1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459
|
/*
** Copyright (c) 2013-2015 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
** "Materials"), to deal in the Materials without restriction, including
** without limitation the rights to use, copy, modify, merge, publish,
** distribute, sublicense, and/or sell copies of the Materials, and to
** permit persons to whom the Materials are furnished to do so, subject to
** the following conditions:
**
** The above copyright notice and this permission notice shall be included
** in all copies or substantial portions of the Materials.
**
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
#include "Common/GL/GLExtensions/gl_common.h"
#define GL_COMPARE_REF_TO_TEXTURE 0x884E
#define GL_CLIP_DISTANCE0 0x3000
#define GL_CLIP_DISTANCE1 0x3001
#define GL_CLIP_DISTANCE2 0x3002
#define GL_CLIP_DISTANCE3 0x3003
#define GL_CLIP_DISTANCE4 0x3004
#define GL_CLIP_DISTANCE5 0x3005
#define GL_CLIP_DISTANCE6 0x3006
#define GL_CLIP_DISTANCE7 0x3007
#define GL_MAX_CLIP_DISTANCES 0x0D32
#define GL_MAJOR_VERSION 0x821B
#define GL_MINOR_VERSION 0x821C
#define GL_NUM_EXTENSIONS 0x821D
#define GL_CONTEXT_FLAGS 0x821E
#define GL_COMPRESSED_RED 0x8225
#define GL_COMPRESSED_RG 0x8226
#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001
#define GL_RGBA32F 0x8814
#define GL_RGB32F 0x8815
#define GL_RGBA16F 0x881A
#define GL_RGB16F 0x881B
#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD
#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
#define GL_CLAMP_READ_COLOR 0x891C
#define GL_FIXED_ONLY 0x891D
#define GL_MAX_VARYING_COMPONENTS 0x8B4B
#define GL_TEXTURE_1D_ARRAY 0x8C18
#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19
#define GL_TEXTURE_2D_ARRAY 0x8C1A
#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B
#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C
#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D
#define GL_R11F_G11F_B10F 0x8C3A
#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
#define GL_RGB9_E5 0x8C3D
#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E
#define GL_TEXTURE_SHARED_SIZE 0x8C3F
#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83
#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
#define GL_PRIMITIVES_GENERATED 0x8C87
#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
#define GL_RASTERIZER_DISCARD 0x8C89
#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
#define GL_INTERLEAVED_ATTRIBS 0x8C8C
#define GL_SEPARATE_ATTRIBS 0x8C8D
#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E
#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
#define GL_RGBA32UI 0x8D70
#define GL_RGB32UI 0x8D71
#define GL_RGBA16UI 0x8D76
#define GL_RGB16UI 0x8D77
#define GL_RGBA8UI 0x8D7C
#define GL_RGB8UI 0x8D7D
#define GL_RGBA32I 0x8D82
#define GL_RGB32I 0x8D83
#define GL_RGBA16I 0x8D88
#define GL_RGB16I 0x8D89
#define GL_RGBA8I 0x8D8E
#define GL_RGB8I 0x8D8F
#define GL_RED_INTEGER 0x8D94
#define GL_GREEN_INTEGER 0x8D95
#define GL_BLUE_INTEGER 0x8D96
#define GL_RGB_INTEGER 0x8D98
#define GL_RGBA_INTEGER 0x8D99
#define GL_BGR_INTEGER 0x8D9A
#define GL_BGRA_INTEGER 0x8D9B
#define GL_SAMPLER_1D_ARRAY 0x8DC0
#define GL_SAMPLER_2D_ARRAY 0x8DC1
#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3
#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4
#define GL_SAMPLER_CUBE_SHADOW 0x8DC5
#define GL_UNSIGNED_INT_VEC2 0x8DC6
#define GL_UNSIGNED_INT_VEC3 0x8DC7
#define GL_UNSIGNED_INT_VEC4 0x8DC8
#define GL_INT_SAMPLER_1D 0x8DC9
#define GL_INT_SAMPLER_2D 0x8DCA
#define GL_INT_SAMPLER_3D 0x8DCB
#define GL_INT_SAMPLER_CUBE 0x8DCC
#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE
#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF
#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1
#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2
#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3
#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4
#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6
#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7
#define GL_QUERY_WAIT 0x8E13
#define GL_QUERY_NO_WAIT 0x8E14
#define GL_QUERY_BY_REGION_WAIT 0x8E15
#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16
#define GL_BUFFER_ACCESS_FLAGS 0x911F
#define GL_BUFFER_MAP_LENGTH 0x9120
#define GL_BUFFER_MAP_OFFSET 0x9121
#define GL_DEPTH_COMPONENT32F 0x8CAC
#define GL_DEPTH32F_STENCIL8 0x8CAD
#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
#define GL_FRAMEBUFFER_DEFAULT 0x8218
#define GL_FRAMEBUFFER_UNDEFINED 0x8219
#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
#define GL_DEPTH_STENCIL 0x84F9
#define GL_UNSIGNED_INT_24_8 0x84FA
#define GL_DEPTH24_STENCIL8 0x88F0
#define GL_TEXTURE_STENCIL_SIZE 0x88F1
#define GL_TEXTURE_RED_TYPE 0x8C10
#define GL_TEXTURE_GREEN_TYPE 0x8C11
#define GL_TEXTURE_BLUE_TYPE 0x8C12
#define GL_TEXTURE_ALPHA_TYPE 0x8C13
#define GL_TEXTURE_DEPTH_TYPE 0x8C16
#define GL_UNSIGNED_NORMALIZED 0x8C17
#define GL_FRAMEBUFFER_BINDING 0x8CA6
#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
#define GL_RENDERBUFFER_BINDING 0x8CA7
#define GL_READ_FRAMEBUFFER 0x8CA8
#define GL_DRAW_FRAMEBUFFER 0x8CA9
#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
#define GL_RENDERBUFFER_SAMPLES 0x8CAB
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
#define GL_COLOR_ATTACHMENT0 0x8CE0
#define GL_COLOR_ATTACHMENT1 0x8CE1
#define GL_COLOR_ATTACHMENT2 0x8CE2
#define GL_COLOR_ATTACHMENT3 0x8CE3
#define GL_COLOR_ATTACHMENT4 0x8CE4
#define GL_COLOR_ATTACHMENT5 0x8CE5
#define GL_COLOR_ATTACHMENT6 0x8CE6
#define GL_COLOR_ATTACHMENT7 0x8CE7
#define GL_COLOR_ATTACHMENT8 0x8CE8
#define GL_COLOR_ATTACHMENT9 0x8CE9
#define GL_COLOR_ATTACHMENT10 0x8CEA
#define GL_COLOR_ATTACHMENT11 0x8CEB
#define GL_COLOR_ATTACHMENT12 0x8CEC
#define GL_COLOR_ATTACHMENT13 0x8CED
#define GL_COLOR_ATTACHMENT14 0x8CEE
#define GL_COLOR_ATTACHMENT15 0x8CEF
#define GL_COLOR_ATTACHMENT16 0x8CF0
#define GL_COLOR_ATTACHMENT17 0x8CF1
#define GL_COLOR_ATTACHMENT18 0x8CF2
#define GL_COLOR_ATTACHMENT19 0x8CF3
#define GL_COLOR_ATTACHMENT20 0x8CF4
#define GL_COLOR_ATTACHMENT21 0x8CF5
#define GL_COLOR_ATTACHMENT22 0x8CF6
#define GL_COLOR_ATTACHMENT23 0x8CF7
#define GL_COLOR_ATTACHMENT24 0x8CF8
#define GL_COLOR_ATTACHMENT25 0x8CF9
#define GL_COLOR_ATTACHMENT26 0x8CFA
#define GL_COLOR_ATTACHMENT27 0x8CFB
#define GL_COLOR_ATTACHMENT28 0x8CFC
#define GL_COLOR_ATTACHMENT29 0x8CFD
#define GL_COLOR_ATTACHMENT30 0x8CFE
#define GL_COLOR_ATTACHMENT31 0x8CFF
#define GL_DEPTH_ATTACHMENT 0x8D00
#define GL_STENCIL_ATTACHMENT 0x8D20
#define GL_FRAMEBUFFER 0x8D40
#define GL_RENDERBUFFER 0x8D41
#define GL_RENDERBUFFER_WIDTH 0x8D42
#define GL_RENDERBUFFER_HEIGHT 0x8D43
#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
#define GL_STENCIL_INDEX1 0x8D46
#define GL_STENCIL_INDEX4 0x8D47
#define GL_STENCIL_INDEX8 0x8D48
#define GL_STENCIL_INDEX16 0x8D49
#define GL_RENDERBUFFER_RED_SIZE 0x8D50
#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
#define GL_MAX_SAMPLES 0x8D57
#define GL_INDEX 0x8222
#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14
#define GL_TEXTURE_INTENSITY_TYPE 0x8C15
#define GL_FRAMEBUFFER_SRGB 0x8DB9
#define GL_HALF_FLOAT 0x140B
#define GL_MAP_READ_BIT 0x0001
#define GL_MAP_WRITE_BIT 0x0002
#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
#define GL_COMPRESSED_RED_RGTC1 0x8DBB
#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
#define GL_COMPRESSED_RG_RGTC2 0x8DBD
#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE
#define GL_RG 0x8227
#define GL_RG_INTEGER 0x8228
#define GL_R8 0x8229
#define GL_R16 0x822A
#define GL_RG8 0x822B
#define GL_RG16 0x822C
#define GL_R16F 0x822D
#define GL_R32F 0x822E
#define GL_RG16F 0x822F
#define GL_RG32F 0x8230
#define GL_R8I 0x8231
#define GL_R8UI 0x8232
#define GL_R16I 0x8233
#define GL_R16UI 0x8234
#define GL_R32I 0x8235
#define GL_R32UI 0x8236
#define GL_RG8I 0x8237
#define GL_RG8UI 0x8238
#define GL_RG16I 0x8239
#define GL_RG16UI 0x823A
#define GL_RG32I 0x823B
#define GL_RG32UI 0x823C
#define GL_VERTEX_ARRAY_BINDING 0x85B5
#define GL_CLAMP_VERTEX_COLOR 0x891A
#define GL_CLAMP_FRAGMENT_COLOR 0x891B
#define GL_ALPHA_INTEGER 0x8D97
typedef void (APIENTRYP PFNDOLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
typedef void (APIENTRYP PFNDOLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data);
typedef void (APIENTRYP PFNDOLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data);
typedef void (APIENTRYP PFNDOLENABLEIPROC) (GLenum target, GLuint index);
typedef void (APIENTRYP PFNDOLDISABLEIPROC) (GLenum target, GLuint index);
typedef GLboolean (APIENTRYP PFNDOLISENABLEDIPROC) (GLenum target, GLuint index);
typedef void (APIENTRYP PFNDOLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode);
typedef void (APIENTRYP PFNDOLENDTRANSFORMFEEDBACKPROC) (void);
typedef void (APIENTRYP PFNDOLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
typedef void (APIENTRYP PFNDOLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer);
typedef void (APIENTRYP PFNDOLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode);
typedef void (APIENTRYP PFNDOLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
typedef void (APIENTRYP PFNDOLCLAMPCOLORPROC) (GLenum target, GLenum clamp);
typedef void (APIENTRYP PFNDOLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode);
typedef void (APIENTRYP PFNDOLENDCONDITIONALRENDERPROC) (void);
typedef void (APIENTRYP PFNDOLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
typedef void (APIENTRYP PFNDOLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNDOLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params);
typedef void (APIENTRYP PFNDOLVERTEXATTRIBI1IPROC) (GLuint index, GLint x);
typedef void (APIENTRYP PFNDOLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y);
typedef void (APIENTRYP PFNDOLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z);
typedef void (APIENTRYP PFNDOLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
typedef void (APIENTRYP PFNDOLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x);
typedef void (APIENTRYP PFNDOLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y);
typedef void (APIENTRYP PFNDOLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
typedef void (APIENTRYP PFNDOLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
typedef void (APIENTRYP PFNDOLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v);
typedef void (APIENTRYP PFNDOLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v);
typedef void (APIENTRYP PFNDOLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v);
typedef void (APIENTRYP PFNDOLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v);
typedef void (APIENTRYP PFNDOLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v);
typedef void (APIENTRYP PFNDOLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v);
typedef void (APIENTRYP PFNDOLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v);
typedef void (APIENTRYP PFNDOLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v);
typedef void (APIENTRYP PFNDOLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v);
typedef void (APIENTRYP PFNDOLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v);
typedef void (APIENTRYP PFNDOLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v);
typedef void (APIENTRYP PFNDOLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v);
typedef void (APIENTRYP PFNDOLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params);
typedef void (APIENTRYP PFNDOLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name);
typedef GLint (APIENTRYP PFNDOLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name);
typedef void (APIENTRYP PFNDOLUNIFORM1UIPROC) (GLint location, GLuint v0);
typedef void (APIENTRYP PFNDOLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1);
typedef void (APIENTRYP PFNDOLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
typedef void (APIENTRYP PFNDOLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
typedef void (APIENTRYP PFNDOLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value);
typedef void (APIENTRYP PFNDOLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value);
typedef void (APIENTRYP PFNDOLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value);
typedef void (APIENTRYP PFNDOLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value);
typedef void (APIENTRYP PFNDOLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params);
typedef void (APIENTRYP PFNDOLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params);
typedef void (APIENTRYP PFNDOLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNDOLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params);
typedef void (APIENTRYP PFNDOLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value);
typedef void (APIENTRYP PFNDOLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value);
typedef void (APIENTRYP PFNDOLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value);
typedef void (APIENTRYP PFNDOLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
typedef const GLubyte *(APIENTRYP PFNDOLGETSTRINGIPROC) (GLenum name, GLuint index);
typedef GLboolean (APIENTRYP PFNDOLISRENDERBUFFERPROC) (GLuint renderbuffer);
typedef void (APIENTRYP PFNDOLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
typedef void (APIENTRYP PFNDOLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers);
typedef void (APIENTRYP PFNDOLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers);
typedef void (APIENTRYP PFNDOLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (APIENTRYP PFNDOLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
typedef GLboolean (APIENTRYP PFNDOLISFRAMEBUFFERPROC) (GLuint framebuffer);
typedef void (APIENTRYP PFNDOLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
typedef void (APIENTRYP PFNDOLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers);
typedef void (APIENTRYP PFNDOLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
typedef GLenum (APIENTRYP PFNDOLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target);
typedef void (APIENTRYP PFNDOLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
typedef void (APIENTRYP PFNDOLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
typedef void (APIENTRYP PFNDOLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
typedef void (APIENTRYP PFNDOLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
typedef void (APIENTRYP PFNDOLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNDOLGENERATEMIPMAPPROC) (GLenum target);
typedef void (APIENTRYP PFNDOLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
typedef void (APIENTRYP PFNDOLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (APIENTRYP PFNDOLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
typedef void *(APIENTRYP PFNDOLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
typedef void (APIENTRYP PFNDOLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
typedef void (APIENTRYP PFNDOLBINDVERTEXARRAYPROC) (GLuint array);
typedef void (APIENTRYP PFNDOLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays);
typedef void (APIENTRYP PFNDOLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays);
typedef GLboolean (APIENTRYP PFNDOLISVERTEXARRAYPROC) (GLuint array);
extern PFNDOLBEGINCONDITIONALRENDERPROC dolBeginConditionalRender;
extern PFNDOLBEGINTRANSFORMFEEDBACKPROC dolBeginTransformFeedback;
extern PFNDOLBINDFRAGDATALOCATIONPROC dolBindFragDataLocation;
extern PFNDOLCLAMPCOLORPROC dolClampColor;
extern PFNDOLCLEARBUFFERFIPROC dolClearBufferfi;
extern PFNDOLCLEARBUFFERFVPROC dolClearBufferfv;
extern PFNDOLCLEARBUFFERIVPROC dolClearBufferiv;
extern PFNDOLCLEARBUFFERUIVPROC dolClearBufferuiv;
extern PFNDOLCOLORMASKIPROC dolColorMaski;
extern PFNDOLDISABLEIPROC dolDisablei;
extern PFNDOLENABLEIPROC dolEnablei;
extern PFNDOLENDCONDITIONALRENDERPROC dolEndConditionalRender;
extern PFNDOLENDTRANSFORMFEEDBACKPROC dolEndTransformFeedback;
extern PFNDOLGETBOOLEANI_VPROC dolGetBooleani_v;
extern PFNDOLGETFRAGDATALOCATIONPROC dolGetFragDataLocation;
extern PFNDOLGETSTRINGIPROC dolGetStringi;
extern PFNDOLGETTEXPARAMETERIIVPROC dolGetTexParameterIiv;
extern PFNDOLGETTEXPARAMETERIUIVPROC dolGetTexParameterIuiv;
extern PFNDOLGETTRANSFORMFEEDBACKVARYINGPROC dolGetTransformFeedbackVarying;
extern PFNDOLGETUNIFORMUIVPROC dolGetUniformuiv;
extern PFNDOLGETVERTEXATTRIBIIVPROC dolGetVertexAttribIiv;
extern PFNDOLGETVERTEXATTRIBIUIVPROC dolGetVertexAttribIuiv;
extern PFNDOLISENABLEDIPROC dolIsEnabledi;
extern PFNDOLTEXPARAMETERIIVPROC dolTexParameterIiv;
extern PFNDOLTEXPARAMETERIUIVPROC dolTexParameterIuiv;
extern PFNDOLTRANSFORMFEEDBACKVARYINGSPROC dolTransformFeedbackVaryings;
extern PFNDOLUNIFORM1UIPROC dolUniform1ui;
extern PFNDOLUNIFORM1UIVPROC dolUniform1uiv;
extern PFNDOLUNIFORM2UIPROC dolUniform2ui;
extern PFNDOLUNIFORM2UIVPROC dolUniform2uiv;
extern PFNDOLUNIFORM3UIPROC dolUniform3ui;
extern PFNDOLUNIFORM3UIVPROC dolUniform3uiv;
extern PFNDOLUNIFORM4UIPROC dolUniform4ui;
extern PFNDOLUNIFORM4UIVPROC dolUniform4uiv;
extern PFNDOLVERTEXATTRIBI1IPROC dolVertexAttribI1i;
extern PFNDOLVERTEXATTRIBI1IVPROC dolVertexAttribI1iv;
extern PFNDOLVERTEXATTRIBI1UIPROC dolVertexAttribI1ui;
extern PFNDOLVERTEXATTRIBI1UIVPROC dolVertexAttribI1uiv;
extern PFNDOLVERTEXATTRIBI2IPROC dolVertexAttribI2i;
extern PFNDOLVERTEXATTRIBI2IVPROC dolVertexAttribI2iv;
extern PFNDOLVERTEXATTRIBI2UIPROC dolVertexAttribI2ui;
extern PFNDOLVERTEXATTRIBI2UIVPROC dolVertexAttribI2uiv;
extern PFNDOLVERTEXATTRIBI3IPROC dolVertexAttribI3i;
extern PFNDOLVERTEXATTRIBI3IVPROC dolVertexAttribI3iv;
extern PFNDOLVERTEXATTRIBI3UIPROC dolVertexAttribI3ui;
extern PFNDOLVERTEXATTRIBI3UIVPROC dolVertexAttribI3uiv;
extern PFNDOLVERTEXATTRIBI4BVPROC dolVertexAttribI4bv;
extern PFNDOLVERTEXATTRIBI4IPROC dolVertexAttribI4i;
extern PFNDOLVERTEXATTRIBI4IVPROC dolVertexAttribI4iv;
extern PFNDOLVERTEXATTRIBI4SVPROC dolVertexAttribI4sv;
extern PFNDOLVERTEXATTRIBI4UBVPROC dolVertexAttribI4ubv;
extern PFNDOLVERTEXATTRIBI4UIPROC dolVertexAttribI4ui;
extern PFNDOLVERTEXATTRIBI4UIVPROC dolVertexAttribI4uiv;
extern PFNDOLVERTEXATTRIBI4USVPROC dolVertexAttribI4usv;
extern PFNDOLVERTEXATTRIBIPOINTERPROC dolVertexAttribIPointer;
#define glBeginConditionalRender dolBeginConditionalRender
#define glBeginTransformFeedback dolBeginTransformFeedback
#define glBindFragDataLocation dolBindFragDataLocation
#define glClampColor dolClampColor
#define glClearBufferfi dolClearBufferfi
#define glClearBufferfv dolClearBufferfv
#define glClearBufferiv dolClearBufferiv
#define glClearBufferuiv dolClearBufferuiv
#define glColorMaski dolColorMaski
#define glDisablei dolDisablei
#define glEnablei dolEnablei
#define glEndConditionalRender dolEndConditionalRender
#define glEndTransformFeedback dolEndTransformFeedback
#define glGetBooleani_v dolGetBooleani_v
#define glGetFragDataLocation dolGetFragDataLocation
#define glGetStringi dolGetStringi
#define glGetTexParameterIiv dolGetTexParameterIiv
#define glGetTexParameterIuiv dolGetTexParameterIuiv
#define glGetTransformFeedbackVarying dolGetTransformFeedbackVarying
#define glGetUniformuiv dolGetUniformuiv
#define glGetVertexAttribIiv dolGetVertexAttribIiv
#define glGetVertexAttribIuiv dolGetVertexAttribIuiv
#define glIsEnabledi dolIsEnabledi
#define glTexParameterIiv dolTexParameterIiv
#define glTexParameterIuiv dolTexParameterIuiv
#define glTransformFeedbackVaryings dolTransformFeedbackVaryings
#define glUniform1ui dolUniform1ui
#define glUniform1uiv dolUniform1uiv
#define glUniform2ui dolUniform2ui
#define glUniform2uiv dolUniform2uiv
#define glUniform3ui dolUniform3ui
#define glUniform3uiv dolUniform3uiv
#define glUniform4ui dolUniform4ui
#define glUniform4uiv dolUniform4uiv
#define glVertexAttribI1i dolVertexAttribI1i
#define glVertexAttribI1iv dolVertexAttribI1iv
#define glVertexAttribI1ui dolVertexAttribI1ui
#define glVertexAttribI1uiv dolVertexAttribI1uiv
#define glVertexAttribI2i dolVertexAttribI2i
#define glVertexAttribI2iv dolVertexAttribI2iv
#define glVertexAttribI2ui dolVertexAttribI2ui
#define glVertexAttribI2uiv dolVertexAttribI2uiv
#define glVertexAttribI3i dolVertexAttribI3i
#define glVertexAttribI3iv dolVertexAttribI3iv
#define glVertexAttribI3ui dolVertexAttribI3ui
#define glVertexAttribI3uiv dolVertexAttribI3uiv
#define glVertexAttribI4bv dolVertexAttribI4bv
#define glVertexAttribI4i dolVertexAttribI4i
#define glVertexAttribI4iv dolVertexAttribI4iv
#define glVertexAttribI4sv dolVertexAttribI4sv
#define glVertexAttribI4ubv dolVertexAttribI4ubv
#define glVertexAttribI4ui dolVertexAttribI4ui
#define glVertexAttribI4uiv dolVertexAttribI4uiv
#define glVertexAttribI4usv dolVertexAttribI4usv
#define glVertexAttribIPointer dolVertexAttribIPointer
|