* creating bad data. We want to be very fussy.
*/
for (j=alen+2; j<blen; j++) {
int ch = buf[j];
if ( ! (( ch >= 0x1c && ch <= 0x7f)
|| ch == 0x0a
|| ch == 0x0d
|| ch == 0x80
|| ch == 0x9f
|| ch == 0xb0
|| ch == 0xf8) ) {
#if DEBUGx
text_color_set(DW_COLOR_ERROR);
dw_printf ("sanity_check: FAILED. Probably bogus info char 0x%02x\n", ch);
#endif
return 0;
}
}
return 1;
}
/* end hdlc_rec2.c */
// TODO: Also in xmit.c. Move to some common location.
/* Current time in seconds but more resolution than time(). */
/* We don't care what date a 0 value represents because we */
/* only use this to calculate elapsed time. */
#if DEBUG
static double dtime_now (void)
{
#if __WIN32__
/* 64 bit integer is number of 100 nanosecond intervals from Jan 1, 1601. */
FILETIME ft;
GetSystemTimeAsFileTime (&ft);
return ((( (double)ft.dwHighDateTime * (256. * 256. * 256. * 256.) +
(double)ft.dwLowDateTime ) / 10000000.) - 11644473600.);
#else
/* tv_sec is seconds from Jan 1, 1970. */
struct timespec ts;
clock_gettime (CLOCK_REALTIME, &ts);
return (ts.tv_sec + ts.tv_nsec / 1000000000.);
#endif
}
#endif
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