File: doom.6

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doom 1.10-16
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.TH DOOM 6
.SH NAME
doom \- incredibly popular 3-d shoot 'em up game
.SH SYNOPSIS
.B doom
.I "[options] [sound options] [music options]"
.SH "DESCRIPTION"
This manual page documents the
.BR doom
game.
.PP
.B doom
is an incredibly popular 3-d shoot 'em up game where you run around and
shoot hideous monsters. You can also play against friends in a network game.
.SH OPTIONS
Note: Some of these options were figured out by inspection of the source, and 
the descriptions may not be accurate. This list may be incomplete.
.TP
.B \-file filename ..
Specify additional wadfiles to load. These may contain additional levels or
sound effects to use. Any number of filenames may be specified.
.TP
.B \-2
Double pixel size. This makes the doom window bigger, but slows things down.
You are reccommended to just change to a lower resolution instead.
.TP
.B \-3
Triple pixel size. See caveat above.
.TP
.B \-4
Quardruple pixel size. Broken.
.TP
.B \-disp display
Specify X display to connect to.
.TP
.B \-geom +X+Y
Specify window geometry. Doesn't take the standard X geometry 
specification (WxH+X+Y) but instead takes two numeric arguments
for the initial X and Y position of the window.
.TP
.B \-grabmouse
Enables an experimental mouse control mode for X. Only works in DGA mode
(ie, when you are using a local X server).
.TP
.B \-net myplayernumber host host ..
Start a network game. "myplaynumber" needs to be different for each player,
the "host" parameters specify the hostnames of the other players. For
example, a 3 player game could be started as follows:
  huey> doom -net 1 dewey louie
  dewey> doom -net 2 huey louie
  louie> doom -net 3 huey dewey
.TP
.B \-port portnum
Specifies a different port to use for network games.
.TP
.B \-debugfile filename
Send debug output to the specified filename.
.TP
.B \-nomonsters
Disable monsters.
.TP
.B \-respawn
Monsters come back to life 8 seconds after you kill them.
.TP
.B \-fast
Makes monsters move and shoot 3 times faster.
.TP
.B \-deathmatch
Start a deathmatch game. (Default is a cooperative game.)
.TP
.B \-altdeath
Make items respawn during deathmatch game.
.TP
.B \-turbo xxx
Gives you a speed boost. The value xxx can be from 0 to 250.
.TP
.B \-record filename
Record a demo. Everything you do until doom exits will be saved into the
demo.
.TP
.B \-maxdemo k
Specify how many K of demo buffer space to allocate. Default is 128.
.TP
.B \-playdemo filename
Play demo contained in the specified filename.
.TP
.B \-warp [episode] level
Start up in a given episode and level. If the doom game you are playing has
multiple episodes, the episode parameter is mandatory, otherwise it must not
be specified.
.TP
.B \-episode
Specifiy episode to run.
.TP
.B \-skill n
Set skill level to use (1 to 5).
.TP
.B \-loadgame n
Load up saved game n (0 to 5).
.TP 
.B \-timer n
Make levels end after n minutes of play. For network games.
.TP
.B \-avg
"Austin Virtual Gaming" - levels end after 20 minutes of play. For network
games.
.TP
.B \-config filename
Specfiy config file to use. Default is ~/.doomrc.
.TP
.B \-nosound
Don't even try to launch sound server.
.TP
.B \-nomusic
Don't even try to launch music server.
.SH "SOUND SERVER OPTIONS"
The following optionsa are passed on to the sound server program.
.TP
.B \-8bit
Force 8 bit sound.
.TP
.B \-16bit
Force 16 bit sound.
.SH "MUSIC SERVER OPTIONS"
The following options are passed on to the music server program.
.TP
.B \-d directory
Look in the specified directory for wad files.
.TP
.B \-f
Use FM synth device for music playback.
.TP
.B \-l
List detected music devices and exit.
.TP
.B \-m
Use general midi device for music playback.
.TP
.B \-u number
Use device of type 'number' where 'number' is the one reported by the -l
parameter. Requires -f or -m option.
.TP
.B \-V
Ignore volume change messages from doom.
.TP
.B \-v
Verbose.
.SH ENVIRONMENT
.TP
.B DOOMWADDIR
Directory to load wad files from. Default is current directory.
.TP
.B DISPLAY
Default X display to connect to.
.SH FILES
.TP
.B ~/.doomrc
Doom config file.
.TP
.B ~/.doom
Personal doom directory.
.SH "CHEAT KEYS"
You really think I'd document the cheat keys on the man page? Think again!
.SH AUTHOR
This manual page was written by Joey Hess, <joeyh@master.debian.org>.