1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
|
# CMake + MS Visual Studio Code
Please see also [DLT Viewer: CMake + MS Visual Studio Code](../windows/build.md)
# macOs development environment setup
For DLT Viewer development on **MS Windows** please see [Windows development environment setup](../windows/build.md)
For DLT Viewer development on **Linux** please see [Linux development environment setup](../linux/build.md)
Configuration:
- macOS Catalina 10.15+
- Administrator rights `sudo`
- Build environment [install.sh](./install.sh)
- `sudo dlt-viewer/scripts/linux/install.sh`
- MS Visual Studio Code
- https://code.visualstudio.com/docs/setup/mac
- Setup `.vscode` folder
- Copy content of `dlt-viewer/scripts/windows/.vscode_example/*.json` into `dlt-viewer/.vscode/`
- `.vscode` folder contains developer specific settings and not committed to the project.
# Development with Visual Studio Code
- Please see [windows/build.md](../windows/build.md) on how to use CMake and VS Code with DLT Viewer project.
# "Build from sources" use-case
- Build Release configuration
- [windows/build.md](../windows/build.md#command-line-build)
- Do NOT use `cmake --install .` for system-wide install.
- Do `cpack -G External` to generate macOS Application bundle.
- Copy/drag DltViewer.app to Applications folder.
# Build release package
- Same as "Build from sources" use-case.
|