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/****************************************************************************
** ui.h extension file, included from the uic-generated form implementation.
**
** If you wish to add, delete or rename functions or slots use
** Qt Designer which will update this file, preserving your code. Create an
** init() function in place of a constructor, and a destroy() function in
** place of a destructor.
*****************************************************************************/
#include "config.h"
#include "linepanel-background.xpm"
#include "plugins/bitmapbutton/bitmapbutton.h"
#include "plugins/bitmapslider/bitmapslider.h"
void LinePanel::init()
{
background=new QPixmap((const char **)linepanel_background_xpm);
eq=0;
pfl_mix=0;
mic_mix=0;
processor=0;
Gain->setValue(30);
}
void LinePanel::destroy()
{
client->removeProcessor(processor);
delete in_left;
delete in_right;
delete out_left;
delete out_right;
#ifdef HAVE_LADSPA
if(eq)
{
processor->removeEffect(eq);
delete eq;
}
#endif
if(pfl_mix)
{
processor->removeEffect(pfl_mix);
delete pfl_mix;
}
if(main_mix)
{
processor->removeEffect(main_mix);
delete main_mix;
}
if(mic_mix)
{
processor->removePostFaderEffect(mic_mix);
delete mic_mix;
}
delete processor;
delete background;
}
void LinePanel::setInfo(Frame *f, Client *c, Port *mix_l, Port *mix_r, int channel_number)
{
frame=f;
client=c;
QString title;
title.sprintf("Line %d", channel_number);
// Box->setTitle(title);
QString left_name;
left_name.sprintf("line_in_%d_left", channel_number);
QString right_name;
right_name.sprintf("line_in_%d_right", channel_number);
in_left=new Port(client, left_name, -1, Port::Input);
in_right=new Port(client, right_name, -1, Port::Input);
left_name.sprintf("line_out_%d_left", channel_number);
right_name.sprintf("line_out_%d_right", channel_number);
out_left=new Port(client, left_name, -1, Port::Output);
out_right=new Port(client, right_name, -1, Port::Output);
processor=new LineProcessor(in_left, in_right, out_left, out_right);
client->addProcessor(processor);
Gain_valueChanged(Gain->value());
pfl_mix=new MixEffect;
pfl_mix->left()->setPort(frame->pfl_left);
pfl_mix->right()->setPort(frame->pfl_right);
pfl_mix->setControl(0, 0.0);
processor->addEffect(pfl_mix);
main_mix=new MixEffect;
main_mix->left()->setPort(mix_l);
main_mix->right()->setPort(mix_r);
main_mix->setControl(2, 0.0);
processor->addPostFaderEffect(main_mix);
mic_mix=new MixEffect;
mic_mix->left()->setPort(0);
mic_mix->right()->setPort(0);
processor->addPostFaderEffect(mic_mix);
#ifdef HAVE_LADSPA
eq=new LadspaEffect;
eq->loadEffect(client->rate(), 1901, "dj_eq");
if(!eq || eq->ports() == 0)
{
if(eq)
delete eq;
eq=0;
Low->hide();
Mid->hide();
High->hide();
}
else
{
processor->addEffect(eq);
connect(Low, SIGNAL(valueChanged(int)), this, SLOT(lowChanged(int)));
connect(Mid, SIGNAL(valueChanged(int)), this, SLOT(midChanged(int)));
connect(High, SIGNAL(valueChanged(int)), this, SLOT(highChanged(int)));
}
#else
Low->hide();
Mid->hide();
High->hide();
#endif
}
void LinePanel::lowChanged( int val )
{
portChanged(0, val);
}
void LinePanel::midChanged( int val )
{
portChanged(1, val);
}
void LinePanel::highChanged( int val )
{
portChanged(2, val);
}
void LinePanel::portChanged( int port, int val )
{
#ifdef HAVE_LADSPA
float v;
if(val <= 0)
v=(float)val/100.0*70.0;
else
v=(float)val/100.0*24.0;
eq->setControl(port, v);
#endif
}
void LinePanel::Reset_clicked()
{
if(eq)
{
Low->setValue(0);
Mid->setValue(0);
High->setValue(0);
}
}
void LinePanel::Gain_valueChanged( int val )
{
val=100-val;
double gain;
if(val <= 70)
gain=(double)val/70;
else
gain=1.0+(double)(val-70)/20;
if(processor)
processor->setGain(gain);
}
void LinePanel::Pfl_toggled( bool on)
{
if(pfl_mix)
pfl_mix->setControl(0, on ? 1.0 : 0.0);
}
Effect * LinePanel::effect()
{
return pfl_mix;
}
void LinePanel::pflCrossfaderValueChanged( int val )
{
pfl_mix->setControl(2, (100.0-(float)val)/100.0);
main_mix->setControl(2, (float)val/100.0);
}
void LinePanel::paintEvent( QPaintEvent *e )
{
bitBlt(this, 0, 0, background);
}
void LinePanel::setMicMixGain( float val )
{
if(!mic_mix)
return;
mic_mix->setControl(0, val);
}
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