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--------------------------------------------------------------------------
THIS VERSION OF DOOMATIC SUPPORTS UP TO 32 PLAYERS FOR NEW DOOM PORTS
WITH DOOM LEGACY (the documentation was not updated since)
--------------------------------------------------------------------------
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#### ### ### # # # # # # ###
- The Automatic Deathmatch Launcher -
Release v1.10 - May 19, 1998
programmed by: Denis Fabrice & Boris Pereira
now on Doom LEGACY website
HTTP://legacy.newdoom.com
--------------------------------------------------------------------------
send your comments, bug reports, ... to: legacy@newdoom.com
--------------------------------------------------------------------------
Except what's new section : Last update: 11-Nov-1997.
What's New
**********
1.20 :
- added support for full join in game of legacy 1.30
this only wotk when there is a server with at least two players
also don't work with any linux or win32 version
- fixed lot of little bugs
1.10 :
- check the date for copy the file (copy file if date are differnet)
- added local parameter in pref menu
- correct bug in sending file
- up to 32 maxplayer but the server have a maxplayers attribute
- put maxplayer in the menu normal value : 4
put 8 for legacy 1.12 and 32 for legacy 1.20
1.02
- finish a unfinished feature for copy file
- correct bug now the config is a local parmater
- boost up file copy to 500 Kb/s
- choose a unused socket automaticly
INTRODUCTION
************
Let me tell you something : Doomatic is a great utility!
Before it, we were using DM, and we were playing the same ole boring map
nearly all the time. Using PATCHES was a GREAT PAIN in the a#s.
Worst : it was very difficult to convince other people to join our games
because we had to copy the files and install the patches to everybody...
!!!! NOW DOOMATIC HAS ARRIVED AND ITS TOTALLY UTTERLY PURE HEAVEN !!!!
Now we are playing a lot of different maps, there's never more than five
seconds between deathmatches (except for entering our comments into our
demos!), and we use several EXE patches in a breeze.
Even better : we can invite anyone to play with us, even if he/she doesnt
have the wad files and patches. We just copy him the DOOMATIC.EXE, and
he/she joins our game!
Well, it should be pretty obvious by now :
DOOMATIC ...
IT's - M A G I C -
IT'S - A U T O M A T I C -
IT'S - W U N D E R B A R -
IT's - M E R V E I L L E U X -
IT's - F A N T A S T I C -
IT's ... DOOMATIC !
... but it's only for IPX network by now. We'll add TCP/IP support
and/or modem support in the future if we receive enough feedback!
INSTALLATION
************
Just unpack the Doomatic archive into your DOOM2 directory.
( ! Doomatic must be run from the main directory of Doom2 )
Skip to the 'QUICKSTART' section if you want to try Doomatic immediately.
Quick file description:
DOOMATIC.EXE - the thing that we're talking about.
DOOMATIC.CFG - this is the default Doomatic configuration file. We have
provided a basic configuration file so that you can play
some maps of Doom2 very fast.
DOOMATIC will create a default configuration file if the
doomatic.cfg file is not found.
LMPMAST.EXE - I have written this program waaaaay before Doomatic,
because I like to keep demos, and I wanted to record
comments, names of the players and have some statistics
about my demos.
Now it's PURE HEAVEN since DOOMATIC simply calls LMPMAST
with the right options when you activate the 'record demos'
option of Doomatic.
If you have some demos in your Doom2 dir , try the
following:
LMPMAST /dir
QUICK START
***********
We have put a default configuration file with Doomatic, so that you can
launch a game in two secs and see how cool it is!
1. The 'master' (he chooses levels and set the options) needs DOOMATIC.EXE
and DOOMATIC.CFG unpacked into Doom2 directory.
The 'slaves' (who simply join the server) only need DOOMATIC.EXE.
2. Everybody run a IPX driver, if playing under real DOS. Else, everybody
play under Win95 (create a shortcut to DOOMATIC on your desktop, this
will leave more memory to the program instead of using the DOS box).
3. Everybody run DOOMATIC.
4. In the WADLIST (window to the left), you will see WADSETS, which are
the levels you can play.
Press ENTER on 'hipafrag'. You have created a server!
Everybody else (up to 4 players) press 'J' to join a server, and
choose the newly created server (only when they see it on the right
window).
5. When the master sees that everybody has joined, he presses 'S' to start
the game!
If you have chosen 'HIPAFRAG', the 'hipafrag.wad' will be automatically
copied over the IPX network to the other players! Cool uh?!
Now changing the basic options like TIMER , TURBO and such is very easy:
the keyboard shortcuts are enclosed in brackets, and displayed in diffe-
rent colors. Just press the associated key, or click on the option.
You might want to look at the 'QUICK OVERVIEW' section to understand the
difference between 'Game options' and 'Wadset defaults'.
QUICK SETUP
***********
1. Enter your name by clicking on the '[N]ame' box or press 'N' key.
Your name will be recorded into demos, and it will identify yourself
when you create/join a server.
2. Select your preferred player color by clicking on 'Co[l]or' or use
'L' key.
If multiple players chooses the same preferred color, the first to
join will receive their color, the later to join will get the remaining
colors.
This means of course that the server will ALWAYS have his favorite
color!
3. DO NOT change the '[C]onfig' option, unless you use a particular
configuration file for Doom which is not 'default.cfg'.
See 'TIPS' section to know more about how '[C]onfig' can be useful.
QUICK OVERVIEW
**************
Let's have a look at the windows:
'Wadset' : the main vertical window to the left. This is where you
choose a level and optional patch to play.
Press ENTER on a Wadset to create a server.
Press DELETE to delete a Wadset (after confirmation).
You can Duplicate, Rename, Create wadsets by using the
WADSET menu options (use right mouse button or ESCAPE).
'[J]oin game' : in this window, you will see currently active Doomatic
servers.
If a server is already started, you will see 'playing'
next to it. You can't join a game when it's already
started.
Press 'J' to join a server (if you see one!).
'Game options' : the main game options. These are general options that
are active whatever WADSET you choose.
The game options are:
'Record [d]emo' : activate it if you want to record demos
(LMP files).
'T[u]rbo' : turbo value, enter 0 to disable it.
'[T]imer' : timer value, enter 0 to disable timer.
'Wadset defaults': each WADSET has its own associated settings.
THIS IS A REALLY NICE FEATURE!
It means that you will always have the right options
for each map.
Eg: you can have 'XXX.WAD' which is at MAP02 and is
better using 'Old deathmatch', and No monsters.
you can have 'YYY.WAD' which is at MAP05, plays
at skill level 3, with monsters.
To set the options for a particular Wadset:
1. highlight the Wadset into the WAdset list using
cursor [Up] and [Down] keys (don't press Enter!)
2. the options for the currently highlighted wadset
are displayed in the 'WAdset default' window.
3. the WAD files are displayed in the '[W]AD list'
window at the bottom of the screen.
All the settings are saved when you quit DOOMATIC, so
be careful.
QUICK TEST WADSET
*****************
The 'Quick test WadSet' allow you to quickly test new levels without having
to create a WadSet for it.
- enter the 'WadDir' mode by pressing TAB key. Check the 'WadDir' title
at the top of the left window.
- the WadDir window displays the current directory and the wad files.
Browse through your dirs until and locate a wad file that you'd like
to play.
- set the right options in the 'Quick test WadSet' window (map number,
skill, ...).
- if you want to play only this wad file, check that the 'Wad list'
window is empty, and press ENTER on the wad file.
if you want to use more than one wad file, use the SPACEBAR key to
add each wad file to the 'Wad list' window. Once it is done, press
the ENTER key.
- by pressing the ENTER key, you have created a server, you will be
asked a name for it: people who join your game will see it in the
Servers window.
- wait for other players to join, and use 'S' key as usual to Start
the game!
HOW TO CREATE A WADSET
**********************
In the future we will add an 'automatic Wadset creation' which scans for
your wad files and creates a Wadset for each one... but for now, you'll
have to setup them more or less by hand . Let's see how!
PLEASE NOTE!
* You create WadSets only for the levels that you like to play often,
so that you can launch them in a breeze.
* You don't need to create a Wadset when you want to quickly test
wad files, use the 'WadDir' mode for this (press 'TAB').
* Only ONE person (the 'master') need to define WadSets!
Everybody who join your game will receive the WadSet, but it is not
recorded into their WadSet list (it's just temporary).
WadSets are very useful for compilations wads like 'DwangoX.wad'. Because
you have to remember which cool map you liked is at which map number...
with WadSets you can give a description for each cool map that you liked
into a Wad compilation, and simply launch each map by looking at its
description in the WadSet list.
There is 3 ways to create a Wadset (long to read, quick to do) :
1. EASY CREATE A WADSET FROM 'WADDIR' MODE :
This mode is useful when you don't know exactly the name of your wads:
- press 'TAB' if you're not in WadDir mode (look at the top of the
left window).
- Now you can browse through your directories using the mouse or
keyboard (ENTER, CURSOR UP / DOWN).
- Press SPACE to add a WAD file to the Wad list (bottom window).
- Press SPACE again to remove a WAD file from the Wad list, or
edit the Wad list (click on it, use 'W' key).
- choose the settings in the 'Quick test Wadset', like Map number,
skill...
- Pressing 'ENTER' will create a server, like in WadSet mode.
- Enter a description that everybody will see when joining your
game.
Now, suppose you liked that map, and you want to keep it into your
WadSet list :
Press 'INSERT' to add the 'Quick test WadSet' to the WadSet list.
The 'Quick test WadSet' is simply a temporary WadSet for launching
games without having to add it to your WadSet list.
2. CREATE A WADSET IN 'WADSET' MODE :
- Choose 'Create Wadset' from the WadSet menu, or use 'INSERT' key.
- Enter a description for your Wadset (eg: 'Cool level with stairs')
- Your new Wadset is now highlighted in the Wadset list to the left.
Because it is highlighted, you can change the settings for it:
click on the different options in the 'Wadset defaults' window or
use the bracketed keys.
- Enter the name of the external WAD files in the 'Wad list' window.
VERY NICE FEATURE !
Please note that since DOOMATIC does a RECURSIVE SEARCH of the files,
you don't need to type the paths to the external wad files : just type
the filename (with .WAD extension).
3. CREATE A WADSET FROM AN EXISTING ONE :
This is useful for wad compilations, when you just have to change the
map number, you can duplicate a WadSet to keep the same settings and
wad list :
- Highlight a WadSet that you want to duplicate.
- Choose 'Duplicate' from the WadSet menu.
- Enter a description for the new Wadset.
USING THE MOUSE
***************
If like me you like to click-click-click ... here's the tips.
* Most options displayed on the screen can be clicked on. The mouse
cursor will disappear and the text cursor will appear when you have
to enter values with the keyboard. You can always use the ESCAPE key
to exit keyboard-edition.
* Click once on a WadSet to select it.
* Double-click on a WadSet to create a server (start a game).
* Click on the upper-left corner of the screen to quit Doomatic.
* Click on the [ Up ] and [Down] buttons on the WadDir or WadSet list
to move one line up or down. You can keep the button pressed to
continue to move.
* The menu works like Amiga menus : you have to keep the right mouse
button pressed while navigating through the menu options. To select
a menu option, just release the right mouse button when the menu
option is highlighted. If that annoys you, you can use the ESCAPE
key to bring the menu.
* Clicking the left mouse button in the 'Wad list' box, will enter the
Wad list edition just where you have clicked.
USEFUL KEYS
***********
PLEASE NOTE!!! --> the F1, F2, F3 keys which are displayed in the lower
bar are not implemented!
F5 - refresh servers.
DOOMATIC should work very fine by now, but if you have troubles when
creating/joining server, you can use:
Pressing this key will request all connected people over the IPX
network and refresh the server window.
F10 - quit Doomatic. You can use the menu option. You can also click on the
upper left corner to do this!
TAB - switch between WadSet and WadDir mode.
In WADSET mode you can:
- create/edit/duplicate/rename/delete Wadsets.
- launch game (press Enter on wadset)
In WADDIR mode you can:
- browse through your drives
- delete WAD files (DELETE key, need to confirm of course).
- quick create wadset: press SPACEBAR on wad files to add them
to the WAD list (bottom window). Choose the right settings,
then press INSERT to add the WADSET to your WADSET list.
- use SPACEBAR on wad files to add/remove them from the Wad list.
- launch a game using current 'Quick test wadset' settings and
Wad files (just try it).
MENU OPTIONS
************
Most menu options should be self-explanatory, however, here is an overview
of the menu options.
DOOMATIC -> About :
displays author information and version number.
-> Quit :
guess what it does? ...
------< The WadSet menu options are available in WADSET MODE only. >------
Switch between WadSet and WadDir mode using the TAB key.
WADSET -> Create :
create a WadSet 'by hand'.
-> Delete :
delete currently highlighted WadSet.
-> Duplicate :
create a copy of the current highlighted WadSet.
-> Rename :
change the description of the current highlighted WadSet.
-> Check wadsets :
NOT IMPLEMENTED
this option will check missing wad files in your WadSets.
------< The WadDir menu options are available in WADDIR MODE only. >------
WADDIR -> Create WadSet :
add the 'Quick test WadSet' to your WadSet list.
-> Delete file :
delete current highlighted wad file.
-> Rename file :
NOT IMPLEMENTED
rename current highlighted wad file.
SERVER -> Create :
NOT IMPLEMENTED
create a server with current highlighted WadSet.
-> Kick Client :
my favorite feature! Kick undesired client!
The Client's 'Autojoin' feature will be disabled so that
he/she doesn't re-join instantly.
-> Refresh :
refresh/update Servers window.
--------------------< The TOOL menu is NOT IMPLEMENTED! >-------------------
TOOLS -> Add :
add a tool to the user's tool menu.
-> Remove :
remove a tool from the user's tool menu.
PREFS -> Autojoin :
automatically join a new server! Useful when you play
with friends at home and you know there will be only
one server.
-> Patch Wads first :
NOT IMPLEMENTED
Sorting feature : put the PATCH WadSets at the top of
the WadSet list.
-> Alphabetic sort :
God knows why you would deactivate this.
(of course, it sorts the WadSet list alphabetically)
-> Usage sort :
Sort the WadSet list by usage, most used (started)
WadSets on top.
-> Maxdemo :
NOT IMPLEMENTED
Edit doomatic.cfg if you want to change the maxdemo
value.
-> Run Lmpmast :
When 'record demos' is active, you may or may not want
to use LMPMAST to record the player names, comments,
and see statistics.
If you don't want to call LMPMAST, and God knows why
you wouldn't want to keep the name of the players into
your demos, then uncheck this.
-> Rename demo :
There's a special case where you might want to disable
this feature: 1) you don't want to keep demos
2) but you want to call LMPMAST to see the
statistics.
In this case, activate 'record demos', activate 'Run
Lmpmast', and uncheck 'Rename demo'.
COLOR -> Ocean,
Epicea,
Dark,
Blood,
LSD,
Nature : choose your preferred colors for the interface.
some people are very sensible about colors you know...
KEYBOARD SHORTCUTS
******************
C - Enter your Doom2 config name (default.cfg is used if nothing entered).
D - Toggle Record demo.
G - Cycle Gametype between Old deathmatch, deathmatch, cooperative.
J - Join game (choose a server in the Server window).
K - Cycle Skill between 1-2-3-4-5.
L - Cycle Preferred Color between Green-Indigo-Brown-Red.
This first to join will be the first to receive their favorite color.
M - Enter Map number, from 0-32.
N - Edit your name as player, identify yourself on the network, and
is recorded into demos.
O - Toggle NoMonsters.
R - Toggle Respawn (respawn monsters like in Nightmare skill).
S - Start a game (when you have created a server).
T - Enter Timer value, enter 0 to disable it.
U - Enter Turbo value, enter 0 to disable it.
W - Edit wad list for current highlited Wadset. Because of the RECURSIVE
search, you don't need to type the paths, but only the filename WITH
the .WAD extension.
X - Edit exe name, WITHOUT .EXE extension.
DEL - Delete a WadSet in WadSet mode,
delete a Wad file in WadDir mode (after confirm).
INS - Create WadSet in WadSet mode,
Quick-create WadSet in WadDir mode.
ESC - Bring up the menu, on the main screen. Use cursor keys to navigate.
F5 - refresh server window.
F10 - Quit Doomatic (you won't do such a thing?)
TIPS
****
* DOOMATIC always do a RECURSIVE SEARCH of the files (EXE and WADs)
this means you don't need to type the path for the wad names in the
Wad list of each WadSet.
The RECURSIVE SEARCH starts at the base directory of Doom2 (where
Doom2.exe and Doom2.wad is located), and then browse through all
subdirectories. It will NOT search on other drives, neither in
PARENT directories of Doom2 dir (this would take too much time!).
This means also that everybody can organize its directories and wad
files as he/she wishes. Eg: Player A can have COOL.WAD in 'wads' dir
and Player B can have it into a 'coolmaps' dir.
This is a really nice feature because DOOMATIC won't make multiple
copies of the same wad files when copying the files through network.
Even the EXE patches can be moved into subdirectories, since they are
executed from Doom2 base dir. it will work!
* About the '[C]onfig' option : sometimes you let someone play on your
machine but he/she doesn't have the same options... so you run Doom
SETUP, change the controls, play, run SETUP again, and so on...
Now the nightmare is finished:
Run 'SETUP -config yourname.CFG' for each player who plays on your
machine. Eg: SETUP -config fab.CFG, SETUP -config boris.CFG.
You'll have different .CFG files, now in Doomatic, when somebody else
play on your machine, he/she just enter his name into the '[C]onfig'
option (the name used when calling SETUP).
DOOMATIC will warn you when you enter the '[C]onfig' option, if it
doesn't find the config file.
* When you have defined lots of WADSETS, remember to do a backup of the
doomatic.cfg file from time to time.
* DOOMATIC configuration file 'doomatic.cfg' is a text-file, so you
can edit it by hand if you wish.
* If you are developing levels for Doom, you can create a batch file that
add some lines to the doomatic.cfg file. This way you can automatically
add a WADSET for your level with the right settings, to the user's
Wadset list.
Example:
Here's a sample of your 'level install' :
(I'm not sure whether pure DOS 'ECHO' can echo at the end of a file
that's why I use copy)
---------------------------< cut here >-------------------------------
copy doomatic.cfg dtic.cfg >NUL
copy /A mylevel.cfg + dtic.cfg doomatic.cfg >NUL
del dtic.cfg >NUL
----------------------------------------------------------------------
Here's what your 'level.cfg' could look like :
---------------------------< cut here >-------------------------------
// <- use this for comment
#WADSET
desc = "My very cool level!"
gametype = 1 // Old deathmatch
wads = "hipafrag.Wad"
----------------------------------------------------------------------
* You can change the 'maxdemo' setting by editing the doomatic.cfg file.
(default is 2048).
* When editing wadnames into the 'Wad list' window (bottom of screen),
you can use CURSOR UP / DOWN keys to move to the previous / next wad.
DOOMATIC FEATURES
*****************
Client/Server model -la-Quake :
one person chooses the level and options, everybody else
simply joins the game!
Multiple Servers :
if more than 4 persons are using Doomatic, you may see
multiple Servers, and join the one of your choice. You
can even see games that already started, so you know when
people are playing Doom over the network !
Automatic file transfer if file is missing :
when the Server starts the game, everyone who is missing
files will receive them via network. You will receive the
files in a sub directory of Doom called 'DOWNLOAD'.
Recursive search of the files :
put your wad files wherever you want, DOOMATIC will
search for them before copying. So you will never have
two copies of the same file in separate directories.
WADSET collection :
a WADSET is a grouping of levels, patches, and game options
like 'nomonsters, skill, map #' that are appropriate for the
level. Once you have setup a WADSET for your preferred
levels, you will never enter the options again, you just
press 'Enter' on a WADSET, and the game is launched !
Automatic WADSET creation :
choose the wad files into a directory, enter a description
for your wadset and Doomatic adds the Wadset to your Wadset list.
Edit - Rename - Delete - Duplicate Wadsets :
each Wadset has its own description , so you can find easily
your preferred levels !
Usage sort :
your WADSETs can be sorted in order of usage! The ones at
the top of the list are the ones that you have played the most !
Enter your Name :
when you join a game, everybody else see your name, and
the names will be recorded into your demos !
Choose your Config : if you let
someone play on your machine, no need to setup the config
again and again, each player can have its own config.
Choose your preferred Color :
the first players to join a game will receive their chosen
color, the later to join will receive the remaining
colors.
Support for EXE patches :
with each WADSET you can associate an EXE patch. A 'patch'
Wadset can be activated on the top of another Wadset. You
select the patch Wadset by pressing 'Space' on it, then
you press 'Enter' on any other Wadset to launch the game.
Wad manager :
you can rename and delete files from DOOMATIC.
Nice text-mode interface :
with menu and mouse. You can use the keyboard if you like so.
Clean code, runs under Win95 :
provided you have enough memory, DOOMATIC can run in a DOS
box and will run perfectly! (You should have at least
16mb to run Doom2 under Win95).
and lot of more!
(in Boris's own words)
USING EXE PATCHES WITH DOOMATIC ( USING TWO WADSETS AT THE SAME TIME )
********************************--------------------------------------
Quick n dirty info :l
Just create a Wadset with a name like 'my cool patch',
then enter the name of the patched Doom2 EXE, WITHOUT .EXE extension,
in the 'E[x]e' option of the 'WadSet defaults' window.
Type in the external wad files that are needed by the patch into
the Wad list (bottom window). Eg: 'gfx.wad snd.wad'.
Now you can activate the patch on top of any other cool map you'd like
to play by pressing SPACEBAR on the patch WadSet. You'll see a '*'
before it, which indicates that this patch is currently active.
Press ENTER on any other WadSet to play it with the patch.
Press SPACEBAR again on the patch WadSet if you want to de-activate it.
You can only activate ONE patch WadSet at a time.
IMPORTANT :
- when you activate a patch WadSet, if you have entered an EXE with it,
the EXE of the patch WadSet will be used in place of the one that
maybe defined in the other 'level' WadSet.
- the wad files of the patch WadSet are activated AFTER the ones of the
'level' WadSet. This is to ensure that resources needed by the patch
will not be replaced by resources defined in the wad files of the
'level' WadSet.
- Other settings like skill, map number, and such doesn't matter for
a patch WadSet, the settings of the 'level' WadSet will be used.
CONTACT THE WONDERFUL - WUNDERBAR AUTHORS OF THE WONDERFUL - WUNDERBAR
************************** D O O M A T I C ***************************
Doomatic only supports IPX network by now.
We'd like to add TCP/IP support and/or modem support in the future...
But you should understand that by doing such a util for Doom today in
the end of 1997, we'd like to receive some feedback !
Official DOOMATIC site:
Visit our
-Leprechaun doom- Web site at:
HTTP://legacy.newdoom.com
Contact:
Denis Fabrice (DeF-46) - interface designer
Pereira Boris (TetrisMan) - IPX code
Thanks to:
lots of people actually (see on our Web page).
well.. everybody in the Doom scene if you want to know.
Email:
legacy@newdoom.com
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