File: InputCommon.vcxproj

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dolphin-emu 5.0%2Bdfsg-1
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file content (91 lines) | stat: -rw-r--r-- 4,354 bytes parent folder | download | duplicates (2)
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|x64">
      <Configuration>Debug</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|x64">
      <Configuration>Release</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectGuid>{6BBD47CF-91FD-4077-B676-8B76980178A9}</ProjectGuid>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <PlatformToolset>v140</PlatformToolset>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
    <UseDebugLibraries>true</UseDebugLibraries>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
    <UseDebugLibraries>false</UseDebugLibraries>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="..\..\VSProps\Base.props" />
    <Import Project="..\..\VSProps\PCHUse.props" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <ItemGroup>
    <ClCompile Include="ControllerEmu.cpp" />
    <ClCompile Include="ControllerInterface\ControllerInterface.cpp" />
    <ClCompile Include="ControllerInterface\Device.cpp" />
    <ClCompile Include="ControllerInterface\DInput\DInput.cpp" />
    <ClCompile Include="ControllerInterface\DInput\DInputJoystick.cpp" />
    <ClCompile Include="ControllerInterface\DInput\DInputKeyboardMouse.cpp" />
    <ClCompile Include="ControllerInterface\DInput\XInputFilter.cpp">
      <!--Disable /Zc:strictStrings so that wbem headers may compile-->
      <!--
        This is somewhat gross as it doesn't dynamically remove the option,
        I really hope the issue is fixed in next VS release :(
        -->
      <AdditionalOptions>/Zo /Zc:inline /Zc:rvalueCast /volatile:iso</AdditionalOptions>
    </ClCompile>
    <ClCompile Include="ControllerInterface\ExpressionParser.cpp" />
    <ClCompile Include="ControllerInterface\ForceFeedback\ForceFeedbackDevice.cpp" />
    <ClCompile Include="ControllerInterface\XInput\XInput.cpp" />
    <ClCompile Include="GCAdapter.cpp">
      <!--
      Disable "nonstandard extension used : zero-sized array in struct/union" warning,
      which is hit in libusb.h.
      -->
      <DisableSpecificWarnings>4200;%(DisableSpecificWarnings)</DisableSpecificWarnings>
    </ClCompile>
    <ClCompile Include="InputConfig.cpp" />
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="ControllerEmu.h" />
    <ClInclude Include="ControllerInterface\ControllerInterface.h" />
    <ClInclude Include="ControllerInterface\Device.h" />
    <ClInclude Include="ControllerInterface\DInput\DInput.h" />
    <ClInclude Include="ControllerInterface\DInput\DInput8.h" />
    <ClInclude Include="ControllerInterface\DInput\DInputJoystick.h" />
    <ClInclude Include="ControllerInterface\DInput\DInputKeyboardMouse.h" />
    <ClInclude Include="ControllerInterface\DInput\XInputFilter.h" />
    <ClInclude Include="ControllerInterface\ExpressionParser.h" />
    <ClInclude Include="ControllerInterface\ForceFeedback\ForceFeedbackDevice.h" />
    <ClInclude Include="ControllerInterface\XInput\XInput.h" />
    <ClInclude Include="GCAdapter.h" />
    <ClInclude Include="GCPadStatus.h" />
    <ClInclude Include="InputConfig.h" />
  </ItemGroup>
  <ItemGroup>
    <Text Include="CMakeLists.txt" />
  </ItemGroup>
  <ItemGroup>
    <ProjectReference Include="$(CoreDir)Common\Common.vcxproj">
      <Project>{2e6c348c-c75c-4d94-8d1e-9c1fcbf3efe4}</Project>
    </ProjectReference>
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>