1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103
|
// Copyright 2015 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "DolphinQt2/Resources.h"
#include "DolphinQt2/GameList/GameListModel.h"
GameListModel::GameListModel(QObject* parent)
: QAbstractTableModel(parent)
{
connect(&m_tracker, &GameTracker::GameLoaded, this, &GameListModel::UpdateGame);
connect(&m_tracker, &GameTracker::GameRemoved, this, &GameListModel::RemoveGame);
connect(this, &GameListModel::DirectoryAdded, &m_tracker, &GameTracker::AddDirectory);
connect(this, &GameListModel::DirectoryRemoved, &m_tracker, &GameTracker::RemoveDirectory);
}
QVariant GameListModel::data(const QModelIndex& index, int role) const
{
if (!index.isValid())
return QVariant();
QSharedPointer<GameFile> game = m_games[index.row()];
if (role == Qt::DisplayRole)
{
switch (index.column())
{
case COL_PLATFORM: return game->GetPlatform();
case COL_BANNER: return game->GetBanner();
case COL_TITLE: return game->GetLongName();
case COL_ID: return game->GetUniqueID();
case COL_DESCRIPTION: return game->GetDescription();
case COL_MAKER: return game->GetCompany();
case COL_SIZE: return game->GetFileSize();
case COL_COUNTRY: return game->GetCountry();
case COL_RATING: return game->GetRating();
}
}
return QVariant();
}
QVariant GameListModel::headerData(int section, Qt::Orientation orientation, int role) const
{
if (orientation == Qt::Vertical || role != Qt::DisplayRole)
return QVariant();
switch (section)
{
case COL_TITLE: return tr("Title");
case COL_ID: return tr("ID");
case COL_BANNER: return tr("Banner");
case COL_DESCRIPTION: return tr("Description");
case COL_MAKER: return tr("Maker");
case COL_SIZE: return tr("Size");
case COL_RATING: return tr("Quality");
}
return QVariant();
}
int GameListModel::rowCount(const QModelIndex& parent) const
{
if (parent.isValid())
return 0;
return m_games.size();
}
int GameListModel::columnCount(const QModelIndex& parent) const
{
return NUM_COLS;
}
void GameListModel::UpdateGame(QSharedPointer<GameFile> game)
{
QString path = game->GetPath();
int entry = FindGame(path);
if (entry < 0)
entry = m_games.size();
beginInsertRows(QModelIndex(), entry, entry);
m_games.insert(entry, game);
endInsertRows();
}
void GameListModel::RemoveGame(const QString& path)
{
int entry = FindGame(path);
if (entry < 0)
return;
beginRemoveRows(QModelIndex(), entry, entry);
m_games.removeAt(entry);
endRemoveRows();
}
int GameListModel::FindGame(const QString& path) const
{
for (int i = 0; i < m_games.size(); i++)
{
if (m_games[i]->GetPath() == path)
return i;
}
return -1;
}
|