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// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// PCAP is a standard file format for network capture files. This also extends
// to any capture of packetized intercommunication data. This file provides a
// class called PCAP which is a very light wrapper around the file format,
// allowing only creating a new PCAP capture file and appending packets to it.
//
// Example use:
// PCAP pcap(new IOFile("test.pcap", "wb"));
// pcap.AddPacket(pkt); // pkt is automatically casted to u8*
#pragma once
#include <cstddef>
#include <memory>
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
#include "Common/NonCopyable.h"
class PCAP final : public NonCopyable
{
public:
// Takes ownership of the file object. Assumes the file object is already
// opened in write mode.
explicit PCAP(File::IOFile* fp) : m_fp(fp)
{
AddHeader();
}
template <typename T>
void AddPacket(const T& obj)
{
AddPacket(reinterpret_cast<const u8*>(&obj), sizeof (obj));
}
void AddPacket(const u8* bytes, size_t size);
private:
void AddHeader();
std::unique_ptr<File::IOFile> m_fp;
};
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